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mutter-performance-source/cogl/cogl-snippet.h
Neil Roberts f37738453e Add a CoglSnippet type
This adds a CoglObject called CoglSnippet which will be used to store
strings used as GLSL snippets to be attached at hook points to a
CoglPipeline. The snippets can currently contain three strings:

declarations - This will be placed in the global scope and is intended
               to be used to declare uniforms, attributes and
               functions.

pre           - This will be inserted before the hook point.

post          - This will be inserted after the hook point.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-12-06 19:02:05 +00:00

195 lines
5.5 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*
* Authors:
* Neil Roberts <neil@linux.intel.com>
*/
#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_SNIPPET_H__
#define __COGL_SNIPPET_H__
#include <glib.h>
G_BEGIN_DECLS
/**
* SECTION:cogl-snippet
* @short_description: Functions for creating and manipulating shader snippets
*
* ...
*/
typedef struct _CoglSnippet CoglSnippet;
#define COGL_SNIPPET(OBJECT) ((CoglSnippet *)OBJECT)
#define cogl_snippet_new cogl_snippet_new_EXP
/**
* cogl_snippet_new:
* @declarations: The source code for the declarations for this
* snippet or %NULL. See cogl_snippet_set_declarations().
* @post: The source code to run after the hook point where this
* shader snippet is attached or %NULL. See cogl_snippet_set_post().
*
* Allocates and initializes a new snippet with the given source strings.
*
* Return value: a pointer to a new #CoglSnippet
*
* Since: 1.10
* Stability: Unstable
*/
CoglSnippet *
cogl_snippet_new (const char *declarations,
const char *post);
#define cogl_is_snippet cogl_is_snippet_EXP
/**
* cogl_is_snippet:
* @handle: A CoglHandle
*
* Gets whether the given handle references an existing snippet object.
*
* Return value: %TRUE if the handle references a #CoglSnippet,
* %FALSE otherwise
*
* Since: 1.10
* Stability: Unstable
*/
gboolean
cogl_is_snippet (void *object);
#define cogl_snippet_set_declarations cogl_snippet_set_declarations_EXP
/**
* cogl_snippet_set_declarations:
* @snippet: A #CoglSnippet
* @declarations: The new source string for the declarations section
* of this snippet.
*
* Sets a source string that will be inserted in the global scope of
* the generated shader when this snippet is used on a pipeline. This
* string is typically used to declare uniforms, attributes or
* functions that will be used by the other parts of the snippets.
*
* This function should only be called before the snippet is attached
* to its first pipeline. After that the snippet should be considered
* immutable.
*
* Since: 1.10
* Stability: Unstable
*/
void
cogl_snippet_set_declarations (CoglSnippet *snippet,
const char *declarations);
#define cogl_snippet_get_declarations cogl_snippet_get_declarations_EXP
/**
* cogl_snippet_get_declarations:
* @snippet: A #CoglSnippet
*
* Return value: the source string that was set with
* cogl_snippet_set_declarations() or %NULL if none was set.
*
* Since: 1.10
* Stability: Unstable
*/
const char *
cogl_snippet_get_declarations (CoglSnippet *snippet);
#define cogl_snippet_set_pre cogl_snippet_set_pre_EXP
/**
* cogl_snippet_set_pre:
* @snippet: A #CoglSnippet
* @pre: The new source string for the pre section of this snippet.
*
* Sets a source string that will be inserted before the hook point in
* the generated shader for the pipeline that this snippet is attached
* to. Please see the documentation of each hook point in
* #CoglPipeline for a description of how this string should be used.
*
* This function should only be called before the snippet is attached
* to its first pipeline. After that the snippet should be considered
* immutable.
*
* Since: 1.10
* Stability: Unstable
*/
void
cogl_snippet_set_pre (CoglSnippet *snippet,
const char *pre);
#define cogl_snippet_get_pre cogl_snippet_get_pre_EXP
/**
* cogl_snippet_get_pre:
* @snippet: A #CoglSnippet
*
* Return value: the source string that was set with
* cogl_snippet_set_pre() or %NULL if none was set.
*
* Since: 1.10
* Stability: Unstable
*/
const char *
cogl_snippet_get_pre (CoglSnippet *snippet);
#define cogl_snippet_set_post cogl_snippet_set_post_EXP
/**
* cogl_snippet_set_post:
* @snippet: A #CoglSnippet
* @post: The new source string for the post section of this snippet.
*
* Sets a source string that will be inserted after the hook point in
* the generated shader for the pipeline that this snippet is attached
* to. Please see the documentation of each hook point in
* #CoglPipeline for a description of how this string should be used.
*
* This function should only be called before the snippet is attached
* to its first pipeline. After that the snippet should be considered
* immutable.
*
* Since: 1.10
* Stability: Unstable
*/
void
cogl_snippet_set_post (CoglSnippet *snippet,
const char *post);
#define cogl_snippet_get_post cogl_snippet_get_post_EXP
/**
* cogl_snippet_get_post:
* @snippet: A #CoglSnippet
*
* Return value: the source string that was set with
* cogl_snippet_set_post() or %NULL if none was set.
*
* Since: 1.10
* Stability: Unstable
*/
const char *
cogl_snippet_get_post (CoglSnippet *snippet);
G_END_DECLS
#endif /* __COGL_SNIPPET_H__ */