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mutter-performance-source/cogl/driver/gl
Robert Bragg dd7b16faf2 offscreen: Adds support for offscreen multisampling
This adds support for multisample rendering to offscreen framebuffers.
After an offscreen framebuffer is first instantiated using
cogl_offscreen_new_to_texture() it is then possible to use
cogl_framebuffer_set_samples_per_pixel() to request multisampling before
the framebuffer is allocated. This also adds
cogl_framebuffer_resolve_samples() for explicitly resolving point
samples into pixels. Even though we currently only support the
IMG_multisampled_render_to_texture extension which doesn't require an
explicit resolve, the plan is to also support the
EXT_framebuffer_multisample extension which uses the framebuffer_blit
extension to issue an explicit resolve.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-10-28 19:10:16 +01:00
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cogl-gl.c offscreen: Adds support for offscreen multisampling 2011-10-28 19:10:16 +01:00
cogl-texture-driver-gl.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00