4f6fe6f0e2
This fixes some problems which were stopping --disable-glib from working properly: • A lot of the public headers were including glib.h. This shouldn't be necessary because the API doesn't expose any glib types. Otherwise any apps would require glib in order to get the header. • The public headers were using G_BEGIN_DECLS. There is now a replacement macro called COGL_BEGIN_DECLS which is defined in cogl-types.h. • A similar fix has been done for G_GNUC_NULL_TERMINATED and G_GNUC_DEPRECATED. • The CFLAGS were not including $(builddir)/deps/glib which was preventing it finding the generated glibconfig.h when building out of tree. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 4138b3141c2f39cddaea3d72bfc04342ed5092d0)
114 lines
3.5 KiB
C
114 lines
3.5 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Damien Lespiau <damien.lespiau@intel.com>
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* Robert Bragg <robert@linux.intel.com>
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_PIXEL_BUFFER_H__
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#define __COGL_PIXEL_BUFFER_H__
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#include <cogl/cogl-types.h>
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#include <cogl/cogl-context.h>
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COGL_BEGIN_DECLS
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#define COGL_PIXEL_BUFFER(buffer) ((CoglPixelBuffer *)(buffer))
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typedef struct _CoglPixelBuffer CoglPixelBuffer;
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/**
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* cogl_pixel_buffer_new:
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* @context: A #CoglContext
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* @size: The number of bytes to allocate for the pixel data.
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* @data: An optional pointer to vertex data to upload immediately
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*
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* Declares a new #CoglPixelBuffer of @size bytes to contain arrays of
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* pixels. Once declared, data can be set using cogl_buffer_set_data()
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* or by mapping it into the application's address space using
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* cogl_buffer_map().
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*
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* If @data isn't %NULL then @size bytes will be read from @data and
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* immediately copied into the new buffer.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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CoglPixelBuffer *
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cogl_pixel_buffer_new (CoglContext *context,
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size_t size,
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const void *data);
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/**
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* cogl_is_pixel_buffer:
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* @object: a #CoglObject to test
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*
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* Checks whether @object is a pixel buffer.
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*
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* Return value: %TRUE if the @object is a pixel buffer, and %FALSE
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* otherwise
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*
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* Since: 1.2
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* Stability: Unstable
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*/
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CoglBool
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cogl_is_pixel_buffer (void *object);
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#if 0
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/*
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* cogl_pixel_buffer_set_region:
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* @buffer: A #CoglPixelBuffer object
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* @data: pixel data to upload to @array
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* @src_width: width in pixels of the region to update
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* @src_height: height in pixels of the region to update
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* @src_rowstride: row stride in bytes of the source array
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* @dst_x: upper left destination horizontal coordinate
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* @dst_y: upper left destination vertical coordinate
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*
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* Uploads new data into a pixel array. The source data pointed by @data can
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* have a different stride than @array in which case the function will do the
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* right thing for you. For performance reasons, it is recommended for the
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* source data to have the same stride than @array.
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*
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* Return value: %TRUE if the upload succeeded, %FALSE otherwise
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*
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* Since: 1.2
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* Stability: Unstable
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*/
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CoglBool
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cogl_pixel_buffer_set_region (CoglPixelBuffer *buffer,
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uint8_t *data,
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unsigned int src_width,
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unsigned int src_height,
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unsigned int src_rowstride,
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unsigned int dst_x,
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unsigned int dst_y);
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#endif
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COGL_END_DECLS
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#endif /* __COGL_PIXEL_BUFFER_H__ */
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