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Author SHA1 Message Date
Jonas Dreßler
065ae39d61 clutter: Add CLUTTER_EXPORT_TEST define
Just like in mutter, add a define for exporting functions so that they
can be used in tests. This will be useful in the next commit.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
dbf56621ff clutter/text: Use implicit grab instead of grabbing all events
Clutter has implicit grabbing now, so no need for grabbing all events
using clutter_stage_grab() anymore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
53b6d4abb1 clutter/gesture-action: Let lower layers cancel gesture on stage grab
Since the last commit, ClutterStage automatically cancels an implicit
grab (including all its ClutterActions) when a conflicting ClutterGrab
appears.

This means we no longer have to look out for GRAB_NOTIFY crossings in
ClutterGestureAction and can instead depend on the sequence_cancelled()
vfunc for this.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
debbd88f8c clutter/stage: Cancel parts of implicit grabs when ClutterGrabs happen
A ClutterGrab takes precedence over implicit grabs, so when one happens,
let's check which part of the implicit grab tree is inside the new
ClutterGrab. Cancel and remove the parts which aren't, and if nothing
is in there anymore, cancel the whole implicit grab.

Emitting crossing events correctly here is getting quite tricky:

- When the implicit grab didn't get cancelled by the ClutterGrab, we
simply want to emit all GRAB_NOTIFY crossings to the implicit grab, as
we do with all other crossings.

- When the implicit grab did get cancelled and the new ClutterGrab wants
to emit ENTER crossings, we want those to be emitted to the actual
targets, so cancel the implicit grab before emission.

- In the last case where the implicit grab did get cancelled and the new
ClutterGrab wants to emit LEAVE crossings, those should be emitted to
the implicit grab again, so we cancel the grab only after the emission
of those.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
2dd851d9f4 clutter: Add a GRABS debug flag
Now that we have two kinds of grabs, the intricacies of event delivery
got slightly more complicated. So this seems like a good point to
introduce a new GRABS debug flag that gives an overview of which grabs
are currently in effect.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
9d1c212a04 clutter/actions: Implement new sequence_cancelled vfunc
Now that we have more robust API to get notified about points that got
cancelled, make use of it to cancel ClutterGestureActions and
ClutterClickActions.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
cf2d44d2c2 clutter: Notify ClutterActions about sequences that were cancelled
We're almost there, everything is in place to notify ClutterActions
about a sequence getting pulled away under its feet.

The only thing that's missing is the actual notification to actions now,
so let's do that.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
b3de224406 clutter/stage: Allow claiming sequence outside of event handling context
Another baby step just like the last commit: This commit takes care of
the opposite case: An action handling a sequence event stops further
emission of events to actors.

Since sequences remain around for longer than the context of just a
single event, it makes sense to provide a way to "claim" those sequences
even when outside of event handling context, so introduce API for that.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
6939bed55c clutter/stage: Make sequences exclusive to actors vs actions
As soon as any event of a sequence is handles/stopped during emission,
all actors and actions that would have gotten to see it afterwards have
a big problem: If that event was a TOUCH_END event, the actor/action is
forever going to think that this touch is still active.

For ClutterActions, we're going to handle this by introducing a way to
send them a notification when stuff like this happens.

As a baby step towards all that, make event emission exclusive to actors
as soon as any actor stopped an event.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
bac66fcbc4 clutter: Implicitly grab on button and touch event sequences
We'll soon introduce a new gesture tracking framework which heavily
depends on ClutterActions seeing all events of a sequence. For this to
work, a larger change to event delivery is needed: Implicit grabbing of
all events for button and touch press->motion->release sequences to
ensure ClutterActions continue receiving events for the whole sequence.

This commit takes care of that: At the start of an event sequence we
collect all the event-handling actors and actions to a GArray that lives
in the  PointerDeviceEntry, and then deliver all events belonging to
that sequence to the same actors/actions until the sequence ends.

To avoid events getting pulled from under our feet when mutters event
filter returns CLUTTER_EVENT_STOP, this also introduces private API
(maybe_lost_implicit_grab()) on ClutterStage so that we can't end up
with stale sequences.

Note that this also slightly changes behavior when it comes to event
delivery to actions: Because we now store actions separated from their
actors, any action returning CLUTTER_EVENT_STOP now stops event
propagation immediately. That was different before, where we'd emit
events to all actions of the actor and only then stop propagation.

Note that this isn't handling ClutterGrabs correctly right now,
this will be a little tricky, so we'll take care of that in a future
commit.

To handle actors getting destroyed or unmapped during a grab, listen to
notify::grab on the deepmost actor in the implicit grab tree. This gives
us a notification when any actor inside the tree goes unmapped.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
d795710a14 clutter: Move emitting events to ClutterActions to the stage
A fairly small refactor, move the emission of events to actions from
clutter_actor_event() to stage level.

We do this because in the future we'll need to know on stage level
whether events were handled by an actor or by an action.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
c6b3c90e41 clutter/actor: Introduce private function to peek actions
We'll need to take a look at the actions of actors twice for every
single event emission once we move emission to the stage, let's not copy
around lists for that.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
4358f8da7c clutter: Reuse GPtrArray for event emission
_clutter_actor_handle_event() currently allocates a new GPtrArray on the
heap for every single event emission, let's avoid this by keeping an
array around in ClutterStage and reusing that.

This is moving the last few bits of event emission into ClutterStage,
which will be useful when we introduce implicit grabbing in subsequent
commits.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
a62ae73478 clutter: Propagate PROXIMITY events up and down the tree
There's no real reason to keep those events exclusive to the stage, some
actors or actions might want to get notified about proximity events too,
so propagate them like any other event.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
0f0466fa8e clutter: Make the stage the central instance emitting events
Right now and due to loads of refactorings lately, the event emission
paths are a bit cluttered (ha ha ha) around in Clutter. For example the
event target actor gets set in clutter-main.c, but event emission is
actually managed by ClutterStage these days.

Since we'll introduce implicit grabbing of touch/button-press sequences
soon, let's shuffle things around a bit to make that easier:

Move event emission to the stage, it now gets a ClutterEvent without any
extra context like the target actor from clutter-main. The stage then
looks up the target actor itself and emits the event to the appropriate
actors in the scenegraph. A special path is introduced for emitting
crossing events, because here the event-receiving actors don't follow
the "capture+bubble from pointer actor to grab actor" rule.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Jonas Dreßler
ccb49f75e4 clutter/actions: Never stop crossing events
Crossing events should never be stopped during event emission. We
already have a check that enforces this in clutter_actor_event(), but
ClutterActions still sometimes try to stop crossing events from
propagating.

Improve that situation and return CLUTTER_EVENT_PROPAGATE when handling
crossings in ClutterActions, too.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
2023-02-03 12:10:22 +00:00
Niels De Graef
fbe7a8df3a clutter: Fix ClutterMainContext leaking events
There's still a possibility that some events remain within the
`ClutterMainContext` when it's being unref-ed for the last time (as seen
on asan logs). Make sure they get freed by using
`g_async_queue_new_full()` and specifying the appropriate destroy
function.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2817>
2023-02-01 13:16:29 +00:00
Robert Mader
678bc69e72 clutter/frame-clock: Clamp next_update_time to the current time
Calculating a timestamp from the past distorts the dispatch lateness
calculation, leading to an inflated max_render_time, which again
increases the likelyhood of next_update_time being in the past.

Fixes 99850f4645

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2819>
2023-02-01 12:21:44 +00:00
Sebastian Keller
cff631cb39 clutter/text: Don't call clutter_text_set_buffer() on finalize
clutter_text_set_buffer() tries to freeze/thaw notify, which is not
allowed during finalize and recent glib versions started warning about
this. This call can simply be removed, because the buffer is already set
to NULL on dispose, making the call in finalize redundant.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2566
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2790>
2023-01-25 22:10:03 +00:00
Jonas Ådahl
08b0e563d4 clutter: Pass 'ClutterFrame' in all stage update signals
That means before-update, prepare-paint, before-paint, paint-view, after-paint,
after-update. While yet to be used, it will be used as a transient frame
book keeping object, to maintain object and state that is only valid
during a frame dispatch.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2795>
2023-01-23 15:57:50 +01:00
Jonas Ådahl
c54b350313 clutter/frame: Turn into boxed type
This will allow us to pass a ClutterFrame in interfaces, including ones
that end up being introspected.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2795>
2023-01-23 12:19:54 +01:00
Jonas Ådahl
56da8418f9 clutter/frame: Carry target presentation time
This will be used, when available, to both check whether frames missed a
vsync cycle, or to calculate when page flips should be queued.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2795>
2023-01-23 12:19:54 +01:00
Jonas Ådahl
916b21674e clutter/frame-clock: Pass ClutterFrame via the frame clock interface
Let the ClutterFrame live for the whole frame, and be carried as an
argument to the frame clock listener interface functions.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2795>
2023-01-23 12:19:54 +01:00
Jonas Ådahl
1c574068e0 frame-clock: Store interface pointer in variable
It's accessed a few times, so keep it around.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2795>
2023-01-23 12:19:54 +01:00
Niels De Graef
768ec7b0c1 clutter/stage-view: Properly chain up finalize
Fix a silly copy-paste mistake. Since `GObject` is the parent class,
chaining up to `dispose()` from within your `finalize()`
implementation just leads to a little memory leak and nothing worse.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2799>
2023-01-22 18:49:15 +01:00
Carlos Garnacho
9e0b5b1886 clutter: Avoid string translation to find text direction
Use Pango and Harfbuzz for the task, getting the default language,
then its scripts, then their directions. We pick the first valid
horizontal direction, resorting to LTR as a fallback.

Related: https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/5385
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2780>
2023-01-13 11:46:13 +00:00
Daniel van Vugt
a09b5ecd7a clutter/frame-clock: Remove extraneous whitespace
It's causing code review warnings whenever another MR tries to change
the same source file.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2784>
2023-01-06 17:27:14 +08:00
Bilal Elmoussaoui
6aeb9eef4e clutter: Add keyval helpers
Infrastructure for adding meta_accelerator_name

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2407>
2022-12-22 15:13:54 +01:00
Bilal Elmoussaoui
8207df77e8 clutter: Generate keynames table
Infrastructure to provide a meta_accelerator_name and
avoid libmutter clients from depending on GTK for that.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2407>
2022-12-22 15:13:54 +01:00
Bilal Elmoussaoui
c710f14cc5 core: Replace gtk_get_default_locale usage
Clutter has an API to get the text direction but used to depend
on gtk3's translation domain. In order to avoid broken i18n
in case gtk3 is not installed, move the transtalable string to
clutter itself.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2407>
2022-12-22 15:13:54 +01:00
Michel Dänzer
a16df485db clutter: Reduce default clutter_max_render_time_constant_us to 1000
Now that dynamic max render time uses a new algorithm and takes dispatch
lateness into account, this seems worth a shot. We'll see how it works
out in the wild.

The net result compared to before these changes is still slightly higher
(by ~0.5 ms) minimum latency for me, as measured by
weston-presentation-shm. It should be less vulnerable to frame drops
though.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2500>
2022-12-17 23:45:19 +00:00
Michel Dänzer
ca341ef1ea frame-clock: Simplify dynamic max render time calculation
Store only two values per kind of duration: The short term and long term
maximum.

The short term maximum is updated in each frame clock dispatch. The long
term maximum is updated at most once per second: If the short term
maximum is higher, the long term maximum is updated to match it.
Otherwise, a fraction of the delta between the two maxima is subtracted
from the long term maximum.

Compared to the previous algorithm:

* The calculcations are simpler.
* The calculated max render time has a slow exponential drop-off (by at
  most a few milliseconds every second) instead of potentially abruptly
  dropping after as few as 16 frames.

This should fix https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4830
since the short term maximum should always include a sample from the
clock's second tick.

v2:
* Use divisor 2 instead of 4.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2500>
2022-12-17 23:45:19 +00:00
Michel Dänzer
99850f4645 clutter/frame-clock: Use dispatch lateness for dynamic max render time
Dispatch lateness is the difference between when we wanted frame clock
dispatch to run and when it actually started running. This can be up to
1ms even under normal circumstances due to process scheduling
granularity, or even higher under load.

This keeps track of dispatch lateness of the last 16 frame clock
dispatches, and incorporates the maximum into the dynamic render time
estimate.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2500>
2022-12-17 23:45:19 +00:00
Jonas Ådahl
71371750d2 clutter/input-device: Remove backend property
It will conflict with a MetaInputDevice property that'll have the same
name.

Wasn't set by the native backend anyway, so probably harmless.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2718>
2022-12-17 13:52:51 +00:00
Robert Mader
cef925c37f clutter/actor: Make is_effectively_on_stage_view() match has_mapped_clones()
The clone handling did not take certain cases into consideration,
thus copy over some extra checks from `has_mapped_clones()`,
ensuring consistent behavior.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2671>
2022-12-16 16:27:33 +00:00
Jonas Ådahl
a897542876 clutter/actor: Stop transitions in children when removing
When we remove a child, we stop its transitions (animations), but we
didn't stop animations on grand children. What we did, however, was to
clear the stage views of the grand children, and this caused a bunch of
orphaned transitions (ClutterTimeline) and accompanied warnings.

Make it so that if we stop transitions, and clear stage views, also stop
transitions for the grand children. Detached children don't have a way
to continue animating anyway, since they have no stage view (thus frame
clock) to be driven by.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2716>
2022-11-25 10:26:52 +00:00
Jonas Dreßler
61cc31c3ce clutter/actor: Show on all stage-views when actors have no allocation
When a badly behaving ClutterActor implementation manages to invalidate
the allocation after the layout phase and before painting, we have no
idea where the actor should be painted without running the whole layout
machinery again.

For paint volumes in this case we pretend the actor covers the whole
stage and queue full-stage redraws. When updating stage-views, we're
also handling this case, but not in the most graceful way. Just like
with paint volumes, we should assume an actor without a valid allocation
is simply everywhere, so set priv->stage_views to all available stage
views in that case.

Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6054
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2694>
2022-11-25 10:06:14 +00:00
Jonas Dreßler
fe01e423a3 clutter/stage: Always queue events in _clutter_stage_queue_event()
We've been sending all events to clients immediately for quite some time
now, so this is only really impacting the Clutter scene graph, not
clients anymore.

That makes this behavior a somewhat unnecessary optimization (it was
useful at the time it was added, but it's not anymore), which will only
make our lives harder when we actually expect an event to be queued
(eg. in tests), so remove it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2697>
2022-11-22 20:31:42 +00:00
Bilal Elmoussaoui
bb5af3a6bd g-i: Drop unneeded since/stability annotations
They are no longer useful since the merge of cogl inside mutter

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2708>
2022-11-22 13:32:52 +01:00
Jonas Dreßler
4fa1dab918 clutter/main: Refactor to remove devices in a single place
As suggested by Carlos in a review of this MR, refactor the logic of
clutter_do_event() to have both adding and removing of devices from the
devices list in a single place.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
2022-11-21 16:51:00 +00:00
Jonas Dreßler
edc226a04d clutter: Process device removing events immediately when they come in
Having the stage device list be responsible for delivering the
same events twice (first immediately to clients, then later to Clutter)
was expected to be tricky, a sneaky problem with it right now is the
following case:

While collecting events for a stage update cycle, we get three touch
events from the backend: TOUCH_BEGIN(seq=1) -> TOUCH_END(seq=1) ->
TOUCH_BEGIN(seq=1)

What we do right now when we see a TOUCH_BEGIN event is adding a device
to the stage right when it comes in from the backend. And when we see
a TOUCH_END, we remove the device from the stage not immediately but
only after it went through the queue.

In the case of the three events mentioned above, with the current
behavior, this will happen when they come in from the backend:

- TOUCH_BEGIN(seq=1): device gets added to the stage with seq 1, event
 gets queued
- TOUCH_END(seq=1): Nothing happens, event gets queued
- TOUCH_BEGIN(seq=1): we try to add device to the stage, but seq 1 is
 already there, event gets queued

Now when we go through the queue and see the TOUCH_END, the device with
seq 1 gets removed, but on the subsequent TOUCH_BEGIN, we won't add a
new device, so this event (and all events with seq=1 that are still in
the queue) is now ignored by Clutter because it has no device.

What we want to do here is to cut short once the TOUCH_END event comes
in: Process queued events immediately and make sure the device is
removed from the stage list before a new device can be added. Same goes
for any other events that will lead to devices getting removed.

Small note: Since this leads to clutter_stage_get_device_actor()
returning NULL, I was wondering why we never crash because of this:
Turns out _clutter_actor_handle_event() handles self = NULL just fine
without crashing...

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
2022-11-21 16:51:00 +00:00
Jonas Dreßler
874a5a6d58 clutter: Also handle DEVICE_REMOVED events filtered out by event filter
With commit 6c17aa66c6 we made sure no
stale device entries might land in the stage device list. The same can
happen for pointer devices too in theory, in practice we never really
filter them out, but it's good to handle them here anyway.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
2022-11-21 16:51:00 +00:00
Jonas Dreßler
2d85e84136 clutter: Move check for device type into remove_device_for_event()
We'll call this function from a few more places for the
CLUTTER_DEVICE_REMOVED case, so move the check for which devices are
valid into the function itself to avoid having to check everywhere.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
2022-11-21 16:51:00 +00:00
Carlos Garnacho
c28ab9a5c1 clutter: Add clutter_input_device_get_dimensions()
This will be used to know the size of touchscreens and tablets
by poking the backends about it. This is intended to replace code
using udev nowadays.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2617>
2022-11-09 10:46:55 +00:00
Carlos Garnacho
3ca78fa44a clutter: Add capability flags for trackpoints and trackballs
The detection of these devices is nowadays scattered around using
udev. Add these capabilities so that we can move this detection to
seats.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2617>
2022-11-09 10:46:55 +00:00
Jonas Dreßler
c40feb33fa clutter/actor: Remove outdated comment
Updating of the paint volume used for culling these days happens
during the finish-layout stage, not while painting. Also we have
geometry-based, not paint-based picking anymore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
2022-11-04 18:47:27 +00:00
Jonas Dreßler
0aba87308a clutter/actor: Clarify things about the last painted paint volume a bit
Rename the `last_paint_volume` to `visible_paint_volume`: That avoids
confusion with the `had_effects_on_last_paint_volume_update` flag and
also makes it clear that this paint volume is the currently visible one.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
2022-11-04 18:47:27 +00:00
Jonas Dreßler
675321a2e5 clutter/actor: Rename paint_volume_valid to has_paint_volume for clarity
Rename the paint_volume_valid flag to has_paint_volume in order to
better reflect what it's for.

The name "paint_volume_valid" implies that the paint volume can be
invalidated and thus sounds like it's involved with some kind of
caching. The flag that's actually involved with caching is
"needs_paint_volume_update", while "paint_volume_valid" is only meant to
store whether the actor has a paint volume to work with.

So rename paint_volume_valid to has_paint_volume to avoid confusion
about which flag is used for caching.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
2022-11-04 18:47:27 +00:00
Jonas Dreßler
66d8f51da1 clutter/actor: Refactor updating of the paint volume
For clarity and for further improvements, introduce a separate function
to update the paint volume instead of doing that inside
_clutter_actor_get_paint_volume_mutable().

Also add a FIXME comment for a possible bug I noticed while working on
it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
2022-11-04 18:47:27 +00:00
Jonas Dreßler
2541979f8e clutter/text: Replace cached paint volume with the one cached by actor
Since ClutterActor now properly caches its paint volume and ClutterText
tries hard to invalidate its own cached paint volume on every redraw
anyway (that's more often than ClutterActor invalidates its own paint
volume), we can simply rely on the caching of the paint volume done by
ClutterActor and invalidate that on every redraw.

So remove the private cached paint volume from ClutterText and all its
invalidation machinery.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
2022-11-04 18:47:27 +00:00