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mutter-performance-source/src/core/bell.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/* Mutter visual bell */
/*
* Copyright (C) 2002 Sun Microsystems Inc.
* Copyright (C) 2005, 2006 Elijah Newren
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* SECTION:bell
* @short_description: Ring the bell or flash the screen
*
* Sometimes, X programs "ring the bell", whatever that means. Mutter lets
* the user configure the bell to be audible or visible (aka visual), and
* if it's visual it can be configured to be frame-flash or fullscreen-flash.
* We never get told about audible bells; X handles them just fine by itself.
*
* Visual bells come in at meta_bell_notify(), which checks we are actually
* in visual mode and calls through to bell_visual_notify(). That
* function then checks what kind of visual flash you like, and calls either
* bell_flash_fullscreen()-- which calls bell_flash_screen() to do
* its work-- or bell_flash_frame(), which flashes the focussed window
* using bell_flash_window_frame(), unless there is no such window, in
* which case it flashes the screen instead. bell_flash_window_frame()
* flashes the frame and calls bell_unflash_frame() as a timeout to
* remove the flash.
*
* The visual bell was the result of a discussion in Bugzilla here:
* <http://bugzilla.gnome.org/show_bug.cgi?id=99886>.
*
* Several of the functions in this file are ifdeffed out entirely if we are
* found not to have the XKB extension, which is required to do these clever
* things with bells; some others are entirely no-ops in that case.
*/
#include <config.h>
#include "bell.h"
#include "screen-private.h"
#include "window-private.h"
#include "util-private.h"
#include <meta/prefs.h>
#include <meta/compositor.h>
#ifdef HAVE_LIBCANBERRA
#include <canberra-gtk.h>
#endif
/**
* bell_flash_screen:
* @display: The display which owns the screen (rather redundant)
* @screen: The screen to flash
*
* Flashes one entire screen. This is done by making a window the size of the
* whole screen (or reusing the old one, if it's still around), mapping it,
* painting it white and then black, and then unmapping it. We set saveunder so
* that all the windows behind it come back immediately.
*
* Unlike frame flashes, we don't do fullscreen flashes with a timeout; rather,
* we do them in one go, because we don't have to rely on the theme code
* redrawing the frame for us in order to do the flash.
*/
/*
* Bug: The way I read it, this appears not to do the flash
* the first time we flash a particular display. Am I wrong?
*
* Bug: This appears to destroy our current XSync status.
*/
static void
bell_flash_screen (MetaDisplay *display,
MetaScreen *screen)
{
Window root = screen->xroot;
Merge of all the changes on the constraints_experiments branch. This is 2005-11-18 Elijah Newren <newren@gmail.com> Merge of all the changes on the constraints_experiments branch. This is just a summary, to get the full ChangeLog of those changes (approx. 2000 lines): cvs -q -z3 update -Pd -r constraints_experiments cvs -q -z3 diff -pu -r CONSTRAINTS_EXPERIMENTS_BRANCHPOINT ChangeLog Bugs fixed: unfiled - constraints.c is overly complicated[1] unfiled - constraints.c is not robust when all constraints cannot simultaneously be met (constraints need to be prioritized) unfiled - keep-titlebar-onscreen constraint is decoration unaware (since get_outermost_onscreen_positions() forgets to include decorations) unfiled - keyboard snap-moving and snap-resizing snap to hidden edges 109553 - gravity w/ simultaneous move & resize doesn't work 113601 - maximize vertical and horizontal should toggle and be constrained 122196 - windows show up under vertical panels 122670 - jerky/random resizing of window via keyboard[2] 124582 - keyboard and mouse snap-resizing and snap-moving erroneously moves the window multidimensionally 136307 - don't allow apps to resize themselves off the screen (*cough* filechooser *cough*) 142016, 143784 - windows should not span multiple xineramas unless placed there by the user 143145 - clamp new windows to screensize and force them onscreen, if they'll fit 144126 - Handle pathological strut lists sanely[3] 149867 - fixed aspect ratio windows are difficult to resize[4] 152898 - make screen edges consistent; allow easy slamming of windows into the left, right, and bottom edges of the screen too. 154706 - bouncing weirdness at screen edge with keyboard moving or resizing 156699 - avoid struts when placing windows, if possible (nasty a11y blocker) 302456 - dragging offscreen too restrictive 304857 - wireframe moving off the top of the screen is misleading 308521 - make uni-directional resizing easier with alt-middle-drag and prevent the occasional super annoying resize-the-wrong-side(s) behavior 312007 - snap-resize moves windows with a minimum size constraint 312104 - resizing the top of a window can cause the bottom to grow 319351 - don't instantly snap on mouse-move-snapping, remove braindeadedness of having order of releasing shift and releasing button press matter so much [1] fixed in my opinion, anyway. [2] Actually, it's not totally fixed--it's just annoying instead of almost completely unusable. Matthias had a suggestion that may fix the remainder of the problems (see http://tinyurl.com/bwzuu). [3] This bug was originally about not-quite-so-pathological cases but was left open for the worse cases. The code from the branch handles the remainder of the cases mentioned in this bug. [4] Actually, although it's far better there's still some minor issues left: a slight drift that's only noticeable after lots of resizing, and potential problems with partially onscreen constraints due to not clearing any fixed_directions flags (aspect ratio windows get resized in both directions and thus aren't fixed in one of them) New feature: 81704 - edge resistance for user move and resize operations; in particular 3 different kinds of resistance are implemented: Pixel-Distance: window movement is resisted when it aligns with an edge unless the movement is greater than a threshold number of pixels Timeout: window movement past an edge is prevented until a certain amount of time has elapsed during the operation since the first request to move it past that edge Keyboard-Buildup: when moving or resizing with the keyboard, once a window is aligned with a certain edge it cannot move past until the correct direction has been pressed enough times (e.g. 2 or 3 times) Major changes: - constraints.c has been rewritten; very few lines of code from the old version remain. There is a comment near the top of the function explaining the basics of how the new framework works. A more detailed explanation can be found in doc/how-constraints-works.txt - edge-resistance.[ch] are new files implementing edge-resistance. - boxes.[ch] are new files containing low-level error-prone functions used heavily in constraints.c and edge-resistance.c, among various places throughout the code. testboxes.c contains a thorough testsuite for the boxes.[ch] functions compiled into a program, testboxes. - meta_window_move_resize_internal() *must* be told the gravity of the associated operation (if it's just a move operation, the gravity will be ignored, but for resize and move+resize the correct value is needed) - the craziness of different values that meta_window_move_resize_internal() accepts has been documented in a large comment at the beginning of the function. It may be possible to clean this up some, but until then things will remain as they were before--caller beware. - screen and xinerama usable areas (i.e. places not covered by e.g. panels) are cached in the workspace now, as are the screen and xinerama edges. These get updated with the workarea in src/workspace.c:ensure_work_areas_validated()
2005-11-19 14:58:50 +00:00
int width = screen->rect.width;
int height = screen->rect.height;
if (screen->flash_window == None)
{
Visual *visual = (Visual *)CopyFromParent;
XSetWindowAttributes xswa;
int depth = CopyFromParent;
xswa.save_under = True;
xswa.override_redirect = True;
/*
* TODO: use XGetVisualInfo and determine which is an
* overlay, if one is present, and use the Overlay visual
* for this window (for performance reasons).
* Not sure how to tell this yet...
*/
screen->flash_window = XCreateWindow (display->xdisplay, root,
0, 0, width, height,
0, depth,
InputOutput,
visual,
/* note: XSun doesn't like SaveUnder here */
CWSaveUnder | CWOverrideRedirect,
&xswa);
XSelectInput (display->xdisplay, screen->flash_window, ExposureMask);
XMapWindow (display->xdisplay, screen->flash_window);
XSync (display->xdisplay, False);
XFlush (display->xdisplay);
XUnmapWindow (display->xdisplay, screen->flash_window);
}
else
{
/* just draw something in the window */
GC gc = XCreateGC (display->xdisplay, screen->flash_window, 0, NULL);
XMapWindow (display->xdisplay, screen->flash_window);
XSetForeground (display->xdisplay, gc,
WhitePixel (display->xdisplay,
XScreenNumberOfScreen (screen->xscreen)));
XFillRectangle (display->xdisplay, screen->flash_window, gc,
0, 0, width, height);
XSetForeground (display->xdisplay, gc,
BlackPixel (display->xdisplay,
XScreenNumberOfScreen (screen->xscreen)));
XFillRectangle (display->xdisplay, screen->flash_window, gc,
0, 0, width, height);
XFlush (display->xdisplay);
XSync (display->xdisplay, False);
XUnmapWindow (display->xdisplay, screen->flash_window);
XFreeGC (display->xdisplay, gc);
}
if (meta_prefs_get_focus_mode () != G_DESKTOP_FOCUS_MODE_CLICK &&
!display->mouse_mode)
meta_display_increment_focus_sentinel (display);
XFlush (display->xdisplay);
}
/**
* bell_flash_fullscreen:
* @display: The display the event came in on
* @xkb_ev: The bell event
*
* Flashes one screen, or all screens, in response to a bell event.
* If the event is on a particular window, flash the screen that
* window is on. Otherwise, flash every screen on this display.
*
* If the configure script found we had no XKB, this does not exist.
*/
#ifdef HAVE_XKB
static void
bell_flash_fullscreen (MetaDisplay *display,
XkbAnyEvent *xkb_ev)
{
XkbBellNotifyEvent *xkb_bell_ev = (XkbBellNotifyEvent *) xkb_ev;
MetaScreen *screen;
g_assert (xkb_ev->xkb_type == XkbBellNotify);
if (xkb_bell_ev->window != None)
{
screen = meta_display_screen_for_xwindow (display, xkb_bell_ev->window);
if (screen)
{
if (display->compositor)
meta_compositor_flash_screen (display->compositor, screen);
else
bell_flash_screen (display, screen);
}
}
else
{
GSList *screen_list = display->screens;
while (screen_list)
{
screen = (MetaScreen *) screen_list->data;
if (display->compositor)
meta_compositor_flash_screen (display->compositor, screen);
else
bell_flash_screen (display, screen);
screen_list = screen_list->next;
}
}
}
/**
* bell_unflash_frame:
* @data: The frame to unflash, cast to a gpointer so it can go into
* a callback function.
*
* Makes a frame be not flashed; this is the timeout half of
* bell_flash_window_frame(). This is done simply by clearing the
* flash flag and queuing a redraw of the frame.
*
* If the configure script found we had no XKB, this does not exist.
*
* Returns: Always FALSE, so we don't get called again.
*/
/*
* Bug: This is the parallel to bell_flash_window_frame(), so it should
* really be called meta_bell_unflash_window_frame().
*/
static gboolean
bell_unflash_frame (gpointer data)
{
MetaFrame *frame = (MetaFrame *) data;
frame->is_flashing = 0;
meta_frame_queue_draw (frame);
return FALSE;
}
/**
* bell_flash_window_frame:
* @window: The window to flash
*
* Makes a frame flash and then return to normal shortly afterwards.
* This is done by setting a flag so that the theme
* code will temporarily draw the frame as focussed if it's unfocussed and
* vice versa, and then queueing a redraw. Lastly, we create a timeout so
* that the flag can be unset and the frame re-redrawn.
*
* If the configure script found we had no XKB, this does not exist.
*/
static void
bell_flash_window_frame (MetaWindow *window)
{
g_assert (window->frame != NULL);
window->frame->is_flashing = 1;
meta_frame_queue_draw (window->frame);
/* Since this idle is added after the Clutter clock source, with
* the same priority, it will be executed after it as well, so
* we are guaranteed to get at least one frame drawn in the
* flashed state, no matter how loaded we are.
*/
g_timeout_add_full (META_PRIORITY_REDRAW, 100,
bell_unflash_frame, window->frame, NULL);
}
/**
* bell_flash_frame:
* @display: The display the bell event came in on
* @xkb_ev: The bell event we just received
*
* Flashes the frame of the focussed window. If there is no focussed window,
* flashes the screen.
*/
static void
bell_flash_frame (MetaDisplay *display,
XkbAnyEvent *xkb_ev)
{
XkbBellNotifyEvent *xkb_bell_event = (XkbBellNotifyEvent *) xkb_ev;
MetaWindow *window;
g_assert (xkb_ev->xkb_type == XkbBellNotify);
window = meta_display_lookup_x_window (display, xkb_bell_event->window);
if (!window && (display->focus_window))
{
window = display->focus_window;
}
if (window && window->frame)
{
bell_flash_window_frame (window);
}
else /* revert to fullscreen flash if there's no focussed window */
{
bell_flash_fullscreen (display, xkb_ev);
}
}
/**
* bell_visual_notify:
* @display: The display the bell event came in on
* @xkb_ev: The bell event we just received
*
* Gives the user some kind of visual bell substitute, in response to a
* bell event. What this is depends on the "visual bell type" pref.
*
* If the configure script found we had no XKB, this does not exist.
*/
/*
* Bug: This should be merged with meta_bell_notify().
*/
static void
bell_visual_notify (MetaDisplay *display,
XkbAnyEvent *xkb_ev)
{
switch (meta_prefs_get_visual_bell_type ())
{
case G_DESKTOP_VISUAL_BELL_FULLSCREEN_FLASH:
bell_flash_fullscreen (display, xkb_ev);
break;
case G_DESKTOP_VISUAL_BELL_FRAME_FLASH:
bell_flash_frame (display, xkb_ev); /* does nothing yet */
break;
}
}
void
meta_bell_notify (MetaDisplay *display,
XkbAnyEvent *xkb_ev)
{
/* flash something */
if (meta_prefs_get_visual_bell ())
bell_visual_notify (display, xkb_ev);
#ifdef HAVE_LIBCANBERRA
if (meta_prefs_bell_is_audible ())
{
ca_proplist *p;
XkbBellNotifyEvent *xkb_bell_event = (XkbBellNotifyEvent*) xkb_ev;
MetaWindow *window;
int res;
ca_proplist_create (&p);
ca_proplist_sets (p, CA_PROP_EVENT_ID, "bell-window-system");
ca_proplist_sets (p, CA_PROP_EVENT_DESCRIPTION, _("Bell event"));
ca_proplist_sets (p, CA_PROP_CANBERRA_CACHE_CONTROL, "permanent");
window = meta_display_lookup_x_window (display, xkb_bell_event->window);
if (!window && (display->focus_window) && (display->focus_window->frame))
window = display->focus_window;
if (window)
{
ca_proplist_sets (p, CA_PROP_WINDOW_NAME, window->title);
ca_proplist_setf (p, CA_PROP_WINDOW_X11_XID, "%lu", (unsigned long)window->xwindow);
ca_proplist_sets (p, CA_PROP_APPLICATION_NAME, window->res_name);
ca_proplist_setf (p, CA_PROP_APPLICATION_PROCESS_ID, "%d", window->net_wm_pid);
}
/* First, we try to play a real sound ... */
res = ca_context_play_full (ca_gtk_context_get (), 1, p, NULL, NULL);
ca_proplist_destroy (p);
if (res != CA_SUCCESS && res != CA_ERROR_DISABLED)
{
/* ...and in case that failed we use the classic X11 bell. */
XkbForceDeviceBell (display->xdisplay,
xkb_bell_event->device,
xkb_bell_event->bell_class,
xkb_bell_event->bell_id,
xkb_bell_event->percent);
}
}
#endif /* HAVE_LIBCANBERRA */
}
#endif /* HAVE_XKB */
void
meta_bell_set_audible (MetaDisplay *display, gboolean audible)
{
#ifdef HAVE_XKB
#ifdef HAVE_LIBCANBERRA
/* When we are playing sounds using libcanberra support, we handle the
* bell whether its an audible bell or a visible bell */
gboolean enable_system_bell = FALSE;
#else
gboolean enable_system_bell = audible;
#endif /* HAVE_LIBCANBERRA */
XkbChangeEnabledControls (display->xdisplay,
XkbUseCoreKbd,
XkbAudibleBellMask,
enable_system_bell ? XkbAudibleBellMask : 0);
#endif /* HAVE_XKB */
}
gboolean
meta_bell_init (MetaDisplay *display)
{
#ifdef HAVE_XKB
int xkb_base_error_type, xkb_opcode;
if (!XkbQueryExtension (display->xdisplay, &xkb_opcode,
&display->xkb_base_event_type,
&xkb_base_error_type,
NULL, NULL))
{
display->xkb_base_event_type = -1;
g_message ("could not find XKB extension.");
return FALSE;
}
else
{
unsigned int mask = XkbBellNotifyMask;
gboolean visual_bell_auto_reset = FALSE;
/* TRUE if and when non-broken version is available */
XkbSelectEvents (display->xdisplay,
XkbUseCoreKbd,
XkbBellNotifyMask,
XkbBellNotifyMask);
meta_bell_set_audible (display, meta_prefs_bell_is_audible ());
if (visual_bell_auto_reset) {
XkbSetAutoResetControls (display->xdisplay,
XkbAudibleBellMask,
&mask,
&mask);
}
return TRUE;
}
#endif
return FALSE;
}
void
meta_bell_shutdown (MetaDisplay *display)
{
#ifdef HAVE_XKB
/* TODO: persist initial bell state in display, reset here */
XkbChangeEnabledControls (display->xdisplay,
XkbUseCoreKbd,
XkbAudibleBellMask,
XkbAudibleBellMask);
#endif
}
/**
* meta_bell_notify_frame_destroy:
* @frame: The frame which is being destroyed
*
* Deals with a frame being destroyed. This is important because if we're
* using a visual bell, we might be flashing the edges of the frame, and
* so we'd have a timeout function waiting ready to un-flash them. If the
* frame's going away, we can tell the timeout not to bother.
*/
void
meta_bell_notify_frame_destroy (MetaFrame *frame)
{
if (frame->is_flashing)
g_source_remove_by_funcs_user_data (&g_timeout_funcs, frame);
}