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mutter-performance-source/src/compositor/meta-surface-actor-wayland.h
Jonas Ådahl 44624736c5 wayland: Push actor state instead of itself pulling
Make the Wayland objects push the state relevant to their role to the
MetaSurfaceActor instead of MetaSurfaceActorWayland pulling the state
from the associated surface.

This makes the relationship between the actor and the objects that
constructs it more clear; the actor is a drawable that the protocol
objects control, not the other way around.

This will make it easier to "detach" a surface actor from a surface,
which is necessary when unmapping a window while the underlying surface
is yet to be destroyed and potentially reused.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=791938
2018-02-23 18:57:47 +08:00

75 lines
3 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2013 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#ifndef __META_SURFACE_ACTOR_WAYLAND_H__
#define __META_SURFACE_ACTOR_WAYLAND_H__
#include <glib-object.h>
#include "meta-surface-actor.h"
#include "wayland/meta-wayland.h"
#include "wayland/meta-wayland-private.h"
#include "backends/meta-monitor-manager-private.h"
G_BEGIN_DECLS
#define META_TYPE_SURFACE_ACTOR_WAYLAND (meta_surface_actor_wayland_get_type ())
#define META_SURFACE_ACTOR_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), META_TYPE_SURFACE_ACTOR_WAYLAND, MetaSurfaceActorWayland))
#define META_SURFACE_ACTOR_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), META_TYPE_SURFACE_ACTOR_WAYLAND, MetaSurfaceActorWaylandClass))
#define META_IS_SURFACE_ACTOR_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), META_TYPE_SURFACE_ACTOR_WAYLAND))
#define META_IS_SURFACE_ACTOR_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), META_TYPE_SURFACE_ACTOR_WAYLAND))
#define META_SURFACE_ACTOR_WAYLAND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), META_TYPE_SURFACE_ACTOR_WAYLAND, MetaSurfaceActorWaylandClass))
typedef struct _MetaSurfaceActorWayland MetaSurfaceActorWayland;
typedef struct _MetaSurfaceActorWaylandClass MetaSurfaceActorWaylandClass;
struct _MetaSurfaceActorWayland
{
MetaSurfaceActor parent;
};
struct _MetaSurfaceActorWaylandClass
{
MetaSurfaceActorClass parent_class;
};
GType meta_surface_actor_wayland_get_type (void);
MetaSurfaceActor * meta_surface_actor_wayland_new (MetaWaylandSurface *surface);
MetaWaylandSurface * meta_surface_actor_wayland_get_surface (MetaSurfaceActorWayland *self);
void meta_surface_actor_wayland_surface_destroyed (MetaSurfaceActorWayland *self);
double meta_surface_actor_wayland_get_scale (MetaSurfaceActorWayland *actor);
void meta_surface_actor_wayland_get_subsurface_rect (MetaSurfaceActorWayland *self,
MetaRectangle *rect);
void meta_surface_actor_wayland_add_frame_callbacks (MetaSurfaceActorWayland *self,
struct wl_list *frame_callbacks);
G_END_DECLS
#endif /* __META_SURFACE_ACTOR_WAYLAND_H__ */