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mutter-performance-source/cogl/cogl-renderer-private.h
Robert Bragg e3975d1711 Add api for queuing idle callback internally
This adds a _cogl_poll_renderer_add_idle api that can be used internally
for queuing an idle callback without needing to make any assumption
about the system mainloop that is being used. This is now used to avoid
having the _cogl_poll_renderer_dispatch() directly check for all kinds of
events to dispatch, and to avoid having the winsys dispatch vfuncs need
to directly know about CoglContext. This means we can now avoid having a
back reference from CoglRenderer to the CoglContext.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit a1e169f18f4257caec58760adccfe4ec09b9805d)
2013-04-30 16:39:31 +01:00

110 lines
3 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_RENDERER_PRIVATE_H
#define __COGL_RENDERER_PRIVATE_H
#include <gmodule.h>
#include "cogl-object-private.h"
#include "cogl-winsys-private.h"
#include "cogl-driver.h"
#include "cogl-texture-driver.h"
#include "cogl-context.h"
#include "cogl-closure-list-private.h"
#ifdef COGL_HAS_XLIB_SUPPORT
#include <X11/Xlib.h>
#endif
#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
#include <wayland-client.h>
#endif
struct _CoglRenderer
{
CoglObject _parent;
CoglBool connected;
CoglDriver driver_override;
const CoglDriverVtable *driver_vtable;
const CoglTextureDriver *texture_driver;
const CoglWinsysVtable *winsys_vtable;
CoglWinsysID winsys_id_override;
GList *constraints;
GArray *poll_fds;
int poll_fds_age;
CoglClosureList idle_closures;
GList *outputs;
#ifdef COGL_HAS_XLIB_SUPPORT
Display *foreign_xdpy;
CoglBool xlib_enable_event_retrieval;
#endif
CoglDriver driver;
#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
GModule *libgl_module;
#endif
#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
struct wl_display *foreign_wayland_display;
struct wl_compositor *foreign_wayland_compositor;
struct wl_shell *foreign_wayland_shell;
#endif
#ifdef COGL_HAS_SDL_SUPPORT
CoglBool sdl_event_type_set;
uint32_t sdl_event_type;
#endif
/* List of callback functions that will be given every native event */
GSList *event_filters;
void *winsys;
};
typedef CoglFilterReturn (* CoglNativeFilterFunc) (void *native_event,
void *data);
CoglFilterReturn
_cogl_renderer_handle_native_event (CoglRenderer *renderer,
void *event);
void
_cogl_renderer_add_native_filter (CoglRenderer *renderer,
CoglNativeFilterFunc func,
void *data);
void
_cogl_renderer_remove_native_filter (CoglRenderer *renderer,
CoglNativeFilterFunc func,
void *data);
void *
_cogl_renderer_get_proc_address (CoglRenderer *renderer,
const char *name,
CoglBool in_core);
#endif /* __COGL_RENDERER_PRIVATE_H */