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mutter-performance-source/cogl-debug.h
Emmanuele Bassi da9a1720fb [cogl] Add a PANGO debug flag for CoglPango use
The CoglPango code falls under the COGL "jurisdiction"; this means
that it cannot include Clutter headers unless strictly necessary.

The CoglPangoRenderer code was using the CLUTTER_NOTE() macro. Now
that COGL has it's own COGL_NOTE() similar macro, CoglPango should
use that and avoid including clutter-debug.h (which pulls in
clutter-private.h which in turn pulls in clutter-actor.h).

A new flag, COGL_DEBUG_PANGO, has been added to the COGL debug
flags.
2009-03-10 12:38:02 +00:00

46 lines
1.2 KiB
C

#ifndef __COGL_DEBUG_H__
#define __COGL_DEBUG_H__
#include <glib.h>
G_BEGIN_DECLS
typedef enum {
COGL_DEBUG_MISC = 1 << 0,
COGL_DEBUG_TEXTURE = 1 << 1,
COGL_DEBUG_MATERIAL = 1 << 2,
COGL_DEBUG_SHADER = 1 << 3,
COGL_DEBUG_OFFSCREEN = 1 << 4,
COGL_DEBUG_DRAW = 1 << 5,
COGL_DEBUG_PANGO = 1 << 6
} CoglDebugFlags;
#ifdef COGL_ENABLE_DEBUG
#ifdef __GNUC__
#define COGL_NOTE(type,x,a...) G_STMT_START { \
if (cogl_debug_flags & COGL_DEBUG_##type) { \
g_message ("[" #type "] " G_STRLOC ": " x, ##a); \
} } G_STMT_END
#else
#define COGL_NOTE(type,...) G_STMT_START { \
if (cogl_debug_flags & COGL_DEBUG_##type) { \
gchar *_fmt = g_strdup_printf (__VA_ARGS__); \
g_message ("[" #type "] " G_STRLOC ": %s", _fmt); \
g_free (_fmt); \
} } G_STMT_END
#endif /* __GNUC__ */
#else /* !COGL_ENABLE_DEBUG */
#define COGL_NOTE(type,...)
#endif /* COGL_ENABLE_DEBUG */
extern guint cogl_debug_flags;
G_END_DECLS
#endif /* __COGL_DEBUG_H__ */