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mutter-performance-source/tests/conform/Makefile.am
Neil Roberts 1e6ec66330 Add a conformance test for some wrap modes on a rectangle texture
This adds a conformance test which renders a rectangle texture using
the two wrap modes clamp-to-edge and repeat. It then verifies that the
correct region of the texture is drawn for the texture coordinates
that are > 1.0.

The test currently always fails. The cogl_framebuffer_draw_rectangle
function is documented to always take normalized texture coordinates
regardless of the coordinate system of the texture. This works
correctly if all of the texture coordinates are in the range [0.0,1.0]
because cogl-primitives uses a different code path in that case.
However if the multiple-quad code path is taken then the coordinates
actually need to un-normalized for it to work.

There is a comment in cogl_meta_texture_foreach_in_region() which
implies that the incoming coordinates should always be normalized.
The documentation for the callback says that the resulting sub-texture
coordinates will always be in the coordinate system of the low-level
texture. However it doesn't work out like this because the meta
texture function uses the span iterating function which always returns
normalized coordinates. It looks like there needs to be some more
conversions going on somewhere.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit d2059bb32b8015060e10f41dbbb68d4230b47ddb)
2013-01-22 17:48:18 +00:00

189 lines
5.7 KiB
Makefile

include $(top_srcdir)/build/autotools/Makefile.am.silent
NULL =
noinst_PROGRAMS = test-conformance
common_sources = \
test-utils.h \
test-utils.c \
test-conform-main.c \
$(NULL)
unported_test_sources = \
test-fixed.c \
test-materials.c \
test-viewport.c \
test-multitexture.c \
test-npot-texture.c \
test-object.c \
test-readpixels.c \
test-texture-mipmaps.c \
test-texture-pixmap-x11.c \
test-texture-rectangle.c \
test-vertex-buffer-contiguous.c \
test-vertex-buffer-interleved.c \
test-vertex-buffer-mutability.c \
$(NULL)
test_sources = \
test-atlas-migration.c \
test-bitmask.c \
test-blend-strings.c \
test-depth-test.c \
test-color-mask.c \
test-backface-culling.c \
test-just-vertex-shader.c \
test-path.c \
test-pipeline-user-matrix.c \
test-pipeline-uniforms.c \
test-pixel-buffer.c \
test-premult.c \
test-snippets.c \
test-wrap-modes.c \
test-sub-texture.c \
test-custom-attributes.c \
test-offscreen.c \
test-primitive.c \
test-texture-3d.c \
test-sparse-pipeline.c \
test-read-texture-formats.c \
test-write-texture-formats.c \
test-point-size.c \
test-point-sprite.c \
test-no-gl-header.c \
test-version.c \
test-gles2-context.c \
test-euler-quaternion.c \
test-layer-remove.c \
test-alpha-test.c \
test-map-buffer-range.c \
test-npot-texture.c \
test-alpha-textures.c \
test-wrap-rectangle-textures.c \
test-texture-get-set-data.c \
$(NULL)
test_conformance_SOURCES = $(common_sources) $(test_sources)
if OS_WIN32
SHEXT =
else
SHEXT = $(EXEEXT)
endif
# For convenience, this provides a way to easily run individual unit tests:
.PHONY: wrappers clean-wrappers
wrappers: stamp-test-conformance
@true
stamp-test-conformance: Makefile $(srcdir)/test-conform-main.c
@mkdir -p wrappers
@sed -n -e 's/^ \{1,\}ADD_TEST *( *\([a-zA-Z0-9_]\{1,\}\).*/\1/p' $(srcdir)/test-conform-main.c > unit-tests
@chmod +x test-launcher.sh
@( echo "/stamp-test-conformance" ; \
echo "/test-conformance$(EXEEXT)" ; \
echo "*.o" ; \
echo ".gitignore" ; \
echo "unit-tests" ; ) > .gitignore
@for i in `cat unit-tests`; \
do \
unit=`basename $$i | sed -e s/_/-/g`; \
echo " GEN $$unit"; \
( echo "#!/bin/sh" ; echo "$(abs_builddir)/test-launcher.sh '$$i' \"\$$@\"" ) > $$unit$(SHEXT) ; \
chmod +x $$unit$(SHEXT); \
echo "/$$unit$(SHEXT)" >> .gitignore; \
done \
&& echo timestamp > $(@F)
clean-wrappers:
@for i in `cat unit-tests`; \
do \
unit=`basename $$i | sed -e s/_/-/g`; \
echo " RM $$unit"; \
rm -f $$unit$(SHEXT) ; \
done \
&& rm -f unit-tests \
&& rm -f stamp-test-conformance
# NB: BUILT_SOURCES here a misnomer. We aren't building source, just inserting
# a phony rule that will generate symlink scripts for running individual tests
BUILT_SOURCES = wrappers
# The include of the $(buildir)/cogl directory here is to make it so
# that tests that directly include Cogl source code for whitebox
# testing (such as test-bitmask) will still compile
INCLUDES = \
-I$(top_srcdir) \
-I$(top_builddir)/cogl
if !USE_GLIB
INCLUDES += -I$(top_builddir)/deps/glib
endif
test_conformance_CPPFLAGS = \
-DCOGL_ENABLE_EXPERIMENTAL_API \
-DCOGL_DISABLE_DEPRECATED \
-DTESTS_DATADIR=\""$(top_srcdir)/tests/data"\" \
-DCOGL_COMPILATION
test_conformance_CFLAGS = -g3 -O0 $(COGL_DEP_CFLAGS) $(COGL_EXTRA_CFLAGS)
test_conformance_LDADD = $(COGL_DEP_LIBS) $(top_builddir)/cogl/libcogl.la
if !USE_GLIB
test_conformance_LDADD += $(top_builddir)/deps/glib/libglib.la
endif
test_conformance_LDFLAGS = -export-dynamic
test: wrappers
@$(top_srcdir)/tests/conform/run-tests.sh $(abs_builddir)/config.env
# XXX: we could prevent the conformance test suite from running
# by simply defining this variable conditionally
TEST_PROGS = test-conformance
.PHONY: test
EXTRA_DIST = test-launcher.sh.in run-tests.sh
DISTCLEANFILES = test-launcher.sh .gitignore
dist-hook: ../../build/win32/vs9/test-conformance-cogl.vcproj ../../build/win32/vs10/test-conformance-cogl.vcxproj ../../build/win32/vs10/test-conformance-cogl.vcxproj.filters
../../build/win32/vs9/test-conformance-cogl.vcproj: $(top_srcdir)/build/win32/vs9/test-conformance-cogl.vcprojin
for F in $(test_conformance_SOURCES); do \
case $$F in \
*.c) echo ' <File RelativePath="..\..\..\tests\conform\'$$F'" />' \
;; \
esac; \
done >testconformance.sourcefiles
$(CPP) -P - <$(top_srcdir)/build/win32/vs9/test-conformance-cogl.vcprojin >$@
rm testconformance.sourcefiles
../../build/win32/vs10/test-conformance-cogl.vcxproj: $(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxprojin
for F in $(test_conformance_SOURCES); do \
case $$F in \
*.c) echo ' <ClCompile Include="..\..\..\tests\conform\'$$F'" />' \
;; \
esac; \
done >testconformance.vs10.sourcefiles
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxprojin >$@
rm testconformance.vs10.sourcefiles
../../build/win32/vs10/test-conformance-cogl.vcxproj.filters: $(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxproj.filtersin
for F in $(test_conformance_SOURCES); do \
case $$F in \
*.c) echo ' <ClCompile Include="..\..\..\tests\conform\'$$F'"><Filter>Sources</Filter></ClCompile>' \
;; \
esac; \
done >testconformance.vs10.sourcefiles.filters
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxproj.filtersin >$@
rm testconformance.vs10.sourcefiles.filters
# Let the VS9/VS10 Project files be cleared out before they are re-expanded...
DISTCLEANFILES += ../../build/win32/vs9/test-conformance-cogl.vcproj \
../../build/win32/vs10/test-conformance-cogl.vcxproj \
../../build/win32/vs10/test-conformance-cogl.vcxproj.filters
# we override the clean-generic target to clean up the wrappers so
# we cannot use CLEANFILES
clean-generic: clean-wrappers
$(QUIET_RM)rm -f .log