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Author SHA1 Message Date
Emmanuele Bassi
b0569d0f27 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c (clutter_script_get_object): Construct
	the requested object if it hasn't been already. This allows
	referencing objects within the same snippet.

	* tests/test-script.c: Declare a timeline and use it inside
	multiple behaviours; apply multiple behaviours to various
	actors, then retrieve the timeline to start it when the test
	runs.
2007-10-09 16:21:04 +00:00
Emmanuele Bassi
0d7184db20 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.c: Allow applying behaviours directly
	inside the UI definition data.

	* tests/test-script.c: Test the "behaviours" member.
2007-10-09 15:11:01 +00:00
Robert Bradford
9e3f1e0d4c 2007-10-09 Rob Bradford <rob@openedhand.com>
* clutter/eglnative/clutter-backend-egl.c:
	(clutter_backend_egl_dispose):
	Call eglTerminate() on the display when the backend is disposed of.

	* clutter/eglnative/clutter-stage-egl.c:
	(clutter_stage_egl_realize):
	Don't use the createNativeWindow() call, it's not generic EGL.
2007-10-09 13:56:29 +00:00
Emmanuele Bassi
ac9aa06fcf 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.h:
	* clutter/clutter-script.c: Add licensing information to
	the newly added files.

	* clutter/clutter-script.c: Support creating behaviours with
	ClutterScript. ClutterAlpha objects are implicit, but
	timelines can be both explicit objects using their id or
	implicit objects. Make the property resolution and translation
	more robust. Support the pixbuf property.

	* tests/test-script.c: Test the newly added features.

	* docs/reference/clutter-docs.sgml:
	* docs/reference/clutter-sections.txt: Add ClutterScript.
2007-10-09 13:29:03 +00:00
Emmanuele Bassi
d0e46914c1 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-fixed.h: Add deprecation guards around
	CLUTTER_FIXED_INT().
2007-10-09 13:24:52 +00:00
Emmanuele Bassi
1016f27ca8 Fix typo in GLib version check 2007-10-09 12:10:11 +00:00
Emmanuele Bassi
98841e2be8 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c: Parse ClutterMargin and ClutterPadding
	properties from arrays or integers (assume pixels).
2007-10-08 16:48:22 +00:00
Emmanuele Bassi
76dd06bc7b 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.c: Allow defining childrens for every
	container actor inside the UI definition files.
2007-10-08 16:25:10 +00:00
Matthew Allum
34a40de3c5 2007-10-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-private.h:
        * clutter/clutter-main.c:
        Add a hash to global clutter context mapping all parented actor
        id's to actors.
        Add clutter_get_actor_by_id() call.
        Convert picking machinery to use above.
        (performance/simpler composite actor creation)

        * clutter/clutter-stage.c: (clutter_stage_fullscreen),
        (clutter_stage_unfullscreen), (clutter_stage_event):
        Only set the fullscreen property on stage state fullscreen event(#545)
        Experimental as could be painful to implement on non X backends.
2007-10-08 16:18:33 +00:00
Emmanuele Bassi
9e81870d0b 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c (json_parse_end):
	* clutter/json/json-object.c (json_object_get_members): Replace
	the GLib 2.14 API with the equivalent code for GLib < 2.14.

	* configure.ac: Revert the dependency bump.
2007-10-08 15:18:31 +00:00
Emmanuele Bassi
adcfc6d130 Fix includes in ClutterScript 2007-10-08 15:04:13 +00:00
Emmanuele Bassi
991562f536 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
Initial implementation of the UI definition files. (#424)

	* clutter/json/Makefile.am:
	* clutter/json/*.[ch]: In-tree copy of JSON-GLib, a GLib-based
	JSON parser/generator library. We use it in-tree because we might
	need to change the API. Ideally, we'd depend on it.

	* clutter/clutter.h:
	* clutter/clutter-script-private.h:
	* clutter/clutter-script.[ch]: ClutterScript, the scenegraph
	generator class. It parses JSON streams in form of buffers and
	files and builds the scene.

	* clutter/clutter-debug.h:
	* clutter/clutter-main.c: Add a "script" debug flag

	* clutter/Makefile.am: Build glue.

	* tests/Makefile.am:
	* tests/test-script.c: Add a test case for the ClutterScript.

	* configure.ac: Depend on GLib 2.14, so we can use the
	g_hash_table_get_key() and g_hash_table_get_values() functions
	for the time being; we can probably reimplement those, but we
	are going to need 2.14 anyway if we are going to implement a
	list model using GSequence.
2007-10-08 15:03:22 +00:00
Matthew Allum
bc13e907cc 2007-10-03 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-event.c:
        * clutter/clutter-event.h:
        * clutter/clutter-main.c:
        * clutter/clutter-private.h:
        * clutter/eglnative/clutter-event-egl.c:
        * clutter/eglx/clutter-event-egl.c:
        * clutter/glx/clutter-event-glx.c:
        * clutter/sdl/clutter-event-sdl.c:
        Remove seperate double/triple click events and replace with
        a click_count member.
        Move calculating click counts from backend to do_event()
        Initial implementation of ENTER/LEAVE events.

        * tests/test-events.c:
        Add code to test above.

        * tests/test-behave.c:
        Sync with newer API.

        * clutter/clutter-score.c:
        Silence a warning.
2007-10-03 09:28:16 +00:00
Emmanuele Bassi
4189c66a21 2007-10-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-fixed.h: Add CLUTTER_FIXED_TO_INT() and
	deprecate CLUTTER_FIXED_INT(), for symmetry with
	CLUTTER_FIXED_FROM_INT().

	* clutter/clutter-alpha.c:
	* clutter/clutter-behaviour-depth.c:
	* clutter/clutter-behaviour-ellipse.c:
	* clutter/clutter-behaviour-path.c:
	* clutter/clutter-fixed.h: Use CLUTTER_FIXED_TO_INT().
2007-10-02 14:53:32 +00:00
Emmanuele Bassi
db0ed63c93 2007-10-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (clutter_actor_get_size): Implement
	get_size() as a wrapper around clutter_actor_query_coords()
	instead of calling g_object_get() twice.

	(clutter_actor_init): Initialise the box in one call.
2007-10-02 14:45:40 +00:00
Emmanuele Bassi
090c1d11b4 2007-10-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Remove the ::event-after signal
	class handler, as it's not meant to be overridden by sub-classes.

	(clutter_actor_class_init):
	Make every event-related signal return a boolean: return TRUE
	in a signal handler to block the emission. The value is accumulated
	automatically by the signal API.

	(clutter_actor_event): If ::event returns TRUE, skip to emitting
	::event-after. Return the value accumulated by the signal emission
	chain.

	* clutter/clutter-private.h: Rename _clutter_boolean_accumlator().

	* clutter/clutter-main.c (clutter_do_event): If clutter_actor_event()
	returns TRUE then stop the event emission chain from child to parent.

	* clutter/clutter-stage.c (clutter_stage_event): Behave like
	clutter_actor_event().

	(clutter_stage_get_key_focus),
	(clutter_stage_set_key_focus): Avoid a nasty circular reference
	issue: if the actor passed to set_key_focus is NULL then the stage
	has the key focus.

	* tests/test-events.c: Update the events test with the API
	changes.
2007-10-02 14:03:36 +00:00
Tomas Frydrych
5b4b51ba7a 2007-10-01 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_set_scale_with_gravityx):
	Use CLUTTER_QMUL for better precission (#532, patch by Gwenole
	Beauchesne).

	* clutter/clutter-color.c:
	(clutter_color_to_hlsx):
	Added missing CLUTTER_INT_TO_FIXED conversion (#544, patch by Neil
	Roberts).
2007-10-01 15:26:09 +00:00
Neil J. Patel
b5b613000c 2007-10-01 Neil J. Patel <njp@o-hand.com>
Patch by: Tommi Komulainen <tommi.komulainen@iki.fi>

	* clutter/clutter-entry.c: (clutter_entry_delete_text):
	Fix characters vs. bytes inconsistency (#520).
2007-10-01 13:44:33 +00:00
Matthew Allum
956f6b6238 2007-09-30 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-event.h:
        Removed unused POINTER_ENTER and POINTER_LEAVE states. (#546)
        * clutter/clutter-stage.c: (clutter_stage_fullscreen),
        (clutter_stage_unfullscreen):
        Only Change fullscreen prop if the backend implements fullscreen
        methods. (#545)
2007-09-30 22:27:52 +00:00
Øyvind Kolås
d93230d1bf 2007-09-28 Øyvind Kolås <pippin@openedhand.com>
* clutter/clutter-container.[ch]: added
	clutter_container_find_child_by_name.
2007-09-28 14:52:54 +00:00
Øyvind Kolås
99c97b3337 2007-09-28 Øyvind Kolås <pippin@openedhand.com>
* clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize):
	removed unused variable perspective.
	* tests/test-events.c: (main): added CLUTTER_STAGE() cast.
	* tests/test-threads.c: include unistd.h for sleep().
2007-09-28 11:03:21 +00:00
Øyvind Kolås
f7a426587c * clutter/clutter-label.c: (clutter_label_ensure_layout): avoid
calling pango_layout_set_text|markup before we've got any text.
2007-09-28 10:54:42 +00:00
Matthew Allum
ff81b9fcd2 2007-09-27 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-clone-texture.c:
        * clutter/clutter-rectangle.c:
        Include config.h in all c files (#524, Tommi Komulainen)
2007-09-27 22:20:30 +00:00
Matthew Allum
cf48841f2b 2007-09-27 Matthew Allum <mallum@openedhand.com>
Merge from stable.

        * clutter/clutter-behaviour-path.c: (path_alpha_to_position)
        Fix uninitialized variable (#480, Gwenole Beauchesne)
2007-09-27 22:15:25 +00:00
Matthew Allum
5ab0ed5a00 2007-09-27 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-event.c:
        * clutter/clutter-event.h:
        * clutter/clutter-main.c:
        Further event tweaks;
        - Ref the event actor source
        - Protect against off stage events (button releases)
        - Move more into ClutterEventAny
        - Add a click count to button event (as yet unused)
        - Minor cleanups

        * clutter/clutter-actor.c:
        Make scale x/y a property.

        * clutter/clutter-private.h:
        Remove _clutter_actor_apply_modelview*

        * clutter/eglx/clutter-backend-egl.c:
        Warning cleanup

        * clutter/eglx/clutter-stage-egl.c:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/sdl/clutter-stage-sdl.c:
        Avoid setting viewport directly, but set sync flag.

        * clutter/pango/pangoclutter-render.c: (draw_glyph):
        Minor cleanups.

        * clutter/Makefile.am:
        * tests/Makefile.am:
        * tests/test-score.c
        * clutter/clutter.h:
        * clutter/clutter-score.h:
        * clutter/clutter-score.c:
        Add very initial (broken) ClutterScore implementation.
2007-09-27 21:38:38 +00:00
Ross Burton
bc7b1b3a16 2007-09-25 Ross Burton <ross@openedhand.com>
Merge from stable.
	
	* clutter/clutter-group.c:
	Optimise sort_z_order.
2007-09-25 13:22:24 +00:00
Emmanuele Bassi
c7ff2b7651 2007-09-17 Emmanuele Bassi <ebassi@openedhand.com>
Merge from stable

	* clutter/eglnative/clutter-event-egl.c:
	Flag every device click after the first as motion events
	instead of button presses. (#505, Shreyas Srinivasan)
2007-09-17 11:34:03 +00:00
Matthew Allum
f5483054fc 2007-09-10 Matthew Allum <mallum@openedhand.com>
Port from stable branch.

        * clutter/eglnative/clutter-event-egl.c: (clutter_event_dispatch):
        Only declare tsevent if we have tslib (#498, Robert Bragg)
2007-09-10 09:16:33 +00:00
Emmanuele Bassi
f2e1d852bb 2007-09-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-stage.c: Remove stray include <gdk-pixbuf-xlib.h>
	in ClutterStage: the code requesting it was moved in the backends.
2007-09-06 10:37:24 +00:00
Emmanuele Bassi
b60c049e54 Fix the ClutterRectangle border drawing
Apply a patch from Neil Roberts (bug 488) for fixing the drawing of the
rectangle border, by not overdrawing the rectangle on the border and by
doing the correct check on the border colour.
2007-08-31 11:58:20 +00:00
Matthew Allum
e812b0d875 2007-08-29 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-effect.c: (clutter_effect_template_set_property):
        Add missing break statement. Whoops.
2007-08-29 22:32:47 +00:00
Matthew Allum
818a667836 2007-08-29 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-main.c: (_clutter_do_pick):
        Call glFinish before reading pixels
        * clutter/eglx/clutter-stage-egl.c: (clutter_stage_egl_realize):
        Add missing read surface in making context current.
        Above fixes via Kate Alhola.

        * clutter/glx/clutter-glx.h:
        Add missing filter funcs so there actually exported
2007-08-29 19:11:18 +00:00
Matthew Allum
1ceaf04ac7 2007-08-24 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-event.h:
        * clutter/clutter-main.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/glx/clutter-event-glx.c:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/glx/clutter-stage-glx.h:
        Add initial support for stage state events.
        Fix fullscreening for an already mapped stage.

        * tests/test-events.c:
        Print out info from the above. Blue button now toggles
        fullscreen.

        * clutter/clutter-effect.c:
        * clutter/clutter-effect.h:
        Add a setting for templates to ref or clone underlying
        timelines. (As to improve sync issues like those in foofone)

        * tests/test-timeline.c:
        Also add completed signals.

        * clutter/cogl/gles/cogl.c: (cogl_texture_image_2d):
        * configure.ac:
        Forward port from stable branch. RGB Image fixes gles
        and check for lower case libgles_cm.
2007-08-24 15:12:52 +00:00
Tomas Frydrych
e0f609e8aa Fixed rotation around x axis (bug 486).
* clutter/clutter-actor.c:
(_clutter_actor_apply_modelview_transform):
2007-08-24 06:19:06 +00:00
Emmanuele Bassi
46a3a0bec6 2007-08-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h:
	* clutter/clutter-event.c: Revert the event queue ordering
	commit.

	* clutter/eglx/clutter-event-egl.c:
	* clutter/glx/clutter-event-glx.c:
	* clutter/sdl/clutter-event-sdl.c: Update backends.
2007-08-23 12:47:25 +00:00
Tomas Frydrych
a40f50fffa Fixed CCW rotation in rotate behaviour (bug 483); fixed overall path length calculation for angles > 360 in rotate and ellipse. 2007-08-22 10:33:26 +00:00
Emmanuele Bassi
fa7eb4e5a8 Remove the threads locking in the dispatchers destruction notification
The GLib main loop allows destroying sources while still in the dispatcher
function, so whether the Clutter threading lock is being held or not is
actually unpredictable by the library. This might be fixed in GLib, so we
just do what GTK+ does for the time being and wait.

See bug: http://bugzilla.gnome.org/show_bug.cgi?id=459555
2007-08-22 10:12:15 +00:00
Emmanuele Bassi
00142fdb62 Return event coordinates for 3BUTTON_PRESS events
The switch() in clutter_event_get_coords() wasn't returning the coordinates
for the 3 button press events, thus those events never reached the actors.
2007-08-21 15:48:51 +00:00
Emmanuele Bassi
59f4df5dfd Correctly initialise the multiple clicks variables 2007-08-21 15:48:44 +00:00
Emmanuele Bassi
9d61c5c856 Check for pending events from the tail of the events queue
When checking for pending events we need to look from the tail of the
list backwards.
2007-08-21 15:48:37 +00:00
Emmanuele Bassi
277d86f654 Preserve ordering when placing synthetic events in the queue
When we are in the the event translation function sometimes we need to
synthesise events: the double and triple click events are synthetic events
placed on the queue after a sequence of events has been received, for
instance.

Until now, the events were placed on the queue after the translation from
the native events was successful. This led to a loss of ordering because
we put the synthesised event on the queue before the last event that
triggered it.

This patch puts the events on the queue before translating them, with a
"pending" flag set; if the translation sequence is completed then the flag
is removed - otherwise the event is removed from the queue altogether. The
queue manipulation functions have been modified to ignore the "pending"
flag when looking for events.

This patch also adds a private structure overlayed on the ClutterEvent
struct so that we can extend the events with private data without exposing
it in the public API.
2007-08-21 15:48:13 +00:00
Emmanuele Bassi
886f47c94c Document ClutterStage properties
Add missing documentation for the ClutterStage properties and enable the
properties and signals in the gtk-doc API reference.
2007-08-21 15:47:51 +00:00
Tomas Frydrych
b1c040ce19 Fixes for 64-bit platforms; use of SSE builtin when available (patches by Gwenole Beauchesne). 2007-08-21 09:25:09 +00:00
Emmanuele Bassi
155c22b93a 2007-08-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/Makefile.am:
	* clutter/clutter-enum-types.h.in:
	* clutter/clutter-enum-types.c.in: Use template files for
	glib-mkenums; this makes the Makefile template a bit more
	clean and the enum types generation more customisable (e.g.
	when GLib 2.14 has been released, we can use g_once_init_enter()
	and g_once_init_leave() to have thread-safe GType functions
	for the enum types as well).
2007-08-20 20:16:15 +00:00
Emmanuele Bassi
7ab6f4e338 Relax the CLUTTER_CHECK_VERSION() macro check
The macro should check for a micro version greater or equal to the specified
micro version parameter. Fixes bug 477, patch by Neil Roberts.
2007-08-20 11:54:28 +00:00
Emmanuele Bassi
87d41ca788 Make gtk-doc produce the ClutterTimeline signals 2007-08-20 09:17:23 +00:00
Emmanuele Bassi
92910e3e2f Various fixes to ClutterTimeline
Emit the ClutterTimeline::new-frame signal only if we arrive there with an
active timeout source. Also, make sure to take a reference on the timeout
when emitting signals.

If the timeline is advancing of zero frames, bump it up to one frame. (bug
471, Rob Bradford)

If the user called clutter_timeline_pause() while in the ::new-frame handler
the timeout is removed and the timeline is reset, while the correct behaviour
should be to simply return. (#371, Johan Bilien)

If we skipped the last frames and we ended up over the frame number, emit
the ::new-frame signal with the last frame before emitting the ::completed
signal.

Remove the call to clutter_timeline_stop() when reaching the end of the
timeline: it was used just to remove the timeout source and it emitted the
::paused signal, which doesn't make any sense. Also rewind the timeline
after emitting the ::completed signal, so that calling get_current_frame()
in the ::completed signal handlers still work.
2007-08-19 19:09:20 +00:00
Emmanuele Bassi
c8a0faab73 No need to unref the ClutterAlpha in the effect closure
The ownership of the ClutterAlpha object is transferred to the ClutterBehaviour
used by the effect; we just need to unref the behaviour to make the alpha
object disappear.
2007-08-19 17:06:54 +00:00
Emmanuele Bassi
72ad55f677 Protect the version components 2007-08-19 17:06:41 +00:00
Emmanuele Bassi
5d0e16e2a9 Replace the note in clutter_do_event()
Use an EVENT note and not a SCHEDULER one.
2007-08-19 17:06:37 +00:00
Emmanuele Bassi
1a6deea7a7 Use g_list_insert_sorted() instead of our custom function
The clutter_timeout_pool_insert_sorted() function caused an inversion of
the timeout sources in the pool; this led to a wrong behaviour in the
execution of the timeout functions. See bug 471.

This patch drops clutter_timeout_pool_insert_sorted() in favour of the
standard g_list_insert_sorted(), which produces identical behaviours with
and without the pool.

A new test, written by Rob Bradford, has been added to the regression test
suite in order to identify sorting issues with the timeout pools.
2007-08-19 17:06:22 +00:00
Matthew Allum
5b3f06faac 2007-08-19 Matthew Allum <mallum@openedhand.com>
* clutter/eglx/clutter-event-egl.c: (clutter_event_dispatch):
        Fix clutter_thread typo (Kate Alhola)
2007-08-19 00:03:01 +00:00
Emmanuele Bassi
d0514f4de2 Fix clutter_behaviour_rotate_get_center()
Apply a patch from Neil Roberts (bug 468) that makes the get_center() method
of ClutterBehaviourRotate return the correct tuple of coordinates.

Also, fix some coding style issues and make sure to freeze and thaw the
GObject notification queue when emitting the notify signal on multiple
properties in one method.
2007-08-18 12:39:36 +00:00
Emmanuele Bassi
5cfac975d3 Update the Since version in the API that has been backported
Some of the API landed in trunk has been backported to the stable branch
after testing. This patch updates the Since: tag in the API reference to
reflect the time when the API was first added to a release.
2007-08-18 12:39:30 +00:00
Emmanuele Bassi
d7dc1d7c97 Add checks on the reactive accessors
Check for the parameter in the various "reactive" flag accessors.
2007-08-15 19:50:31 +00:00
Emmanuele Bassi
294ec333b7 Add clutter_effect_depth(), simple wrapper around the depth behaviour
This patch adds a new effect function, wrapping ClutterBehaviourDepth into
clutter_effect_depth().
2007-08-15 19:50:16 +00:00
Emmanuele Bassi
635b84971d Fix for the smoothstep alpha function
When computing the increasing smoothstep alpha value use the right type
for the results, to avoid overflowing the [0, 0xffff] range of the alpha
value.

Also use the right format when printing out the opacity and alpha values
in the opacity behaviour.
2007-08-15 13:29:43 +00:00
Emmanuele Bassi
ab948d577f Rename ClutterContainer raise() and lower() methods to avoid clashes
Language bindings will have problems with raise() and lower() bein in both
ClutterContainer and ClutterActor; hence, this patch renames
clutter_container_raise() and clutter_container_lower() to
clutter_container_raise_child() and clutter_container_lower_child(),
respectively.
2007-08-14 08:01:33 +00:00
Matthew Allum
8ad4dde16b 2007-08-13 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-event.c:
        * clutter/clutter-event.h:
        * clutter/clutter-main.c:
        * clutter/clutter-main.h:
        * clutter/clutter-private.h:
        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        * clutter/clutter-types.h:
        Initial implementation of actors emmitting event signals (423);
        - Actors set_reactive() to receive mouse events.
          (call clutter_enable_motion_events() for per action motion events)
        - clutter_stage_set_key_focus () to direct key events.
        - Events bubble up to parents (ending at stage)
          (original source identified by clutter_event_get_source())
        TODO:
        - enter/leave notifys for actors.
        - stage specific events - fullscreen
        - grabs

        * tests/test-events.c:
        Extend a little to use new API

        * clutter/cogl/gl/cogl.c:
        * clutter/glx/clutter-backend-glx.c:
        Move get_proc_address into cogl and out of backend.
        (shaders will need it)

        * clutter/clutter-group.c: (clutter_group_real_lower):
        Fix a minor compile warning.

        * TODO:
        Sync up.
2007-08-13 20:48:01 +00:00
Emmanuele Bassi
143005bd79 Implement ::raise(), ::lower() and ::sort_depth_order() in ClutterBox
Provide the implementations of the newly added ClutterContainer virtual
functions inside ClutterBox.
2007-08-13 17:01:30 +00:00
Emmanuele Bassi
ad184c0fe3 Use the sibling to reinsert the actor at the right position
Fix a bug where we used the actor to reposition itself in the group. This
was probably masked by the sort_depth_order() call.
2007-08-13 17:01:25 +00:00
Emmanuele Bassi
adfa359e48 Add more checks to ClutterContainer::raise() and ::lower()
Check that the actors passed are actually children of the container,
as the implementations assume this.
2007-08-13 17:01:12 +00:00
Emmanuele Bassi
a60dcb9889 Make ClutterActor use ClutterContainer methods
Every direct reference to ClutterGroup has been removed, in favour of
ClutterContainer - which is the official way of creating container
actors as of 0.4.
2007-08-13 17:01:07 +00:00
Emmanuele Bassi
27ce96150e Move depth ordering methods from ClutterGroup to ClutterContainer
Since ClutterActor directly calls ClutterGroup methods we need ClutterContainer
to provide them, so that every container actor behaves the same way.

This patch makes ::raise, ::lower and ::sort_depth_order virtual functions
of the ClutterContainer interface, implemented by ClutterGroup.

The documentation has been added and deprecation warnings have been added
as well.
2007-08-13 17:00:58 +00:00
Emmanuele Bassi
9635f60064 Use clutter_container_find_child_by_id() when picking
ClutterStage now uses the newly added clutter_container_find_child_by_id()
function to find the right child in the scenegraph, using the picking id.

This fixes the test-boxes test case.
2007-08-13 17:00:52 +00:00
Emmanuele Bassi
57c0be73cd Implement ClutterContainer::find_child_by_id() in ClutterBox
Iterate (recursively) on the children of a box to find the one with the
given unique id.
2007-08-13 17:00:47 +00:00
Emmanuele Bassi
d9b421de40 Make ::find_child_by_id() a method of ClutterContainer
Finding a child by its ID is a method that should be used by every container
and not only by ClutterGroup. This is needed to actually fix the picking in
ClutterStage.
2007-08-13 17:00:37 +00:00
Matthew Allum
b5cc246f59 2007-08-12 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: (texture_upload_data):
        Align texture data correctly for edge tiles.
        (#422 - Neil Roberts)
2007-08-12 21:30:14 +00:00
Emmanuele Bassi
68bbe4cd89 2007-08-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeout-pool.c: Fix removing and adding timeouts
	to the timeout pool during a dispatch of a timeout source already
	inside the pool. (#456, based on a patch by Neil Roberts)

	(clutter_timeout_dispatch), (clutter_timeout_pool_dispatch): Hold
	the main Clutter lock in the pool dispatch function, instead of
	the per-timeout dispatch; this guarantees that the ref+unref of
	the single timeouts are done under the main lock.
2007-08-12 13:19:31 +00:00
Matthew Allum
690d01367e 2007-08-11 Matthew Allum <mallum@openedhand.com>
Ported from 0.4 branch.

        * clutter/clutter-texture.c:
        Fix typo in clutter_texture_get_pixbuf (#458, #442?, Neil Roberts).
        Use take_object when getting pixbuf prop to avoid ref leak
2007-08-11 19:28:05 +00:00
Emmanuele Bassi
ffbf7b64ab 2007-08-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-box.c: Rename a variable to fix a compiler
	warning.
2007-08-09 13:24:42 +00:00
Emmanuele Bassi
5bf83b3f0a 2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-ellipse:
	(clutter_behaviour_ellipse_get_tiltx): Remove useless
	"Return" in the API documentation.
2007-08-08 23:23:18 +00:00
Emmanuele Bassi
fae203c1ea 2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeout-pool.c: Fix sorting of the pool
	when inserting and removing timeout sources. (#449, Neil
	Roberts)
2007-08-08 21:36:16 +00:00
Emmanuele Bassi
705f47783a 2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c (clutter_get_timestamp): Remove
	the microseconds remainder, which is mostly useless. (#447)
2007-08-08 13:24:43 +00:00
Emmanuele Bassi
1639b7d0b8 2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c (clutter_get_timestamp): Return the
	correct number of microseconds (#447, Neil Roberts)
2007-08-08 11:22:45 +00:00
Emmanuele Bassi
4befcd0a64 Merge clutter.git/threading branch 2007-08-08 10:20:14 +00:00
Emmanuele Bassi
0176d1c8a8 Protect the G_DISABLE_CAST_CHECKS define
When compiling with cast checks already disabled there's no need to
redefine this symbol.
2007-08-07 14:21:10 +00:00
Emmanuele Bassi
fffdeb64c7 Do not mask the y1 symbol exported by math.h
Do you ever wonder what would happen if glibc were a serious library
and not the joke it actually is?
2007-08-07 14:12:58 +00:00
Emmanuele Bassi
b8d6f3aaab Do not mask index in ClutterEntry 2007-08-07 14:07:39 +00:00
Emmanuele Bassi
f57edd70d3 Even more documentation fixes 2007-08-07 14:03:58 +00:00
Emmanuele Bassi
790ef05b46 More documentation fixes 2007-08-07 14:03:30 +00:00
Emmanuele Bassi
9686266fd3 Documentation fixes 2007-08-07 14:03:08 +00:00
Matthew Allum
3a8cc2226b 2007-08-07 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour-ellipse.c:
        Add a documentation note regarding ellipse setting
        the applied actors position.
2007-08-07 12:17:15 +00:00
Matthew Allum
363faccfd5 2007-08-07 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-fixed.c:
        * clutter/clutter-fixed.h:
        Add documentation.

        * clutter/cogl/gl/cogl.c: (cogl_perspective):
        Remove CFX_* shortened macros
2007-08-07 11:35:22 +00:00
Emmanuele Bassi
70c43c5a11 Remove unused clutter_threads_enter() and clutter_threads_leave()
The threads_enter() and threads_leave() functions are no-ops because Clutter
is not thread-aware nor thread-safe. Leaving them in is a source of confusion
so we just remove them.

Update the NEWS and the README files with the release notes.
2007-08-06 20:46:54 +00:00
Emmanuele Bassi
e548b53936 Add descriptions to ClutterBox and subclasses
Final touches to the ClutterBox implementation.
2007-08-06 19:37:55 +00:00
Emmanuele Bassi
0705948690 Match arguments, to make gtk-doc happy 2007-08-06 19:37:46 +00:00
Emmanuele Bassi
cc80f3bb68 Add NULL-check on the padding in clutter_box_pack() 2007-08-06 19:37:26 +00:00
Emmanuele Bassi
5c8d18e619 Add default padding to ClutterBox
To avoid using a ClutterPadding each time you add an actor to a ClutterBox
when you want the same padding around each child, you can now set the
default padding. The API is pixel-based, since it's a commodity function,
and will affect only clutter_box_pack_defaults().
2007-08-06 19:37:15 +00:00
Emmanuele Bassi
fb6d01cd76 Port ClutterVBox to the new ClutterBox implementation
Like ClutterHBox, ClutterVBox now takes into account the per-child
padding and the per-box margin.
2007-08-06 19:37:00 +00:00
Emmanuele Bassi
6005c0849d Port ClutterHBox to the new ClutterBox implementation
ClutterHBox now uses the padding associated to each packed child and uses
the margin associated to the box.
2007-08-06 19:36:43 +00:00
Emmanuele Bassi
a55cea7b2b Initialise the box allocation
We need the allocation to be < 0 for the subclasses to compute it
correctly the first time.
2007-08-06 19:36:39 +00:00
Emmanuele Bassi
54b77d12cd Update the ClutterBox API and structure
ClutterBox is meant to work like the HTML boxing model: it has a margin and
a backgrdound color, and every child actor is added with a pack type and a
padding. The ClutterBoxChild structure holds the child actor, the padding,
the packing type and the allocated coordinates for the actor.
2007-08-06 19:36:27 +00:00
Matthew Allum
b3c8ff186c 2007-08-06 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c:
        Correct set pixbuf property as GDK_TYPE_PIXBUF
        (fix via Neil Roberts)
2007-08-06 12:48:13 +00:00
Matthew Allum
7949cfe30a 2007-08-06 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour-depth.c:
        Modify to work like all other behvaiours in not forcing
        increasing order in behaviour 'limits'. (#436)
        Rename limit min/max props to start/end.

        * tests/test-depth.c:
        Simplify test-case to work with above change and
        without multiple ramps

        * clutter/clutter-behaviour-rotate.c:
        Handle CW rotation when end > start and similar for CCW just
        like ellipse behaviour.
2007-08-05 23:13:27 +00:00
Matthew Allum
e1d439f9c9 2007-08-05 Matthew Allum <mallum@openedhand.com>
* README:
        * clutter/clutter-actor.c:
        Document show/hide_all behaviour correctly.
2007-08-05 13:37:49 +00:00
Emmanuele Bassi
f13707632c 2007-08-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-depth.c: Fix typo in the description.
2007-08-05 09:46:01 +00:00
Emmanuele Bassi
679ce128e4 2007-08-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-depth.c: Clarify the depth behaviour
	even more in the description used by the API reference.
2007-08-04 09:42:01 +00:00
Emmanuele Bassi
46506cb93e 2007-08-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-depth.c: Clarify that what drives
	the movement along the Z axis is the ClutterAlpha object (we
	don't have the luxury of a rollover like the opacity does);
	so, if you want to go from 0 to -100 you have to use a
	decreasing function, just as well if you want to go from 100
	to 0. Using a min-depth of 100 and a max-depth of 0 and an
	increasing function is undefined behaviour.

	* tests/Makefile.am:
	* tests/test-depth.c: Add a test case for the depth behaviour.
2007-08-04 08:59:18 +00:00
Emmanuele Bassi
7cd4ee0517 2007-08-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (clutter_actor_set_opacity): Queue
	a redraw when setting the opacity of an actor.
2007-08-04 07:55:55 +00:00