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mutter-performance-source/clutter/cogl/gl
Owen W. Taylor f409b58e89 Fix computation of camera distance
Compute the value of the camera distance as exactly half the xx
component of the projection matrix. The heuristically derived
value for 60 degrees was off by about 0.016%, causing noticeable
blurring, and other field of view angles which didn't have the
heuristic adjustment off by much more.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-01-22 14:17:16 +00:00
..
cogl-context.c Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
cogl-context.h Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
cogl-defines.h.in * clutter/cogl/gl/cogl.c: 2008-12-10 12:13:20 +00:00
cogl-fbo.c 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-fbo.h Bug 945 - Clipping+fbo cloning bugs 2008-08-01 12:23:57 +00:00
cogl-internal.h A comparison of gl/cogl-texture.c and gles/cogl-texture.c, to reduce 2008-11-18 16:24:09 +00:00
cogl-primitives.c [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
cogl-program.c 2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 15:21:02 +00:00
cogl-program.h Removed COGLhandle and changed shader and program functions to be 2008-04-29 16:10:37 +00:00
cogl-shader-private.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-shader.c 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-texture-private.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-texture.c Change the COGL texture constructor to use flags 2009-01-21 10:14:29 +00:00
cogl.c Fix computation of camera distance 2009-01-22 14:17:16 +00:00
Makefile.am Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00