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mutter-performance-source/src/wayland/meta-wayland-surface-role-cursor.c

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/*
* Wayland Support
*
* Copyright (C) 2015 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#include "config.h"
#include <cogl/cogl.h>
#include <cogl/cogl-wayland-server.h>
#include "meta-wayland-surface-role-cursor.h"
#include "meta-wayland-buffer.h"
#include "meta-xwayland.h"
#include "screen-private.h"
struct _MetaWaylandSurfaceRoleCursor
{
MetaWaylandSurfaceRole parent;
int hot_x;
int hot_y;
MetaCursorSprite *cursor_sprite;
MetaCursorRenderer *cursor_renderer;
MetaWaylandBuffer *buffer;
};
G_DEFINE_TYPE (MetaWaylandSurfaceRoleCursor,
meta_wayland_surface_role_cursor,
META_TYPE_WAYLAND_SURFACE_ROLE)
static void
update_cursor_sprite_texture (MetaWaylandSurfaceRoleCursor *cursor_role)
{
MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (cursor_role));
MetaWaylandBuffer *buffer = meta_wayland_surface_get_buffer (surface);
MetaCursorSprite *cursor_sprite = cursor_role->cursor_sprite;
g_return_if_fail (!buffer || buffer->texture);
if (!cursor_role->cursor_renderer || !cursor_sprite)
return;
if (buffer)
{
meta_cursor_sprite_set_texture (cursor_sprite,
buffer->texture,
cursor_role->hot_x * surface->scale,
cursor_role->hot_y * surface->scale);
if (cursor_role->buffer)
{
struct wl_resource *buffer_resource;
g_assert (cursor_role->buffer == buffer);
buffer_resource = buffer->resource;
meta_cursor_renderer_realize_cursor_from_wl_buffer (cursor_role->cursor_renderer,
cursor_sprite,
buffer_resource);
meta_wayland_surface_unref_buffer_use_count (surface);
g_clear_object (&cursor_role->buffer);
}
}
else
{
meta_cursor_sprite_set_texture (cursor_sprite, NULL, 0, 0);
}
meta_cursor_renderer_force_update (cursor_role->cursor_renderer);
}
static void
cursor_sprite_prepare_at (MetaCursorSprite *cursor_sprite,
int x,
int y,
MetaWaylandSurfaceRoleCursor *cursor_role)
{
MetaWaylandSurfaceRole *role = META_WAYLAND_SURFACE_ROLE (cursor_role);
MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (role);
MetaDisplay *display = meta_get_display ();
MetaScreen *screen = display->screen;
const MetaMonitorInfo *monitor;
if (!meta_xwayland_is_xwayland_surface (surface))
{
monitor = meta_screen_get_monitor_for_point (screen, x, y);
if (monitor)
meta_cursor_sprite_set_texture_scale (cursor_sprite,
(float) monitor->scale / surface->scale);
}
meta_wayland_surface_update_outputs (surface);
}
static void
cursor_surface_role_assigned (MetaWaylandSurfaceRole *surface_role)
{
MetaWaylandSurfaceRoleCursor *cursor_role =
META_WAYLAND_SURFACE_ROLE_CURSOR (surface_role);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaWaylandBuffer *buffer = meta_wayland_surface_get_buffer (surface);
if (buffer)
{
g_set_object (&cursor_role->buffer, buffer);
meta_wayland_surface_ref_buffer_use_count (surface);
}
meta_wayland_surface_queue_pending_frame_callbacks (surface);
}
static void
cursor_surface_role_pre_commit (MetaWaylandSurfaceRole *surface_role,
MetaWaylandPendingState *pending)
{
MetaWaylandSurfaceRoleCursor *cursor_role =
META_WAYLAND_SURFACE_ROLE_CURSOR (surface_role);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
if (pending->newly_attached && cursor_role->buffer)
{
meta_wayland_surface_unref_buffer_use_count (surface);
g_clear_object (&cursor_role->buffer);
}
}
static void
cursor_surface_role_commit (MetaWaylandSurfaceRole *surface_role,
MetaWaylandPendingState *pending)
{
MetaWaylandSurfaceRoleCursor *cursor_role =
META_WAYLAND_SURFACE_ROLE_CURSOR (surface_role);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaWaylandBuffer *buffer = meta_wayland_surface_get_buffer (surface);
if (pending->newly_attached)
{
g_set_object (&cursor_role->buffer, buffer);
if (cursor_role->buffer)
meta_wayland_surface_ref_buffer_use_count (surface);
}
meta_wayland_surface_queue_pending_state_frame_callbacks (surface, pending);
if (pending->newly_attached)
update_cursor_sprite_texture (META_WAYLAND_SURFACE_ROLE_CURSOR (surface_role));
}
static gboolean
cursor_surface_role_is_on_output (MetaWaylandSurfaceRole *role,
MetaMonitorInfo *monitor)
{
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (role);
MetaWaylandSurfaceRoleCursor *cursor_role =
META_WAYLAND_SURFACE_ROLE_CURSOR (surface->role);
MetaRectangle rect;
rect = meta_cursor_renderer_calculate_rect (cursor_role->cursor_renderer,
cursor_role->cursor_sprite);
return meta_rectangle_overlap (&rect, &monitor->rect);
}
static void
cursor_surface_role_dispose (GObject *object)
{
MetaWaylandSurfaceRoleCursor *cursor_role =
META_WAYLAND_SURFACE_ROLE_CURSOR (object);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (object));
g_signal_handlers_disconnect_by_func (cursor_role->cursor_sprite,
cursor_sprite_prepare_at, cursor_role);
g_clear_object (&cursor_role->cursor_renderer);
g_clear_object (&cursor_role->cursor_sprite);
if (cursor_role->buffer)
{
meta_wayland_surface_unref_buffer_use_count (surface);
g_clear_object (&cursor_role->buffer);
}
G_OBJECT_CLASS (meta_wayland_surface_role_cursor_parent_class)->dispose (object);
}
static void
meta_wayland_surface_role_cursor_init (MetaWaylandSurfaceRoleCursor *role)
{
role->cursor_sprite = meta_cursor_sprite_new ();
g_signal_connect_object (role->cursor_sprite,
"prepare-at",
G_CALLBACK (cursor_sprite_prepare_at),
role,
0);
}
static void
meta_wayland_surface_role_cursor_class_init (MetaWaylandSurfaceRoleCursorClass *klass)
{
MetaWaylandSurfaceRoleClass *surface_role_class =
META_WAYLAND_SURFACE_ROLE_CLASS (klass);
GObjectClass *object_class = G_OBJECT_CLASS (klass);
surface_role_class->assigned = cursor_surface_role_assigned;
surface_role_class->pre_commit = cursor_surface_role_pre_commit;
surface_role_class->commit = cursor_surface_role_commit;
surface_role_class->is_on_output = cursor_surface_role_is_on_output;
object_class->dispose = cursor_surface_role_dispose;
}
MetaCursorSprite *
meta_wayland_surface_role_cursor_get_sprite (MetaWaylandSurfaceRoleCursor *cursor_role)
{
return cursor_role->cursor_sprite;
}
void
meta_wayland_surface_role_cursor_set_hotspot (MetaWaylandSurfaceRoleCursor *cursor_role,
gint hotspot_x,
gint hotspot_y)
{
if (cursor_role->hot_x == hotspot_x &&
cursor_role->hot_y == hotspot_y)
return;
cursor_role->hot_x = hotspot_x;
cursor_role->hot_y = hotspot_y;
update_cursor_sprite_texture (cursor_role);
}
void
meta_wayland_surface_role_cursor_get_hotspot (MetaWaylandSurfaceRoleCursor *cursor_role,
gint *hotspot_x,
gint *hotspot_y)
{
if (hotspot_x)
*hotspot_x = cursor_role->hot_x;
if (hotspot_y)
*hotspot_y = cursor_role->hot_y;
}
void
meta_wayland_surface_role_cursor_set_renderer (MetaWaylandSurfaceRoleCursor *cursor_role,
MetaCursorRenderer *renderer)
{
if (cursor_role->cursor_renderer == renderer)
return;
if (renderer)
g_object_ref (renderer);
if (cursor_role->cursor_renderer)
g_object_unref (cursor_role->cursor_renderer);
cursor_role->cursor_renderer = renderer;
update_cursor_sprite_texture (cursor_role);
}
MetaCursorRenderer *
meta_wayland_surface_role_cursor_get_renderer (MetaWaylandSurfaceRoleCursor *cursor_role)
{
return cursor_role->cursor_renderer;
}