fe63242d60
When running with COGL_DEBUG=show-source, log what pipeline and shader program is used when painting, and what shader source code corresponds to each shader program. This helps identify what shader is used when painting to what framebuffer. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3433> |
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cogl | ||
cogl-pango | ||
meson.build |