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mutter-performance-source/tests/conform/test-write-texture-formats.c
Neil Roberts 9a8a26270c test-write-texture-formats: Add fuzziness to the pixel comparisons
The rounding used when storing 10-bit per component data into an 8-bit
per component texture seems to have changed in recent versions of Mesa
which was causing this test to fail. I've also noticed this failing on
the NVidia binary driver. This patch adds some fuzziness to the
comparison so that it will pass. There is a new test_utils function
called test_utils_compare_pixel_and_alpha which is the same as
test_utils_compare_pixel except that it also compares the alpha
component.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit ce626fb3939b0f200d85ccdf32809608b879212d)
2013-01-22 18:00:11 +00:00

179 lines
5.5 KiB
C

#include <cogl/cogl2-experimental.h>
#include <stdarg.h>
#include "test-utils.h"
/*
* This tests writing data to an RGBA texture in all of the available
* pixel formats
*/
static void
test_color (CoglTexture *texture,
uint32_t expected_pixel)
{
uint8_t received_pixel[4];
cogl_texture_get_data (texture,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
4, /* rowstride */
received_pixel);
test_utils_compare_pixel_and_alpha (received_pixel, expected_pixel);
}
static void
test_write_byte (CoglContext *context,
CoglPixelFormat format,
uint8_t byte,
uint32_t expected_pixel)
{
CoglTexture *texture = test_utils_create_color_texture (context, 0);
cogl_texture_set_region (texture,
0, 0, /* src_x / src_y */
0, 0, /* dst_x / dst_y */
1, 1, /* dst_w / dst_h */
1, 1, /* width / height */
format,
1, /* rowstride */
&byte);
test_color (texture, expected_pixel);
cogl_object_unref (texture);
}
static void
test_write_short (CoglContext *context,
CoglPixelFormat format,
uint16_t value,
uint32_t expected_pixel)
{
CoglTexture *texture = test_utils_create_color_texture (context, 0);
cogl_texture_set_region (texture,
0, 0, /* src_x / src_y */
0, 0, /* dst_x / dst_y */
1, 1, /* dst_w / dst_h */
1, 1, /* width / height */
format,
2, /* rowstride */
(uint8_t *) &value);
test_color (texture, expected_pixel);
cogl_object_unref (texture);
}
static void
test_write_bytes (CoglContext *context,
CoglPixelFormat format,
uint32_t value,
uint32_t expected_pixel)
{
CoglTexture *texture = test_utils_create_color_texture (context, 0);
value = GUINT32_TO_BE (value);
cogl_texture_set_region (texture,
0, 0, /* src_x / src_y */
0, 0, /* dst_x / dst_y */
1, 1, /* dst_w / dst_h */
1, 1, /* width / height */
format,
4, /* rowstride */
(uint8_t *) &value);
test_color (texture, expected_pixel);
cogl_object_unref (texture);
}
static void
test_write_int (CoglContext *context,
CoglPixelFormat format,
uint32_t expected_pixel,
...)
{
va_list ap;
int bits;
uint32_t tex_data = 0;
int bits_sum = 0;
CoglTexture *texture = test_utils_create_color_texture (context, 0);
va_start (ap, expected_pixel);
/* Convert the va args into a single 32-bit value */
while ((bits = va_arg (ap, int)) != -1)
{
uint32_t value = (va_arg (ap, int) * ((1 << bits) - 1) + 127) / 255;
bits_sum += bits;
tex_data |= value << (32 - bits_sum);
}
va_end (ap);
cogl_texture_set_region (texture,
0, 0, /* src_x / src_y */
0, 0, /* dst_x / dst_y */
1, 1, /* dst_w / dst_h */
1, 1, /* width / height */
format,
4, /* rowstride */
(uint8_t *) &tex_data);
test_color (texture, expected_pixel);
cogl_object_unref (texture);
}
void
test_write_texture_formats (void)
{
test_write_byte (test_ctx, COGL_PIXEL_FORMAT_A_8, 0x34, 0x00000034);
#if 0
/* I'm not sure what's the right value to put here because Nvidia
and Mesa seem to behave differently so one of them must be
wrong. */
test_write_byte (test_ctx, COGL_PIXEL_FORMAT_G_8, 0x34, 0x340000ff);
#endif
test_write_short (test_ctx, COGL_PIXEL_FORMAT_RGB_565, 0x0843, 0x080819ff);
test_write_short (test_ctx, COGL_PIXEL_FORMAT_RGBA_4444_PRE, 0x1234, 0x11223344);
test_write_short (test_ctx, COGL_PIXEL_FORMAT_RGBA_5551_PRE, 0x0887, 0x081019ff);
test_write_bytes (test_ctx, COGL_PIXEL_FORMAT_RGB_888, 0x123456ff, 0x123456ff);
test_write_bytes (test_ctx, COGL_PIXEL_FORMAT_BGR_888, 0x563412ff, 0x123456ff);
test_write_bytes (test_ctx, COGL_PIXEL_FORMAT_RGBA_8888_PRE,
0x12345678, 0x12345678);
test_write_bytes (test_ctx, COGL_PIXEL_FORMAT_BGRA_8888_PRE,
0x56341278, 0x12345678);
test_write_bytes (test_ctx, COGL_PIXEL_FORMAT_ARGB_8888_PRE,
0x78123456, 0x12345678);
test_write_bytes (test_ctx, COGL_PIXEL_FORMAT_ABGR_8888_PRE,
0x78563412, 0x12345678);
test_write_int (test_ctx, COGL_PIXEL_FORMAT_RGBA_1010102_PRE,
0x123456ff,
10, 0x12, 10, 0x34, 10, 0x56, 2, 0xff,
-1);
test_write_int (test_ctx, COGL_PIXEL_FORMAT_BGRA_1010102_PRE,
0x123456ff,
10, 0x56, 10, 0x34, 10, 0x12, 2, 0xff,
-1);
test_write_int (test_ctx, COGL_PIXEL_FORMAT_ARGB_2101010_PRE,
0x123456ff,
2, 0xff, 10, 0x12, 10, 0x34, 10, 0x56,
-1);
test_write_int (test_ctx, COGL_PIXEL_FORMAT_ABGR_2101010_PRE,
0x123456ff,
2, 0xff, 10, 0x56, 10, 0x34, 10, 0x12,
-1);
if (cogl_test_verbose ())
g_print ("OK\n");
}