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Author SHA1 Message Date
Pekka Paalanen
28419cdedf renderer/native: Check primary GPU supports EGL
Since "renderer/native: make EGL initialization failure not fatal" it is
possible, under specific failure conditions, to end up with a primary GPU whose
EGL initialization failed. That cannot work.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/521
2019-04-11 15:11:41 +03:00
Pekka Paalanen
3b46a8cd70 renderer/native: Make EGL initialization failure not fatal
The failure to initialize EGL does not necessarily mean the KMS device cannot
be used. The device could still be used as a "secondary GPU" with the CPU copy
mode.

If meta_renderer_native_create_renderer_gpu_data () fails,
meta_renderer_native_get_gpu_data () will return NULL, which may cause crashes.
This patch removes most of the failures, but does not fix the NULL dereferences
that will still happen if creating gpu data fails.

This patch reorders create_renderer_gpu_data_gbm () so that it fails hard only
if GBM device cannot be created, and otherwise always returns an initialized
gpu data structure. Users of the gpu data structure are responsible for
checking egl_display validity.

The GBM device creation failure is a hard failure because presumably GBM is
necessary for cursors.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/542
https://gitlab.gnome.org/GNOME/mutter/merge_requests/521
2019-04-11 15:11:41 +03:00
Jonas Ådahl
b2d0184c6e renderer-native: Freeze frames while retrying to page flip
We're currently always waiting for unfinished page flips before flipping
again. This is awkward when we are in an asynchronous retry-page-flip
loop, as we can synchronously wait for any KMS page flip event.

To avoid ending up with such situations, just freeze the frame clock
while we're retrying, then thaw it when we succeded.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:50:00 +00:00
Jonas Ådahl
808a75b231 renderer-native: Add helper to get backend from renderer
https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
Jonas Ådahl
3cc3b7526c renderer-native: Fake page flipping slower when power saving
We rely on the frame clock to compress input events, thus if the frame
clock stops, input events are not dispatched. At the same time, there
is no reason to redraw at a full frame rate, as nothing will be
presented anyway, so slow down to 10Hz (compared to the most common
60Hz). Note that we'll only actually reach 10Hz if there is an active
animation being displayed, which won't happen e.g. if there is a screen
shield in the way.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
Jonas Ådahl
53b59d8bff renderer-native: Fake page flipped if power saving when retrying
When we're in a page-flip retry loop due to the FIFO being full
(drmModePageFlip() failing with EBUSY), we should not continue to try
when starting to power save, as that means we're blocking new frames,
which itself blocks input events due to them being compressed using the
frame clock.

We'd also hit an assert assuming we only try to page flip when not power
saving.

Thus, fake we flipped if we ended up reaching a power saving state while
retrying.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/509

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
Jonas Ådahl
40e7e5d356 renderer-native: Fix page flip retry timeout calculation
It tried to add a (implicitly casted) float to a uint64_t, and due to
floating point precision issues resulted in timestamps intended to be
in the future to actually be in the past. Fix this by first casting the
delay to an uint64_t, then add it to the time stamp.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
Jonas Ådahl
1eabaf12da renderer/native: Make the EGLStreams operate in mailbox mode
This means eglSwapBuffers() wont dead lock if there is an old buffer pending
page flip. This could happen after e.g. mode changes or for other reasons.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/485
2019-03-25 17:29:25 +00:00
Jonas Ådahl
fe86694ddd renderer/native: Make EGLStream page flip errors non-fatal
Just continue rendering; we don't care if we were busy once, as it'll most
likely work when we flip the next time.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/485
2019-03-25 17:29:25 +00:00
Jonas Ådahl
979e689278 renderer/native: Retry page flip after one vsync if EBUSY
We might fail to page flip a new buffer, often after resuming, due to
the FIFO being full. Prior to this commit, we handled this by switching
over to plain mode setting instead of page flipping. This is bad because
we won't be synchronized to the refresh rate anymore, but just the
clock.

Instead, deal with this by trying again until the FIFO is no longer
full. Do this on a v-sync based interval, until it works.

This also changes the error handling code for drivers not supporting
page flipping to rely on them returning -EINVAL. The handling is moved
from pretending a page flip working to explicit mode setting in
meta-renderer-native.c.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/460
2019-02-25 15:48:29 +00:00
Jonas Ådahl
2c1ab8b3cc renderer/native: Remove legacy non-stage-view code
A renderer view will, under the native backend, since long ago always
have a logical monitor associated with it, so remove the code handling
the legacy non-stage view case.

https://gitlab.gnome.org/GNOME/mutter/issues/460
2019-02-25 15:48:29 +00:00
Pekka Paalanen
6932b3cbb3 renderer/native: fix missing GPU copy egl ext error
If the extension is missing, the GPU copy path would not work. The code sets
the error, but forgets to return a failure. Fix this.

While adding the necessary return FALSE, also destroy the EGL context we just
created. Code refactoring shares the destroying code.

Found by reading code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/416
2019-01-30 15:57:30 +02:00
Emilio Pozuelo Monfort
b76bf20092 backends/native: Don't use software renderer for GPU copy
If the GPU copy path would use a software renderer, fall back to the CPU
copy path. The CPU copy path is possibly faster and avoids screen
corruption issues that were observed on an Intel Haswell desktop. The
corruption was likely due to texturing from an unfinished rendering or
memory caching issues.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/325
2019-01-30 15:12:57 +02:00
Pekka Paalanen
a62dbc6680 renderer/native: Debug print chosen secondary FB format
Print the pixel format chosen for an output on a secondary GPU for
debugging. Knowing the format can aid in debugging e.g. red/blue channel
swaps and CPU copy performance issues.

This adds a DRM format printing helper in meta-crtc-kms.h. This header
is included in most native backend files making it widely available,
while DRM formats are specific to the native backend. It could be shared
with Wayland bits, DRM format codes are used there too.

The helper makes the pixel format much more readable than a "%x".

https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
2019-01-30 12:53:20 +00:00
Pekka Paalanen
442dcc7855 renderer/native: Valid formats for secondary dumb buffers
When setting up an output on a secondary GPU with the CPU copy mode,
allocate the dumb buffers with a DRM format that is advertised supported
instead of hardcoding a format.

Particularly, DisplayLink devices do not quite yet support the hardcoded
DRM_FORMAT_XBGR8888. The proprietary driver stack actually ignores the
format assuming it is DRM_FORMAT_XRGB8888 which results the display
having red and blue channels swapped. This patch fixes the color swap
right now, while taking advantage if the driver adds support for XBGR
later.

The preferred_formats ordering is somewhat arbitrary. Here it is written
from glReadPixels point of view, based on my benchmarks on Intel Haswell
Desktop machine. This ordering prefers the format that was hardcoded
before.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
2019-01-30 12:53:20 +00:00
Jonas Ådahl
01cea0d9ef Fix const qualifier usage
As with the commits earlier, this also adds const qualifiers where
expected. However, the const variables are casted to non-const variants
so they can be passed to glib functions that take non-const variants but
expect const-like input.
2019-01-22 18:31:53 +01:00
Pekka Paalanen
22f865122c renderer/native: Prefer hardware rendering for primary GPU
Mutter prefers platform devices over anything else as the primary GPU.
This will not work too well, when a platform device does not actually
have a rendering GPU but is a display-only device. An example of this
are DisplayLink devices with the proprietary driver stack, which exposes
a DRM KMS platform device but without any rendering driver.

Mutter cannot rely on EGL init failing on such devices either, because
nowadays Mesa supports software renderers on GBM, so the initialization
may well succeed.

The hardware rendering capability is recognized by matching the GL
renderer string to the known Mesa software renderers. At this time,
there is no better alternative to detecting this.

The secondary GPU data is abused for the GL renderer, as the Cogl
context may not have been created yet.  Also, the Cogl context would
only be created on the primary GPU, but at this point the primary GPU
has not been chosen yet. Hence, GPU copy path GL context is used as a
proxy and predictor of what the Cogl context might be if it was created.
Mind, that even the GL flavour are not the same between Cogl and
secondary contexts, so this is stretch but it should be just enough.

The logic to choose the primary GPU is changed to always prefer hardware
rendering devices while also maintaining the old order of preferring
platform over boot_vga devices.

Co-authored by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
Emilio Pozuelo Monfort
60ac2838b5 renderer/native: Move primary GPU choosing later
Moves the primary GPU choosing to after all secondary gpu data has been
created.

This makes it possible for a future patch to start looking at secondary
gpu data in choose_primary_gpu () to determine if it is using a hardware
driver or a software renderer.

Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
Emilio Pozuelo Monfort
dfde2f59da renderer/native: Secondary gpu data for all
Initialize the secondary GPU data for all GPUs, even the primary one. By
not looking at the primary_gpu_kms member, a future patch is allowed to
postpone choosing the primary GPU.

A future patch will use the secondary GPU data to decide which GPU will
become the primary GPU.

Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
Pekka Paalanen
3d2ca9a67f renderer/native: Count devices on EGLDevice check
create_renderer_gpu_data_egl_device () relied on the primary GPU being
already chosen for the "EGLDevice currently only works with single GPU
systems" error message. A future patch will choose the primary GPU after
this, not before, so this check needs to be rewritten before the
initialization order is changed.

The new check is implemented exactly as the error message says: there
must be exactly one GPU, otherwise fail.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
Pekka Paalanen
9182c8b801 backends/native: Move primary_gpu into MetaRendererNative
Make the choosing and identity of the primary GPU an internal detail to
the native renderer. MonitorManagerKms did not need it for anything.

The primary GPU logic remains unchanged.

This allows follow-up patches to change how the renderer chooses the
primary GPU. It will be easier for the renderer to use private
information for choosing.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
Jonas Ådahl
173867c12b renderer/native: Use shadow fb on software GL if preferred
If a KMS device has the DRM_CAP_DUMB_PREFER_SHADOW and a software based
GL driver is used, always use a shadow fb. This will speed up read backs
in the llvmpipe OpenGL implementation, making blend operations faster.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/106
2019-01-04 20:59:00 +00:00
Georges Basile Stavracas Neto
7d20101198 cogl-framebuffer: Remove swap_throttled config
Since now we don't set the swap throttled value based
on sync-to-vblank, we can effectively remove it from
Cogl. Throttling swap buffers in Cogl is as much a
historical artifact as sync-to-vblank. Furthermore,
it doesn't make sense to disable it on a compositor,
which is the case with the embedded Cogl.

In addition to that, the winsys vfunc for updating
whenever swap throttling changes could also be removed,
since swap throttling is always enabled now.

Removing it means less code, less branches when running,
and one less config option to deal with.

This also removes the micro-perf test, since it doesn't
make sense for the case where Cogl is embedded into the
compositor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
2018-12-06 14:29:34 +00:00
Georges Basile Stavracas Neto
ae4d3bc27d clutter: Remove ability to externally set sync-to-vblank
Externally setting the sync-to-vblank setting was a feature
added as a workaround to old Intel and ATI graphic cards, and
is not needed anymore. Furthermore, it doesn't make sense to
change it on a compositor whatsoever.

This commit removes all the ways to externally change this
setting, as well as the now unused API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
2018-12-06 14:29:34 +00:00
Jonas Ådahl
7226c5c7bf backend/native: Remove leftover stage view checks
We haven't supported disabling stage views in the native backend since

commit 70edc7dda4
Author: Jonas Ådahl <jadahl@gmail.com>
Date:   Mon Jul 24 12:31:32 2017 +0800

    backends/native: Stop supporting stage views being disabled

There were still some left over checks; lets remove them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/343
2018-12-04 15:04:50 +01:00
Daniel van Vugt
f6f188dad4 renderer-native: Advertise COGL_FEATURE_ID_PRESENTATION_TIME
Since it's now implemented (e9e4b2b72e). Fortunately forgetting to
advertise it didn't matter because there isn't any code yet that
checks for it.
2018-11-30 14:31:03 +00:00
Daniel van Vugt
e8c27603dd renderer-native: Advertise _FEATURE_SWAP_THROTTLE
Because it is implemented and always on. By advertising this fact
the master clock is able to sync to the native refresh rate instead
of always using the fallback of 60.00Hz.

https://bugzilla.gnome.org/show_bug.cgi?id=781296
2018-11-23 11:01:30 +00:00
Daniel van Vugt
e9e4b2b72e renderer-native: Add hardware presentation timing
Add support for getting hardware presentation times from KMS (Wayland
sessions). Also implement cogl_get_clock_time which is required to compare
and judge the age of presentation timestamps.

For single monitor systems this is straightforward. For multi-monitor
systems though we have to choose a display to sync to. The compositor
already partially solves this for us in the case of only one display
updating because it will only use the subset of monitors that are
changing. In the case of multiple monitors consuming the same frame
concurrently however, we choose the fastest one (in use at the time).
Note however that we also need !73 to land in order to fully realize
multiple monitors running at full speed.
2018-11-23 11:01:30 +00:00
Emilio Pozuelo Monfort
ad7d6e4a37 backends/native: React to GPU hotplug
If a GPU is added at runtime, we should connect to it and manage
its outputs.
2018-11-21 14:33:00 +01:00
Pekka Paalanen
d4bea60e1a renderer/native: use cogl for CPU copy path
Use cogl_framebuffer_read_pixels_into_bitmap () instead of
glReadPixels () for the CPU copy path in multi-GPU support.

The cogl function employs several tricks to make the read-pixels as fast
as possible and does the y-flip as necessary. This should make the copy
more performant over all kinds of hardware.

This is expected to be used on virtual outputs (e.g. DisplayLink USB
docks and monitors) foremost, where the dumb buffer memory is just
regular system memory. If the dumb buffer memory is somehow slow, like
residing in discrete VRAM or having an unexpected caching mode, it may
be possible for the cogl function perform worse because it might do the
y-flip in-place in the dumb buffer. Hopefully that does not happen in
any practical scenario.

Calling meta_renderer_native_gles3_read_pixels () here was conceptually
wrong to begin with because it was done with the Cogl GL context of the
primary GPU, not on the GL ES 3 context of a secondary GPU. However,
due eglBindAPI being a no-op in Mesa and the glReadPixels () arguments
being compatible, it worked.

This patch adds a pixel format conversion table between DRM and Cogl
formats. It contains more formats than absolutely necessary and the
texture components field which is currently unused for completeness. See
Mutter issue #323. Making the table more complete documents better how
the pixel formats actually map so that posterity should be less likely
to be confused. This table could be shared with
shm_buffer_get_cogl_pixel_format () as well, but not with
meta_wayland_dma_buf_buffer_attach ().

On HP ProBook 4520s laptop (Mesa DRI Intel(R) Ironlake Mobile, Mesa
18.0.5), without this patch copy_shared_framebuffer_cpu () for a
DisplayLink output takes 5 seconds with a 1080p frame.  Obviously that
makes Mutter and gnome-shell completely unusable.  With this patch, that
function takes 13-18 ms which makes it usable if not fluent.

On Intel i7-4790 (Mesa DRI Intel(R) Haswell Desktop) machine, this patch
makes no significant difference (the copy takes 4-5 ms).
2018-11-19 22:53:13 +00:00
Pekka Paalanen
8c4743ee2a renderer/native: store dumb FB format
The format will be needed in a following commit in the CPU copy path
which stops hardcoding another format and starts using the format the
dumb FB was created with.
2018-11-19 22:53:13 +00:00
Pekka Paalanen
cbbd6d71bf renderer/native: use DRM formats for dumb buffers
Change the callers of init_dumb_fb () to use DRM format codes. DRM and
GBM format codes are identical, but since this is about dumb buffers,
DRM formats fit better.

The header /usr/include/gbm.h installed by Mesa says:

 * The FourCC format codes are taken from the drm_fourcc.h definition, and
 * re-namespaced. New GBM formats must not be added, unless they are
 * identical ports from drm_fourcc.

That refers to the GBM_FORMAT_* codes.
2018-11-19 22:53:13 +00:00
Jonas Ådahl
2f4a68c8c3 Clean up include macros mess
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
2018-11-06 17:17:36 +01:00
Pekka Paalanen
85e9784a22 renderer/native: fix next_fb_id race on CPU copy path
There was a race in setting next_fb_id when a secondary GPU was using
the CPU copy path. Losing this race caused the attempt to
drmModePageFlip () to FB ID 0 which is invalid and always fails. Failing
to flip causes Mutter to fall back to drmModeSetCrtc () permanently.

In meta_onscreen_native_swap_buffers_with_damage ():
- update_secondary_gpu_state_pre_swap_buffers ()
  - copy_shared_framebuffer_cpu () but only on the CPU copy path
    - secondary_gpu_state->gbm.next_fb_id is set
- wait_for_pending_flips ()
  - Waits for any remaining page flip events and executes and destroys
    the related page flip closures.
    - on_crtc_flipped ()
      - meta_onscreen_native_swap_drm_fb ()
        - swap_secondary_drm_fb ()
	  - secondary_gpu_state->gbm.next_fb_id = 0;
- meta_onscreen_native_flip_crtcs ()
  - meta_onscreen_native_flip_crtc ()
    - meta_gpu_kms_flip_crtc () gets called with fb_id = 0

This race was observed lost when running 'mutter --wayland' on a machine
with two outputs on Intel and one output on DisplayLink USB dock, and
wiggling around a weston-terminal window between the Intel and
DisplayLink outputs. It took from a second to a minute to trigger. For
testing with DisplayLink outputs Mutter also needed a patch to take the
DisplayLink output into use, as it would have otherwise been ignored
being a platform device rather than a PCI device.

Fix this race by first waiting for pending flips and only then
proceeding with the swap operations. This should be safe, because the
pending flips could have completed already before entering
meta_onscreen_native_swap_buffers_with_damage ().
2018-10-25 09:57:39 +00:00
Pekka Paalanen
a3d826c54b renderer/native: honour dumb buffer stride
meta_renderer_native_gles3_read_pixels() was assuming that the target
buffer stride == width * 4. This is not generally true. When a DRM
driver allocates a dumb buffer, it is free to choose a stride so that
the buffer can actually work on the hardware.

Record the driver chosen stride in MetaDumbBuffer, and use it in the CPU
copy path. This should fix any possible stride issues in
meta_renderer_native_gles3_read_pixels().
2018-10-04 11:57:35 +03:00
Pekka Paalanen
72e236106f renderer/native: assert dumb buffer size on CPU copy
Track the allocated dumb buffer size in MetaDumbBuffer. Assert that the
size is as expected in copy_shared_framebuffer_cpu().

This is just to ensure that Cogl and the real size match. The size from
Cogl was used in the copy, so getting that wrong might have written
beyond the allocation.

This is a safety measure and has not been observed to happen yet.
2018-10-04 11:57:35 +03:00
Pekka Paalanen
3e1ca62782 renderer/native: check format for drmModeAddFB fallback
If drmModeAddFB2() does not work, the fallback to drmModeAddFB() can
only handle a single specific format. Make sure the requested format is
that one format, and fail the operation otherwise.

This should at least makes the failure mode obvious on such old systems
where the kernel does not support AddFB2, rather than producing wrong
colors.
2018-10-04 11:57:35 +03:00
Jonas Ådahl
ebafc256a0 renderer/native: Check calculated transform when creating view
The "backends: Move MetaOutput::crtc field into private struct"
accidentally changed the view transform calculation code to assume that
"MetaCrtc::transform" corresponds to the transform of the CRTC; so is
not the case yet; one must calculate the transform from the logical
monitor, and check whether it is supported by the CRTC using
meta_monitor_manager_is_transform_handled(). This commit restores the
old behaviour that doesn't use MetaCrtc::transform when calculating the
view transform.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/216
2018-08-24 11:51:36 +00:00
Alex Villacís Lasso
f7af32a3ea renderer/native: Fallback to non-planar API if gbm_bo_get_handle_for_plane fails
Commit c0d9b08ef9 replaced the old GBM API calls
with the multi-plane GBM API. However, the call to gbm_bo_get_handle_for_plane
fails for some DRI drivers (in particular i915). Due to missing error checks,
the subsequent call to drmModeAddFB[2] fails and the screen output locks up.

This commit adds the missing error checks and falls back to the old GBM API
(non-planar) if necessary.

v5: test success of gbm_bo_get_handle_for_plane instead of errno

This commit adopts solution proposed by Daniel van Vugt to check the return
value of gbm_bo_get_handle_for_plane on plane 0 and fall back to old
non-planar method if the call fails. This removes the errno check (for
ENOSYS) that could abort if mesa ever sets a different value.

Related to: https://gitlab.gnome.org/GNOME/mutter/issues/127
2018-08-09 12:36:34 +00:00
Jonas Ådahl
1200182d70 backends: Move MetaOutput::crtc field into private struct
No functional changes. This is only done so that changes to reference
counting can done more reliably.

https://bugzilla.gnome.org/show_bug.cgi?id=786929
2018-06-28 13:42:15 +02:00
Miguel A. Vico
1bf2eb95b5 renderer/native: Choose first EGL config for non-GBM backends
Commit 712ec30cd9 added the logic to only
choose EGL configs that match the GBM_FORMAT_XRGB8888 pixel format.
However, there won't be any EGL config satisfying such criteria for
non-GBM backends, such as EGLDevice.

This change will let us choose the first EGL config for the EGLDevice
backend, while still forcing GBM_FORMAT_XRGB8888 configs for the GBM
one.

Related to: https://gitlab.gnome.org/GNOME/mutter/issues/2
2018-06-15 19:43:04 +00:00
Daniel Stone
f2dea5d139 renderer-native: Remove no_add_fb2
drmModeAddFB2 allows userspace to specify a real format enum on
non-ancient kernels, as an improvement over the legacy drmModeAddFB
which derives format from a fixed depth/bpp mapping.

As an optimisation, Weston used to decide at the first failure of
drmModeAddFB2 that the ioctl was unavailable: as non-existent DRM
ioctls return -EINVAL rather than -ENOSYS or similar, bad parameters are
not distinguishable from the ioctl not being present.

Mutter has also implemented the same optimisation for dumb framebuffers,
which potentially papers over errors for the gain of avoiding one ioctl
which will rapidly fail on ancient kernels. Remove the optimisation and
always use AddFB2 where possible.

Closes: #14
2018-06-14 15:25:31 +00:00
Jonas Ådahl
8ee14a7cb7 renderer/native: Also wrap flip closures for EGLStreams
When using the EGLStream backend, the MetaRendererNative passed a
GClosure to KMS when using EGLStreams, but KMS flip callback event
handler in meta-gpu-kms.c expected a closure wrapped in a closure
container, meaning it'd instead crash when using EGLStreams. Make the
flip handler get what it expects also when using EGLStreams by wrapping
the flip closure in the container before handing it over to EGL.

https://bugzilla.gnome.org/show_bug.cgi?id=790316
2018-06-07 22:14:05 +02:00
Marco Trevisan (Treviño)
0332b7394e renderer-native: Don't crash if the FB surface can't be locked 2018-05-29 22:13:03 +00:00
Jonas Ådahl
ae26cd0774 native: Restore previous EGL state after blitting onto secondary GPU
Before we just set it to "none", but this was not enough since various
calls will depend on not just the context being active, but the main
rendering surface.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/21
2018-04-25 17:22:24 +02:00
Jonas Ådahl
f6cd87734d native: Disable the use of KMS modifiers by default
Make it re-enable:able by a hidden "experimental feature". To enable, add
"kms-modifiers" to the org.gnome.mutter.experimental-features GSettings entry.
2018-04-16 16:29:38 +02:00
Daniel Stone
e6109cfc22 renderer-native: Fall back to non-modifier GBM surfaces
If we attempt GBM surface allocation with a set of modifiers but the
allocation fails, fall back to non-modifier allocations. This fixes
startup on Pineview-based Atom systems, where KMS provides us a set of
modifiers but the GBM implementation doesn't support modifier use.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/84
2018-04-03 18:17:04 +00:00
Daniel van Vugt
6e415353e3 renderer-native: Swap then await earlier flips.
Rendering the next frame (which mostly happens as part of the flush done
in swap buffers) is a task that the GPU can complete independently of
the CPU having to wait for previous page flips. So reverse their order
to get the GPU started earlier, with the aim of greater GPU-CPU
parallelism.
2018-03-29 13:35:59 +08:00
Jonas Ådahl
712ec30cd9 renderer/native: Force EGL config pixel format
We just arbitrarily chose the first EGL config matching the passed
attributes, but we then assumed we always got GBM_FORMAT_XRGB8888. That
was not a correct assumption. Instead, make sure we always pick the
format we expect.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/2
2018-03-05 15:42:27 +00:00
Jonas Ådahl
b4d642be52 egl: Rename EGL simple config chooser
It just picked the first config, so name it accordingly.

https://gitlab.gnome.org/GNOME/mutter/issues/2
2018-03-05 15:42:26 +00:00