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mutter-performance-source/TODO
Matthew Allum 1cb68d2ceb 2007-05-31 Matthew Allum <mallum@openedhand.com>
* TODO:
        Sync up for whats left for 0.4 release (and 0.6 ideas)
2007-05-30 23:43:13 +00:00

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TODO
====
Last updated 31/05/2007
0.4 (July 07)
==
Definetly:
- YUV texture data, premulled alpha texture data. (ma)
- Basic layout code. (eb)
- Basic text entry (np)
- Perspective setup (ma)
- API doc fixups (all)
- main loop scheduling - paints vs timelimes vs events (ma, eb)
- ClutterProxyTexture (ma)
- event queue fixups (eb)
- clutter_actor_get_vertices (tf)
- fix up event queue (eb)
Maybe:
- SDL event fixups
- Application developers manual
- Lookat type functionality.
0.6
===
Definetly:
- Fragment shader support infrastructure
- Device independant units
- XML/JSON type 'layout' files - include actors + behaviours + timeline etc.
- App developers manual.
Nice/Maybe:
- Gradient support ?
- Rectangle like props to all actors
- Glitz integration
- Some kind of focus model.
- Apple/Win native backends.