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Author SHA1 Message Date
Emmanuele Bassi
111512a2a0 [x11] Fix Stage user-initiated resize
The user-initiated resize is conflicting with the allocated size. This
happens because we change the size of the stage's X Window behind the
back of the size allocation machinery.

Instead, we should change the size of the actor whenever we receive a
ConfigureNotify event to reflect the new size of the actor.
2009-10-05 12:24:19 +01:00
Emmanuele Bassi
e3c2ed0009 [x11] Remove a useless forced paint
We force the redraw before mapping, in the hope that when a composited
window manager maps the window it will have its contents ready; that is
not going to work: the solution for this problem requires the implementation
of a protocol for compositors, and not a hack.

Moreover, painting before mapping will cause a paint with the wrong
GL viewport size, which is the wrong thing to do on GLX.
2009-10-05 12:21:02 +01:00
Emmanuele Bassi
6988744db7 [stage] Rework the Stage implementation class
Instead of using ClutterActor for the base class of the Stage
implementation we should extend the StageWindow interface with
the required bits (geometry, realization) and use a simple object
class.

This require a wee bit of changes across Backend, Stage and
StageWindow, even though it's mostly re-shuffling.

First of all, StageWindow should get new virtual functions:

  * geometry:
    - resize()
    - get_geometry()

  * realization
    - realize()
    - unrealize()

This covers all the bits that we use from ClutterActor currently
inside the stage implementations.

The ClutterBackend::create_stage() virtual function should create
a StageWindow, and not an Actor (it should always have been; the
fact that it returned an Actor was a leak of the black magic going
on underneath). Since we never guaranteed ABI compatibility for
the Backend class, this is not a problem.

Internally to ClutterStage we can finally drop the shenanigans of
setting/unsetting actor flags on the implementation: if the realization
succeeds, for instance, we set the REALIZED flag on the Stage and
we're done.

As an initial proof of concept, the X11 and GLX stage implementations
have been ported to the New World Order(tm) and show no regressions.
2009-09-08 10:52:58 +01:00
Neil Roberts
c69209a253 [animation] Move the check for the 'signal::' prefix into a separate function
The old code checked whether the property began with 'signal-' and
then checked for 'signal-swapped' and 'signal-after'. This prevented
you from animating a property called for example 'signal-strength'.

The check for the prefix is now in a separate function which also adds
a 'signal-swapped-after' prefix for completeness.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1798
2009-09-07 12:44:06 +01:00
Emmanuele Bassi
7783635af3 [docs] Add more collateral documentation
* Add the main Glossary for Clutter terms

* Add the annotation glossary, as generated by gtk-doc

* Add the objects index and tree
2009-09-03 16:51:14 +01:00
Samuel Degrande
763f5a9d01 DOT3_RGB[A] cannot be used in a Blend String
The blend string compiler checks that the syntax of a function name is
[A-Za-z_]*, preventing the use of DOT3_RGB[A].

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-09-02 16:27:22 +01:00
Emmanuele Bassi
a5e081dc9c [model] Do not attempt to free empty column names
The column names are optional - ClutterModel will use the GType name
if there is no user-specified column name. Hence, the ::finalize vfunc
should not try to free an empty column names vector.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1790
2009-09-02 15:30:45 +01:00
Emmanuele Bassi
3686107460 [docs] Make sure to document the point-release process
Put the documentation right inside configure.ac, lest I forget.
2009-08-31 15:49:39 +01:00
Neil Roberts
db6b0a91e0 Take a reference to the material in clutter_texture_set_cogl_material
The material is unref'd in clutter_texture_finalize and the
documentation explicitly states that the function will take a ref so
it really should.
2009-08-26 18:28:35 +01:00
Neil Roberts
bad7782ab4 Fix the documentation for clutter_texture_set_cogl_material
The documentation was a copy of the docs for set_cogl_texture so it
was somewhat broken.
2009-08-26 18:25:10 +01:00
Emmanuele Bassi
b766a1cc10 [tests] Update the script test JSON
The test-script.json UI definition still used old types, like
ClutterLabel and ClutterCloneTexture. It should move to the classes
that have replaced them.
2009-08-26 16:50:37 +01:00
Emmanuele Bassi
bb17dc1ce5 [script] Clean up the ad hoc parsing code in Actor
The old parsing code still assumed we had integers for pixels
and floating point values for percentages; this is not the case
anymore.
2009-08-26 16:49:45 +01:00
Emmanuele Bassi
2ffebad3d9 [script] Convert double to float when parsing
The default floating point type for JSON is double precision; this means
that we need to conver to single precision when setting a property with
type G_TYPE_FLOAT.
2009-08-26 16:48:32 +01:00
Emmanuele Bassi
87831b3427 [tests] Add a Group actor unit
We need to test that the depth sorting of ClutterGroup works correctly
in case we wish to change the data structure that stores the children,
and do so without changing the default behaviour.
2009-08-25 17:57:22 +01:00
Øyvind Kolås
f1d5881207 [group] Use floating point in sort_z_order 2009-08-25 17:40:17 +01:00
Emmanuele Bassi
d8d344f529 [docs] Add Interval get_type function
The get_type() function for ClutterInterval is missing from the
known GObject types, so gtk-doc doesn't know that it has to
introspect it for hierarchy, properties and signals.
2009-08-25 12:39:40 +01:00
Emmanuele Bassi
95a6e1c925 Fix the warnings for Animation::update_interval()
The bindings for update_interval() were copied from bind().
2009-08-25 12:18:32 +01:00
Emmanuele Bassi
899f051cd9 [animation] Add Animation::update()
Currently, to update a property inside an animation you have to
get the interval for that property and then call the set_final_value()
method.

We can provide a simpler, bind()-like method for the convenience of
the developers that just validates everything and then calls the
Interval.set_final_value().
2009-08-25 12:16:41 +01:00
Neil Roberts
4ca375e8fe [cogl-texture] Set GL_PACK_ROW_LENGTH when downloading texture data
Otherwise the rowstride passed in from an application is not used
correctly so you can not download to an area with a much larger
rowstride.
2009-08-24 12:50:57 +01:00
Emmanuele Bassi
172074fd29 [glx] Perform more checks before calling glXMakeCurrent
Right now we just check for a NULL stage before calling glXMakeCurrent().

We can, though, get a valid stage without an implementation attached to
it while we are disposing a stage after a CLUTTER_DELETE event, since the
events processing is performed on a vblank-locked basis.
2009-08-21 12:05:52 +01:00
Owen W. Taylor
93e1d8e7a3 Add ::queue-relayout signal to ClutterActor for ClutterClone
ClutterClone bases its preferred size on the preferred size of
the source actor, so it needs to invalid its cached preferred
size when the preferred size of the source actor changes.

In order for this to work, we need to have notification when
the size of the source actor changes, so add a ::queue-relayout
signal to ClutterActor.

Then connect to this from ClutterClone and queue a relayout
on the clone when a relayout is queued on the source.

http://bugzilla.openedhand.com/show_bug.cgi?id=1755

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-20 14:12:54 +01:00
Robert Bragg
56daae9d7b Revert "[cogl] Allow Cogl to create NPOT textures for GLES2"
This reverts commit 3c47a3beb5.

Of course I remembered just after pushing the patch why we hadn't done
this before :-) If you look in the glsl spec:
http://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.24.pdf
Section 3.7.10 Texture Completeness and Non-Power-Of-Two Textures
you can see GLES 2.0 doesn't support mipmaps for npot textures.

There is possibly some way we could support this in Cogl but at least
it's not as simple as or-ing in the feature flag, sadly.
2009-08-20 12:53:32 +01:00
Robert Bragg
3c47a3beb5 [cogl] Allow Cogl to create NPOT textures for GLES2
The core GLES2 API supports NPOT textures, i.e. there is no extension as for
OpenGL, so we now add COGL_FEATURE_TEXTURE_NPOT to the feature flags in
_cogl_features_init.

Thanks to Gordon Williams for spotting this.
2009-08-20 12:17:56 +01:00
Robert Bragg
a5fe4ae4ec [cogl] %.c: %.glsl codegen: use BUILT_SOURCES var + fix stringify.sh
Don't let stringify.sh write to the $srcdir + use the BUILT_SOURCES var in
Makefile.am so as to ensure all .c.  and .h files get generated from their
corresponding .glsl files before building other targets.
2009-08-19 15:43:20 +01:00
Jonas Bonn
3761e9cd47 Check timeline direction when forcing final state
If the timeline is running backwards, the completed signal handler should
set the final state from the interval's initial value.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-19 14:57:07 +01:00
Emmanuele Bassi
373b165b3f Use AM_SILENT_RULES if automake >= 1.11 is installed
Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1756

Based on a patch by: Javier Jardón <javierjc1982@gmail.com>
2009-08-19 13:42:36 +01:00
Neil Roberts
6a9130f10f [pango-display-list] Don't premultiply the colour twice
When rendering a glyph run from a texture we were premultiplying the
colour once in display_list_render() and then again in
display_list_render_texture(). This was causing the color to come out
wrong. This fixes bug #1775.

Thanks to Pierre-Luc Beaudoin for reporting.
2009-08-19 10:28:51 +01:00
Robert Bragg
9befb055d0 [cogl-material] Fix some brackets in _layer_flush_gl_sampler_state
The wrong part of an expression was bracketed in the test to determine
when a new texture matrix needed to be loaded which resulted in the
first pass through _cogl_material_layer_flush_gl_sampler_state
not uploading any user matrix.
2009-08-18 16:57:38 +01:00
Emmanuele Bassi
366e0725ce [docs] texture_polygon() is called polygon()
Remove the mentions to the old name of cogl_polygon().
2009-08-18 11:11:29 +01:00
Emmanuele Bassi
f655b28e66 [build] Nothing can be prepended to QUIET_* rules
Move the LD_LIBRARY_PATH override after the QUIET_GEN rule and
unbreak the typelib compilation.
2009-08-17 23:27:22 +01:00
Jussi Kukkonen
8c00d705c0 [text] move_word_backward/forward fixes
clutter_text_move_word_backward/forward() calls did not use the
start argument consistently. Also, clutter_text_move_word_forward()
bound check checked the wrong end.

Fixes #1765

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-17 22:53:36 +01:00
Neil Roberts
99437c4761 [text] Don't interpret the unicode value when the control modifier is on
When a letter key is pressed with the control key held down one of
three things will happen :-

a) If the stage is embedded within a GtkClutterEmbed the unicode value
   will be filled from gdk_keyval_to_unicode. This will be the same
   value as if control was not pressed (so Ctrl+V will be 'v').

b) If the stage is not in a GtkClutterEmbed and Clutter is running on
   the X11 backend then it will try to fill in the unicode value from
   XLookupString. This *will* take into account the control so the
   unicode value will represent a control character (Ctrl+V will be
   '\x16').

c) Most other backends will not bother to fill in the unicode
   value. Therefore clutter_keysym_to_unicode will be used which also
   does not take into account the control key (so Ctrl+V will be 'v').

For cut and paste to work in Nbtk, the control keys need to bubble up
to the parent NbtkEntry container. This works fine for 'b' but not 'a'
and 'c'.

This patch makes ClutterText always allow the event to bubble if the
key is not handled by the binding pool and the control modifier is
down.

Ideally ClutterText would always get a unicode value that takes into
account the modifiers but this is probably best left up to the input
methods.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-17 22:50:23 +01:00
Owen W. Taylor
5d7c2e7c44 Set LD_LIBRARY_PATH when running g-ir-compiler
g-ir-compiler currently opens the library for the .gir it is compiling;
to make that work we need to set LD_LIBRARY_PATH before running
g-ir-compiler to include .libs.

(I think this may have been working earlier because there was a
hack that substituted .so with .la and tried opening that; that
works for the incorrect libclutter-glx-1.0.so but not for the
correct libclutter-glx-1.0.so.0)

http://bugzilla.openedhand.com/show_bug.cgi?id=1771
2009-08-17 22:39:12 +01:00
Owen W. Taylor
4c1248c5e9 Full fix for the G-I support in Clutter
Update the sed hack for the shared library to be more robust.

Remove the --shared-library command line argument from g-ir-scanner,
as no distribution will ever ship the .la files. This effectively
reverts commit 68f8a98cfb.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-17 15:42:33 +01:00
Götz Waschk
68f8a98cfb Specify the shared library for g-ir-compile
Use the --shared-library option to specify the shared object to link
against when compiling the typelib from the GIR data.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-17 14:21:42 +01:00
Götz Waschk
366e0f9cd7 Update Clutter to use G-I 0.6.4
Following bug #1762, the syntax of g-ir-scanner was changed in
gobject-introspection, so Clutter does not build anymore with 0.6.4.

See the bugzilla bug:

  http://bugzilla.gnome.org/show_bug.cgi?id=591669

GObject-Introspection now uses a different mechanism to extract the
SONAME when building the gir file and it needs the libtool archive as
option.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-17 14:14:18 +01:00
Emmanuele Bassi
53cb86d94b [docs] Update the requirements section 2009-08-17 10:27:13 +01:00
Emmanuele Bassi
90d8f31831 [units] Do not be locale-dependant on string conversion
When dumping a ClutterUnits structure to a string we are using a bare
g_strdup_printf(), which unfortunately is locale dependant. So, for
instance, a type of CLUTTER_UNIT_EM and a value of 42 are stringified
as:

        C:      42.00 em
        en_GB   42.00 em
        it_IT   42,00 em
        fr_FR   42,00 em

This would not be a problem -- clutter_units_from_string() allows both
'.' and ',' as fractionary part delimiters. The test suite, on the
other hand, does not know that, and it checks for exact matches with
the C locale.

Calling setlocale(LC_ALL,"C") at the beginning of the conformance test
suite is not a good idea, because it would prevent external testing; and
it's a lame cop out from doing exactly what we have to do -- pick a format
and stick with it.

Like other platforms, languages and frameworks before us, we opt to
be less liberal in what we create; so, we choose to always stringify
ClutterUnits with fractionary parts using '.' as the delimiter.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1763
2009-08-14 16:05:33 +01:00
Emmanuele Bassi
f08b583a31 [tests] Abstract GTest and Clutter initialization
The set up process of the conformance test suite is complex enough to
warrant a split up into its own function.
2009-08-14 15:58:00 +01:00
Emmanuele Bassi
b31e2d59bd [build] Remove last user of CLUTTER_MAJORMINOR
We should always use CLUTTER_API_VERSION instead.
2009-08-14 13:08:59 +01:00
Emmanuele Bassi
5274b4e4c4 [build] Clean up the eglnative and fruity Makefile.am
* Do not use CLUTTER_MAJORMINOR

* Use per-target compiler flags and libraries
2009-08-14 13:08:17 +01:00
Xu Li
f7edc97d8d Add new Atom atom_NET_WM_PID to set pid info
Clutter advertises itself on X11 as implementing the _NET_WM_PING protocol,
which is needed to be able to detect frozen applications; this allows us to
stop the destruction of the stage by blocking the CLUTTER_DELETE event and
wait for user feedback without the Window Manager thinking that the app has
gone unresponsive.

In order to implement the _NET_WM_PING protocol properly, though, we need
to add the _NET_WM_PID property on the Stage window, since the EWMH states:

  [_NET_WM_PID] MAY be used by the Window Manager to kill windows which
  do not respond to the _NET_WM_PING protocol.

Meaning that an unresponsive Clutter application might not be killable by
the window manager.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1748

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-14 12:41:01 +01:00
Emmanuele Bassi
3abf393b87 [build] Clean up cogl-pango Makefile
* Do _not_ use CLUTTER_MAJORMINOR to define the installation path
  for the headers; we must use CLUTTER_API_VERSION for that.

* Do not put the C compiler flags in the INCLUDES directive.

Bases on a patch by: Gary Ching-Pang Lin <glin@novell.com>
2009-08-14 11:30:16 +01:00
Emmanuele Bassi
5c8ae6d2dc [json] Fix compilation of the internal JSON-GLib
Define the symbols needed to pass the single include policy when
compiling the static object.
2009-08-13 18:05:38 +01:00
Emmanuele Bassi
6e1f9ad9b6 [docs] Remove the version number from the title
The version number in the title made sense when we were breaking
API with every minor release. Now that we're API stable we can
drop that and make the output in Devhelp and on the website slightly
more good looking.
2009-08-13 16:15:04 +01:00
Emmanuele Bassi
8a794a8533 [docs] Fix the examples for animate()
Update the examples to reference to existing easing modes and to
make sure to use floating point values for floating point properties.
2009-08-13 16:13:55 +01:00
Emmanuele Bassi
f25cdf066c [actor] Allow unsetting width and height separately
It is possible to unset the size of an actor specified with set_width()
and set_height() by using:

  clutter_actor_set_size (actor, -1, -1);

Which works by unsetting the :min-*-set and the :natural-*-set properties.

Calling set_width(-1) and set_height(-1) separately, though, doesn't work
thus implicitly breaking the assumption that set_size() is nothing more
than set_width()+set_height(). This was obviously due to the face that
pre-1.0 set_width() and set_height() took an unsigned integer as an
argument.
2009-08-13 16:13:07 +01:00
Colin Walters
d3e06bc1e5 Add (allow-none) for clutter_stage_set_key_focus()
The @actor argument can be NULL to unset the key focus.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-13 10:49:39 +01:00
Emmanuele Bassi
9766fb1300 [script] Fix Actor's ad-hoc parser
ClutterActor parses positional and dimensional properties with a
custom deserializer. We need to:

  - handle G_TYPE_INT64, the default integer type for JSON-GLib
  - use G_TYPE_FLOAT for properties, since Actor switched to it
    for the pixel-based ones

This makes ClutterScript work again.
2009-08-12 16:02:23 +01:00
Emmanuele Bassi
cfbbacb807 [script] Fix the default deserialization
Properties parsed from ClutterScript should now use G_TYPE_INT64
and automatically convert between G_TYPE_INT and G_TYPE_INT64.
2009-08-12 16:01:25 +01:00