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mutter-performance-source/clutter/clutter-script-private.h
Emmanuele Bassi f1105807fb 2007-10-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.h:
	* clutter/clutter-script.c: Allow id-less objects: as long
	as they have a "type" member, a unique id will be provided.

	(json_object_end): Add merge id to the object information
	structure.

	(apply_behaviours), (add_children): Keep the unresolved
	objects around.

	(construct_stage), (clutter_script_construct_object): If an
	object has unresolved children or behaviours try resolving
	them when we ask for it.

	(json_parse_end), (clutter_script_ensure_objects): Ensure
	that the objects are fully constructed as best as we can when
	finished parsing.

	(object_info_free), (remove_by_merge_id):
	(clutter_script_unmerge_objects): Remove objects under the
	same merge id returned by the loading functions. (Fixes
	bug #558)
2007-10-18 12:31:07 +00:00

72 lines
2 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_SCRIPT_PRIVATE_H__
#define __CLUTTER_SCRIPT_PRIVATE_H__
#include <glib-object.h>
#include "clutter-script.h"
G_BEGIN_DECLS
typedef GType (* GTypeGetFunc) (void);
typedef struct {
gchar *id;
gchar *class_name;
gchar *type_func;
GList *properties;
GList *children;
GList *behaviours;
GType gtype;
GObject *object;
guint merge_id;
guint is_toplevel : 1;
guint has_unresolved : 1;
guint is_unmerged : 1;
} ObjectInfo;
typedef struct {
gchar *property_name;
GValue value;
} PropertyInfo;
GObject *clutter_script_construct_object (ClutterScript *script,
ObjectInfo *info);
gboolean clutter_script_enum_from_string (GType gtype,
const gchar *string,
gint *enum_value);
gboolean clutter_script_flags_from_string (GType gtype,
const gchar *string,
gint *flags_value);
G_END_DECLS
#endif /* __CLUTTER_SCRIPT_PRIVATE_H__ */