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mutter-performance-source/clutter/wayland/clutter-device-manager-wayland.c
Robert Bragg 07c6f96cb4 wayland: Updates client side wayland support
This updates Wayland support in line with upstream changes to the Wayland
API and protocol.

This update means we no longer use the Cogl stub winsys so a lot of code
that had to manually interact with EGL and implement a swap_buffers
mechanism could be removed and instead we now depend on Cogl to handle
those things for us.

This update also adds an input device manager consistent with other
clutter backends.

Note: to use the client side "wayland" clutter backend you need to have
built Cogl with --enable-wayland-egl-platform. If Cogl has been built
with support for multiple winsys backends then you should run
applications with COGL_RENDERER=EGL in the environment.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-12-08 16:13:37 +00:00

226 lines
7.3 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Emmanuele Bassi <ebassi@linux.intel.com>
* Robert Bragg <robert@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-input-device-wayland.h"
#include "clutter-device-manager-wayland.h"
#include "clutter-backend.h"
#include "wayland/clutter-backend-wayland.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-private.h"
#include "evdev/clutter-xkb-utils.h"
#include <wayland-client.h>
enum
{
PROP_0
};
G_DEFINE_TYPE (ClutterDeviceManagerWayland,
_clutter_device_manager_wayland,
CLUTTER_TYPE_DEVICE_MANAGER);
static void
clutter_device_manager_wayland_add_device (ClutterDeviceManager *manager,
ClutterInputDevice *device)
{
ClutterDeviceManagerWayland *manager_wayland =
CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
ClutterInputDeviceType device_type;
gboolean is_pointer, is_keyboard;
device_type = clutter_input_device_get_device_type (device);
is_pointer = (device_type == CLUTTER_POINTER_DEVICE) ? TRUE : FALSE;
is_keyboard = (device_type == CLUTTER_KEYBOARD_DEVICE) ? TRUE : FALSE;
manager_wayland->devices = g_slist_prepend (manager_wayland->devices, device);
if (is_pointer && manager_wayland->core_pointer == NULL)
manager_wayland->core_pointer = device;
if (is_keyboard && manager_wayland->core_keyboard == NULL)
manager_wayland->core_keyboard = device;
}
static void
clutter_device_manager_wayland_remove_device (ClutterDeviceManager *manager,
ClutterInputDevice *device)
{
ClutterDeviceManagerWayland *manager_wayland = CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
manager_wayland->devices = g_slist_remove (manager_wayland->devices, device);
}
static const GSList *
clutter_device_manager_wayland_get_devices (ClutterDeviceManager *manager)
{
return CLUTTER_DEVICE_MANAGER_WAYLAND (manager)->devices;
}
static ClutterInputDevice *
clutter_device_manager_wayland_get_core_device (ClutterDeviceManager *manager,
ClutterInputDeviceType type)
{
ClutterDeviceManagerWayland *manager_wayland;
manager_wayland = CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
switch (type)
{
case CLUTTER_POINTER_DEVICE:
return manager_wayland->core_pointer;
case CLUTTER_KEYBOARD_DEVICE:
return manager_wayland->core_keyboard;
case CLUTTER_EXTENSION_DEVICE:
default:
return NULL;
}
return NULL;
}
static ClutterInputDevice *
clutter_device_manager_wayland_get_device (ClutterDeviceManager *manager,
gint id)
{
ClutterDeviceManagerWayland *manager_wayland =
CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
GSList *l;
for (l = manager_wayland->devices; l != NULL; l = l->next)
{
ClutterInputDevice *device = l->data;
if (clutter_input_device_get_device_id (device) == id)
return device;
}
return NULL;
}
static void
_clutter_device_manager_wayland_class_init (ClutterDeviceManagerWaylandClass *klass)
{
ClutterDeviceManagerClass *manager_class;
manager_class = CLUTTER_DEVICE_MANAGER_CLASS (klass);
manager_class->add_device = clutter_device_manager_wayland_add_device;
manager_class->remove_device = clutter_device_manager_wayland_remove_device;
manager_class->get_devices = clutter_device_manager_wayland_get_devices;
manager_class->get_core_device = clutter_device_manager_wayland_get_core_device;
manager_class->get_device = clutter_device_manager_wayland_get_device;
}
static void
_clutter_device_manager_wayland_init (ClutterDeviceManagerWayland *self)
{
}
const char *option_xkb_layout = "us";
const char *option_xkb_variant = "";
const char *option_xkb_options = "";
void
_clutter_device_manager_wayland_add_input_group (ClutterDeviceManager *manager,
uint32_t id)
{
ClutterBackend *backend = _clutter_device_manager_get_backend (manager);
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
ClutterInputDeviceWayland *device;
device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE_WAYLAND,
"id", id,
"device-type", CLUTTER_POINTER_DEVICE,
"name", "wayland device",
"enabled", TRUE,
NULL);
device->input_device =
wl_display_bind (backend_wayland->wayland_display, id,
&wl_input_device_interface);
wl_input_device_add_listener (device->input_device,
&_clutter_input_device_wayland_listener,
device);
wl_input_device_set_user_data (device->input_device, device);
device->xkb = _clutter_xkb_desc_new (NULL,
option_xkb_layout,
option_xkb_variant,
option_xkb_options);
if (!device->xkb)
CLUTTER_NOTE (BACKEND, "Failed to compile keymap");
_clutter_device_manager_add_device (manager, CLUTTER_INPUT_DEVICE (device));
}
ClutterDeviceManager *
_clutter_device_manager_wayland_new (ClutterBackend *backend)
{
return g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND,
"backend", backend,
NULL);
}
void
_clutter_events_wayland_init (ClutterBackend *backend)
{
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
/* XXX: We actually create the wayland device manager in the backend
* post_parse vfunc because that's the point where we connect to a compositor
* and that's also the point where we will be notified of input devices so we
* need the device-manager to exist early on.
*
* To be consistent with other clutter backends though we only associate the
* device manager with the backend when _clutter_events_wayland_init() is
* called in _clutter_backend_init_events(). This should still allow the
* runtime selection of an alternative input backend if desired and in that
* case the wayland device manager will be benign.
*
* FIXME: At some point we could perhaps collapse the
* _clutter_backend_post_parse(), and _clutter_backend_init_events()
* functions into one called something like _clutter_backend_init() which
* would allow the real backend to manage the precise order of
* initialization.
*/
backend->device_manager = g_object_ref (backend_wayland->device_manager);
}
void
_clutter_events_wayland_uninit (ClutterBackend *backend)
{
g_object_unref (backend->device_manager);
backend->device_manager = NULL;
}