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mutter-performance-source/clutter/clutter.h
José Dapena Paz d14e294d86 Add ClutterTableLayout, a layout showing children in rows and columns
A TableLayout is a layout manager that allocates its children in rows
and columns. Each child is assigned to a cell (or more if a cell span
is set).

The supported child properties are:

  • x-expand and y-expand: if this cell with try to allocate the
    available extra space for the table.
  • x-fill and y-fill: if the child will get all the space available in
    the cell.
  • x-align and y-align: if the child does not fill the cell, then
    where the child will be aligned inside the cell.
  • row-span and col-span: number of cells the child will allocate for
    itself.

Also, the TableLayout has row-spacing and col-spacing for specifying
the space in pixels between rows and between columns.

We also include a simple test of the layout manager, and the
documentation updates.

The TableLayout was implemented starting from MxTable and
ClutterBoxLayout.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2038

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2010-08-10 23:20:06 +01:00

112 lines
3.3 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_H__
#define __CLUTTER_H__
#define __CLUTTER_H_INSIDE__
#include "clutter-deprecated.h"
#include "clutter-action.h"
#include "clutter-actor.h"
#include "clutter-actor-meta.h"
#include "clutter-align-constraint.h"
#include "clutter-alpha.h"
#include "clutter-animatable.h"
#include "clutter-animation.h"
#include "clutter-animator.h"
#include "clutter-backend.h"
#include "clutter-behaviour-depth.h"
#include "clutter-behaviour-ellipse.h"
#include "clutter-behaviour.h"
#include "clutter-behaviour-opacity.h"
#include "clutter-behaviour-path.h"
#include "clutter-behaviour-rotate.h"
#include "clutter-behaviour-scale.h"
#include "clutter-bind-constraint.h"
#include "clutter-binding-pool.h"
#include "clutter-bin-layout.h"
#include "clutter-blur-effect.h"
#include "clutter-box.h"
#include "clutter-box-layout.h"
#include "clutter-cairo-texture.h"
#include "clutter-child-meta.h"
#include "clutter-click-action.h"
#include "clutter-clone.h"
#include "clutter-color.h"
#include "clutter-colorize-effect.h"
#include "clutter-constraint.h"
#include "clutter-container.h"
#include "clutter-deform-effect.h"
#include "clutter-desaturate-effect.h"
#include "clutter-device-manager.h"
#include "clutter-drag-action.h"
#include "clutter-effect.h"
#include "clutter-event.h"
#include "clutter-feature.h"
#include "clutter-fixed-layout.h"
#include "clutter-flow-layout.h"
#include "clutter-frame-source.h"
#include "clutter-group.h"
#include "clutter-input-device.h"
#include "clutter-interval.h"
#include "clutter-keysyms.h"
#include "clutter-layout-manager.h"
#include "clutter-layout-meta.h"
#include "clutter-list-model.h"
#include "clutter-main.h"
#include "clutter-media.h"
#include "clutter-model.h"
#include "clutter-offscreen-effect.h"
#include "clutter-page-turn-effect.h"
#include "clutter-path.h"
#include "clutter-rectangle.h"
#include "clutter-score.h"
#include "clutter-scriptable.h"
#include "clutter-script.h"
#include "clutter-settings.h"
#include "clutter-shader.h"
#include "clutter-shader-effect.h"
#include "clutter-shader-types.h"
#include "clutter-stage.h"
#include "clutter-stage-manager.h"
#include "clutter-stage-window.h"
#include "clutter-state.h"
#include "clutter-table-layout.h"
#include "clutter-texture.h"
#include "clutter-text.h"
#include "clutter-timeline.h"
#include "clutter-timeout-pool.h"
#include "clutter-types.h"
#include "clutter-units.h"
#include "clutter-util.h"
#include "clutter-version.h"
#include "clutter-enum-types.h"
#undef __CLUTTER_H_INSIDE__
#endif /* __CLUTTER_H__ */