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Author SHA1 Message Date
Emmanuele Bassi
32b78a41f1 actor: Deprecate rotation center properties
The pivot point supercedes the per-axis center of rotation, including
the one based on the gravity enumeration.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:20 +01:00
Emmanuele Bassi
a758cf6d3d actor: Add accessors for rotation angles
Given that the rotation transformations are now affected by the pivot
point, the Actor class should provide an accessors pair only for the
angle of rotation on a given axis.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
1fd0f4b9a5 actor: Add pivot point
The pivot point is a point in normalized coordinates space around which
all transformations revolve.

It supercedes the anchor point and the per-transformation center points
as well as the gravity settings, and tries to sort out the mess that
is the modelview matrix set up in ClutterActor.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
b20e9b78e5 actor: Add :z-position and deprecate :depth
The ClutterActor:depth property has always been a bit of a misnomer:
actors are 2D flat surfaces, so they cannot have "depth"; the property
defines the position on the Z axis.

Another side effect of the :depth property is that it decides the
default paint and allocation order on insertion, and that setting it
will call the ClutterContainer.sort_depth_order() method. This has
proven to be a fairly bad design decision that we strung along from the
0.x days, as it gives a false impression of being able to change the
paint and allocation order simply by changing the position on the Z
axis — something that, in reality, requires depth testing to be enabled
during the paint sequence of an actor's parent.

For 2.0 we need a clean break from the side effects, and a better
defined interface.

ClutterActor:z-position is essentially what ClutterActor:depth is, but
doesn't call into ClutterContainer, and has a more apt name.

https://bugzilla.gnome.org/show_bug.cgi?id=679465
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
9b7287e897 actor: Move event chain emission into ClutterActor
By moving the function that builds the event emission chain we can avoid
a bunch of checks and function calls.
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
67cbb56ab8 actor: Constify event argument in clutter_actor_event()
The Clutter.Actor.event() method is a signal emitter; it does not modify
the event passed to it.
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
d685e8a95a text: Add :cursor-position and deprecate :position
The :position property on ClutterText clashes with the same property on
ClutterActor; it's also badly named, given that it represents the
cursor's position inside the text; finally, it does not match its
accessors, violating the API style conventions.

https://bugzilla.gnome.org/show_bug.cgi?id=679457
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
721caece5d drag-action: Add ::drag-progress signal
Overriding the default behaviour of ClutterDragAction::drag-motion is
currently a pain; you either need to subclass the ClutterDragAction and
override the class closure for the signal, or you need to connect to the
signal and call g_signal_stop_emission_by_name() - neither option being
particularly nice or clean. The established pattern for these cases
would be to have a boolean return value on the ::drag-motion signal, but
we cannot do that without breaking ABI.

To solve the issue in a backward compatible way, we should introduce a
new signal, ::drag-progress, with a boolean return value. If the signal
emission chain returns TRUE, the ::drag-motion signal will be emitted,
and the default behaviour will be honoured; if the signal emission chain
returns FALSE, instead, the ::drag-motion signal will not be emitted.

https://bugzilla.gnome.org/show_bug.cgi?id=679451
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
0e4c6d0a87 Deprecate clutter_threads_enter()/leave()
Acquiring the Clutter lock to mark critical sections is not portable,
and not recommended to implement threaded applications with Clutter.

The recommended pattern is to use worker threads, and schedule UI
updates inside idle or timeout handlers within the main loop. We should
enforce this pattern by deprecating the threads_enter()/leave()
functions. For compatibility concerns, we need internal API to acquire
the main lock during frame processing dispatch.

https://bugzilla.gnome.org/show_bug.cgi?id=679450
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
0ba2d1df93 constraints: Clamp updated allocation to the nearest pixel
Use Clutter.ActorBox.clamp_to_pixel() to do it properly.
2012-06-27 21:28:01 +01:00
Emmanuele Bassi
1da42dd8a0 actor: Add ActorIter.is_valid()
It can be useful to check whether a ClutterActorIter is currently valid,
i.e. if the iterator has been initialized *and* if the actor to which it
refers to hasn't been updated.

We can also use the is_valid() method in the conformance test suite to
check that initialization has been successful, and that changing the
children list through the ClutterActorIter API leaves the iterator in a
valid state.
2012-06-27 21:28:01 +01:00
Alejandro Piñeiro
a8c829019f a11y: remove implementation for [add/remove]_global_event_listener
Since release 2.5.3, ATK provides an implementation for those
methods, so toolkits doesn't need to implement them.
2012-06-27 14:40:56 +02:00
Emmanuele Bassi
b6d5595470 docs: Add missing annotation for ClutterActorClass.touch_event 2012-06-25 23:47:12 +01:00
Emmanuele Bassi
ececa27ad0 docs: Fix XInclude path of the BindConstraint example 2012-06-25 23:44:11 +01:00
Jasper St. Pierre
6c4abde369 stage: Make sure to free any pending queued redraws if we have any
This fixes a memory leak when someone creates a stage and then immediately
destroys it.
2012-06-24 13:31:31 -04:00
Emmanuele Bassi
ab88511133 stage: Remove an extra reference count
The dispose sequence will keep the object alive, and we need to release
the last reference held by the StageManager before releasing control to
GObject.
2012-06-24 18:02:45 +01:00
Emmanuele Bassi
550168eee3 Clean up deprecated header inclusion
The build should not add deprecated/ into the default INCLUDE paths, so
that deprecated headers are clearly separated; this will make it easier
to get rid of them when we branch out for 2.0.
2012-06-23 08:23:11 +01:00
Emmanuele Bassi
8fe8b9c89e Move PathNode definitions into clutter-types.h
Near ClutterKnot, so that we can easily remove both when we branch off
for 2.0.
2012-06-23 08:23:11 +01:00
Lionel Landwerlin
49dd99f9c1 text: add touch events support
https://bugzilla.gnome.org/show_bug.cgi?id=678278
2012-06-22 21:53:07 +01:00
Lionel Landwerlin
927624d92c input-device: add APIs to grab sequences of touch events
https://bugzilla.gnome.org/show_bug.cgi?id=678279
2012-06-22 21:48:58 +01:00
Lionel Landwerlin
132e4b98d1 drag/drop actions: add touch event support
https://bugzilla.gnome.org/show_bug.cgi?id=678049
2012-06-22 21:40:08 +01:00
Lionel Landwerlin
1af7de8ac8 actor: add touch event vfuncs
https://bugzilla.gnome.org/show_bug.cgi?id=678047
2012-06-22 21:40:03 +01:00
Alejandro Piñeiro
dd7c1ed64a a11y: implementation for atk_text_get_text_[before/at/after]_offset
Copy and paste of the implementation done at Gtk+ based on pango. This
should be moved to a common library, like the old GailTextUtil. Ideally
on pango itself.

https://bugzilla.gnome.org/show_bug.cgi?id=677221
2012-06-22 18:06:06 +02:00
Bastian Winkler
d2fff6e3c3 actor: Make margin properties animatable
Enable implicit animations for :margin-(top|right|bottom|left)
properties.

https://bugzilla.gnome.org/show_bug.cgi?id=678264
2012-06-22 08:52:00 +02:00
Matthias Clasen
e3ca87784e XI2: Avoid a crash in event translation
It is possible that we get a DeviceChanged event for a device
that is not in the hash table yet. E.g. I've seen this when
using xrandr to change screen resolution. Prevent a crash in
this case.

https://bugzilla.gnome.org/review?bug=678439
2012-06-20 07:22:12 -04:00
Andy Wingo
d571719a3d cairo: Always update texture after ClutterCairoTexture::draw
* clutter/clutter-cairo-texture.c (clutter_cairo_texture_emit_draw):
  Always update the Cogl texture after emitting ::draw, since we control
  the dynamic extent in which drawing should happen on the cairo_t.

  Fixes #677966.
2012-06-20 11:45:21 +02:00
Emmanuele Bassi
286e7e28e8 Remove duplicate typedefs
Redefining typedefs is allowed by C11 and by a GCC extension, but Clang
doesn't really like it.
2012-06-20 09:13:11 +01:00
Emmanuele Bassi
c4acae7752 build: Remove gcov from the build
We want to switch to lcov, so let's start with a clean slate.
2012-06-19 14:55:10 +01:00
Emmanuele Bassi
7b07d4a7c5 transition: Check if we're setting the same interval
If we do, then don't bother.
2012-06-18 23:00:08 +01:00
Emmanuele Bassi
b658023324 property-transition: Lazily convert the interpolated value
If the Interval used has a different type than the property we are
animating through a PropertyTransition then we should transform the
interpolated value before applying it, to avoid warnings down the
line.
2012-06-18 22:21:14 +01:00
Emmanuele Bassi
bebe90e565 interval: Do not leak the result GValue
The compute() method will cache the result, to avoid multiple
allocations and copies; this means, though, that we need to unset the
GValue when destroying the Interval.
2012-06-18 18:04:54 +01:00
Emmanuele Bassi
cfc4e86b31 interval: Compute progress for signed char
Not just for unsigned ones, though both are pretty pointless.
2012-06-18 18:04:54 +01:00
Emmanuele Bassi
44642b6a57 interval: Validate more fundamental types
64bit integers and floating point values should be validated as well.
2012-06-18 18:04:54 +01:00
Emmanuele Bassi
54e22590b9 interval: Remove unnecessary check
Now that the interval can transform the initial and final values to the
type declared when constructing it, there is no need to check for the
value type inside set_initial_value() and set_final_value().
2012-06-18 18:04:54 +01:00
Emmanuele Bassi
a0c620b157 interval: Transform values on set, if needed
It's possible that GValues passed to a ClutterInterval setter are not
of the same type as the interval - for instance, if they come from
language bindings, or from untrusted sources; we can use the same
transformation functions we already use inside ClutterTransition to
ensure that the ClutterInterval always stores values of the same type
used to create the interval itself.
2012-06-18 17:25:47 +01:00
Alejandro Piñeiro
0d4d467dd5 a11y: Remove key event listener hash table if no longer required
https://bugzilla.gnome.org/show_bug.cgi?id=675183
2012-06-18 12:44:59 +02:00
Alejandro Piñeiro
cafcf14e0e a11y: atk_add_key_event_listener listener_id should not return 0 as a valid value
cally_util_add_key_event_listener first id returned was 0, but as
the documentation says, this is a reserved value for a wrong id

Fixes https://bugzilla.gnome.org/show_bug.cgi?id=675183
2012-06-18 12:44:55 +02:00
Emmanuele Bassi
725f4a07f3 canvas: Propagate Cairo errors when diagnostic mode is enabled
It can be a useful debugging tool to report the eventual error state of
the cairo_t after the ::draw signal emission ended.
2012-06-14 14:57:28 +01:00
Emmanuele Bassi
60967127b4 docs: Mention the Timeline::stopped signal in the class description
Now that we have the ::stopped signal, it would be good if the
documentation mentioned it explicitly as the dual of the ::started
signal.
2012-06-13 09:09:56 +01:00
Emmanuele Bassi
e01f9f330d timeline: Emit last ::completed before ::stopped
The ::stopped signal should be emitted at the end of the Timeline, after
the last ::completed signal emission, in order to have a proper
chronological progress of signal emissions:

  started → new-frame → [ ... ] → completed → stopped

This way, ::stopped can perform a proper teardown of the state set up
during ::started, without interfering with the potential cyclical
emission of ::completed.
2012-06-13 08:42:29 +01:00
Evan Nemerson
252eafa520 introspection: assorted annotation fixes ported from Vala
https://bugzilla.gnome.org/show_bug.cgi?id=677778
2012-06-12 17:44:16 -07:00
Bastian Winkler
1bdd214811 grid-layout: Insert new rows/columns at the appropriate position 2012-06-12 23:50:44 +02:00
Bastian Winkler
7c8f761d43 grid-layout: Fix attach position for horizontal orientation
Switch the attach position. A new child should be positioned right of
it's previous sibling in ltr mode.
2012-06-12 23:50:44 +02:00
Emmanuele Bassi
c73549f9d3 Update keysyms headers 2012-06-11 13:47:29 +01:00
Emmanuele Bassi
716ee65a98 keysyms-update: Add deprecation guards to the deprecated header
We still need to add them in case the header is directly included.
2012-06-11 13:46:38 +01:00
Emmanuele Bassi
7118bab23c docs: Change GridLayout's short description
Clutter doesn't have widgets.
2012-06-11 10:02:38 +01:00
Emmanuele Bassi
231f0cbd0c docs: Document user_data argument for BindingActionFunc 2012-06-10 23:34:47 +01:00
Emmanuele Bassi
5eb07a3010 base-types: Don't free zero point and rect
Calling clutter_point_free(clutter_point_zero()) or calling
clutter_rect_free(clutter_rect_zero()) should be safe, exactly like it's
safe to call those functions with a NULL argument.
2012-06-10 17:54:22 +01:00
Emmanuele Bassi
17539bca95 base-types: Add zero point and rect
A constant ClutterPoint for (0, 0) and a constant degenerate ClutterRect
can be useful as guards for pointers, freeing the NULL value to mean
"unset".
2012-06-10 17:54:22 +01:00
Emmanuele Bassi
24495918bb docs: Further clarifications on implicit vs explicit animations
The wording is a bit terse, so it's better to clarify it.
2012-06-10 17:54:21 +01:00
Emmanuele Bassi
7043a3a1ed docs: Add notes on implicit vs. explicit animations
The implicit animations only apply to properties that are documented as
'animatable'; the explicit animations apply to any property defined
through GObject or ClutterAnimatable.
2012-06-10 17:54:21 +01:00
Emmanuele Bassi
9412b1a4c3 actor: Provide an initial easing state
For 1.x, we still have a duration of 0 msecs, but we have a valid easing
state, so we can change the easing parameters without calling save and
restore.
2012-06-10 17:54:21 +01:00
Evan Nemerson
0a5967ef50 binding-pool: add user_data parameter to ClutterBindingActionFunc
https://bugzilla.gnome.org/show_bug.cgi?id=677659
2012-06-09 13:25:17 -07:00
Emmanuele Bassi
b21cb29479 property-transition: Verify the interval on compute_value()
By checking if the interval is valid inside compute_value() we can catch
the cases where the interval values of a PropertyTransition are set
after the transition has been added to an Animatable instance - i.e. the
following code:

  let transition = new Clutter.PropertyTransition();
  transition.set_property_name('opacity');
  actor.add_transition('opacityAnim', transition);
  transition.set_to_value(0);

should be equivalent to:

  let transition = new Clutter.PropertyTransition();
  transition.set_property_name('opacity');
  transition.set_to_value(0);
  actor.add_transition('opacityAnim', transition);

instead of emitting a warning.
2012-06-08 17:33:30 +01:00
Emmanuele Bassi
762053cd28 interval: Add is_valid() method
The is_valid() method checks if the Interval has an initial and final
values and it's not still uninitialized.
2012-06-08 17:32:51 +01:00
Emmanuele Bassi
dfab055443 interval: Add initial and final properties
This allows creating a ClutterInterval from language bindings without
using the setter functions.
2012-06-08 15:03:22 +01:00
Emmanuele Bassi
7660f5d0c6 transition: Use current values if no interval is defined
Once a ClutterPropertyTransition is attached to a ClutterAnimatable, if
no interval is set we can simply use the current state of the property
to define the from and to values. This allows the creation of property
transitions from the current state of the Animatable instance without
excessive verbosity.
2012-06-08 14:33:01 +01:00
Emmanuele Bassi
189a93677f text: Chain up in the ScriptableIface implementation
We need ClutterActor's implementation to run as well.
2012-06-08 14:33:01 +01:00
Emmanuele Bassi
c6e1d02fed canvas: Use the actor's content repeat policy
Similarly to what ClutterImage does.
2012-06-08 14:33:00 +01:00
Emmanuele Bassi
92fc2c760c image: Use the actor's content repeat policy
When painting we can now use the ClutterActor content-repeat property to
decide whether or not to repeat the texture data.
2012-06-08 14:33:00 +01:00
Emmanuele Bassi
e7aa21203c actor: Add content-repeat
ClutterContent implementations may allow repeating their contents when
painting; we should provide the repeat policy on the actor, like we do
for scaling filters and content gravity.
2012-06-08 14:33:00 +01:00
Emmanuele Bassi
ec296646f6 table: Deprecate the align, expand, and fill layout properties
ClutterActor exposes their equivalent, and ClutterTableLayout honours
them since commit 8e24de86b6.
2012-06-08 12:05:50 +01:00
Emmanuele Bassi
75c3339c66 text: Use actor alignments when painting the layout
ClutterActor's x-align and y-align properties should be used to control
the alignment of the PangoLayout when painting it within a larger
allocation, and the ClutterText has the x-expand or the y-expand flags
set.
2012-06-08 12:05:50 +01:00
Alexander Larsson
c0b3e2e83a Don't allocate size to invisible BinLayout children
This is similar to what other layouts do, and avoids problems with
Gtk+ actor children which warn about being allocated not enough
space.
2012-06-08 11:34:40 +02:00
Alexander Larsson
76f1a42ef8 BinLayout: Always use fixed_x/y for FIXED if set
We want to use the actually set value for x/y, not the current allocation,
as that might be a transition from an earlier allocation animation.
2012-06-07 16:44:08 +02:00
Alexander Larsson
fd8dcfcc56 Ensure that fixed positions always start at 0,0
Fixed positions are defined to be initialized at 0,0 whenever
enabled, by setting fixed_position_enabled to true, or by setting
just one of x/y. This normally happens in the defaults, but we need
to make sure it also happens if a fixed position was once set but
then disabled. We do this by always resetting it back to 0,0 when
fixed_position_set is unset.
2012-06-07 16:32:01 +02:00
Alexander Larsson
962bcb1222 Add _clutter_actor_peek_layout_info
This will be needed later to get a layout_info without creating one
if there is none already.
2012-06-07 16:31:22 +02:00
Emmanuele Bassi
9371029a89 actor: Improve debug message for create_transition()
Add the property and easing state information.
2012-06-07 12:06:56 +01:00
Emmanuele Bassi
42b933eeaf debug: Group debug messages by timestamps
Instead of showing the full timestamp for debugging messages that happen
within a second, showing the delta from the previous full timestamp can
be more useful when debugging; this allows immediately seeing the time
difference, instead of doing the math in our heads.
2012-06-07 11:57:53 +01:00
Emmanuele Bassi
a3a2fbfd5a actor: Improve the debug name
Only for debug builds, the debug name should include a) actor name, b)
type name, and c) pointer address.

For non-debug builds we can live with the actor/type name.
2012-06-07 11:57:53 +01:00
Emmanuele Bassi
008afe80e3 docs: Fix wrong rotation-* properties name
Copy and paste typos from the old documentation.
2012-06-06 11:19:33 +01:00
Danielle Madeley
38724e2639 evdev: Use new xkbcommon include path
Inspired by a similar patch in Wayland.
2012-06-06 11:04:57 +10:00
Emmanuele Bassi
7ed77e98fe symbols: Add missing functions 2012-06-05 19:40:14 +01:00
Emmanuele Bassi
0247d07016 docs: Add ClutterTimelineClass.stopped annotation 2012-06-05 19:27:28 +01:00
Tomeu Vizoso
0ec01a2e42 events: Deliver touch events to actors
https://bugzilla.gnome.org/show_bug.cgi?id=677390
2012-06-05 15:59:52 +02:00
Bastian Winkler
1eb869ec8f Add ClutterGridLayout
ClutterGridLayout is port of GtkGrid to a Clutter layout manager. All
the logic is taken from gtkgrid.c, so all the credits should go to
Matthias Clasen for writing this nice piece of code.

ClutterGridLayout supports adding children with it's own methods
GridLayout.attach() and GridLayout.attach_next_to() as well as
Actor.add_child() and friends. The latter adds children in a similar
fashion to ClutterBoxLayout

https://bugzilla.gnome.org/show_bug.cgi?id=677372
2012-06-05 12:28:25 +02:00
Alexander Larsson
8ef55e4e98 Don't allocate size for invisible BinLayout children 2012-06-05 10:55:17 +02:00
Bastian Winkler
c7c3d85225 box-layout: Deprecate expand/fill/align child properties
These are covered by ClutterActor:[xy]-align and
ClutterActor:[xy]-expand

https://bugzilla.gnome.org/show_bug.cgi?id=677283
2012-06-04 16:16:41 +02:00
Bastian Winkler
157353ec3c box-layout: Honor actor expand and alignment
Check if the actor has needs to expand and use Actor.allocate() instead
of Actor.allocate_align_fill() in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=677283
2012-06-04 16:16:37 +02:00
Bastian Winkler
8e24de86b6 table-layout: Honor actors expand and alignment settings
Check if the actor has needs to expand and use Actor.allocate() instead
of Actor.allocate_align_fill in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=677284
2012-06-04 16:12:47 +02:00
Emmanuele Bassi
65c8b11604 image: Add a data setter using GBytes
The plain C bytes array, while convenient from a C perspective, is not
well handled by language bindings: the length of the array is not
specified, and it's only just implied by the image data size, rowstride,
and pixel format.

GBytes is a read-only bytes buffer that has an implicit length; we can
use it as the storage medium so that language bindings can actually
function correctly.
2012-06-04 10:34:22 +01:00
Emmanuele Bassi
b1fcc828be osx/backend: Chain up in create_context()
This will ensure that we have a CoglContext, albeit the stub winsys one,
on Mac.

Tested-by: Roland Peffer <gdevel@clixxun.com>
Tested-by: Laszlo Pandy <laszlok2@gmail.com>
2012-05-31 10:06:05 +01:00
Emanuele Aina
7f9c3976a1 Fix width-for-height allocations
https://bugzilla.gnome.org/show_bug.cgi?id=677039
2012-05-31 09:55:26 +01:00
Emmanuele Bassi
de4d70af69 timeline: Add a new "stopped" signal
The ::stopped signal is emitted when the timeline has been completely
exhausted or when the timeline has been programmatically stopped by
using clutter_timeline_stop(); the notification at the end of the
timeline run allows to write handlers without having to check whether
the current repeat is the last one, like we are forced to do when using
the ::completed signal.

Based on the patch by: Jasper St. Pierre <jstpierre@mecheye.net>

https://bugzilla.gnome.org/show_bug.cgi?id=676854
2012-05-31 09:54:23 +01:00
Emmanuele Bassi
4634dde613 actor: Stop transitions on remove_child()
There's no point in having transitions running when removing a child, so
we just stop them.

https://bugzilla.gnome.org/show_bug.cgi?id=677098
2012-05-31 10:28:54 +02:00
Emmanuele Bassi
b9533cb397 actor: Finally fix RESIZE_ASPECT content gravity
Ensure that resizing transitions smoothly when switching between major
axis; the allocation aspect ratio is not important: it's the size of the
allocation that dictates the major axis.
2012-05-30 12:49:11 +01:00
Bastian Winkler
7df4bfcf3b box-layout: Remove unused BoxChild members
These are leftovers from the old animation API an are unused now.

https://bugzilla.gnome.org/show_bug.cgi?id=677086
2012-05-30 12:47:32 +02:00
Bastian Winkler
793bde9143 table-layout: Use the ClutterLayoutManager animation API
ClutterTableLayout now only calls the animation API of
ClutterLayoutManager

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:11 +02:00
Bastian Winkler
58a1854b57 box-layout: Use the ClutterLayoutManager animation API
ClutterBoxLayout now only calls the animation API of
ClutterLayoutManager

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:11 +02:00
Bastian Winkler
320fb156b4 flow-layout: Implement layout animations
Allow to animate the child allocation using the ClutterLayoutManager
animation API

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:10 +02:00
Bastian Winkler
03ec016faa bin-layout: Implement layout animations
Allow to animate the child allocation using the ClutterLayoutManager
animation API

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:10 +02:00
Bastian Winkler
7f6b17bc50 layout-manager: Add a new animation API
It's similar to to the implicit animation API of ClutterActor and
compatible to deprecated API of ClutterBoxLayout and
ClutterTableLayout.

It adds :use-animations, :easing-mode, :easing-duration and
:easing-delay properties to control animations when allocation of a
child has changed. Layout manager implementers should call

use_animations = clutter_layout_manager_get_easing_state (manager,
                                                          &mode,
                                                          &duration,
                                                          &delay);

from the allocate() virtual function to access these values.

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:10 +02:00
Bastian Winkler
734720ef0f layout-manager: Add a private struct to hold future properties
In order to allow the abstract ClutterLayoutManager class to have own
GObject properties we'll need a private structure.

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:10 +02:00
Emmanuele Bassi
8e9992de7c paint-volume: Use the correct coordinate for axis alignment
The z coordinate of the origin should be checked against the same
coordinate of the vertex behind it. Given that most actors are flat
surfaces, this check should always succeed.

https://bugzilla.gnome.org/show_bug.cgi?id=675396
2012-05-28 15:22:54 +01:00
Bastian Winkler
58b13aa412 text: Enable implicit color animations
Implement the ClutterAnimatable interface to enable implicit animations
for :color, :cursor-color, :selected-text-color and :selection-color.

https://bugzilla.gnome.org/show_bug.cgi?id=676963
2012-05-28 15:22:47 +01:00
Emmanuele Bassi
129752e560 event: Add convenience functions for Shift and Ctrl modifiers
Instead of going through clutter_event_get_state() and checking if the
modifier mask is set, we can provide simple convenience functions to do
it for us.
2012-05-25 11:33:57 +01:00
Mike Ruprecht
ee708d1cf8 flow-layout: Check for all positive values
When creating a FlowLayout container, setting a specific size on it, and
adding a child to it, as per the attached testcase, it crashes. The line
on the backtrace doesn't really make sense, but from looking over it, it
appears that it's probably because priv->line_natural is NULL. The
attached patch makes it so in this case, priv->line_natural is
allocated.

https://bugzilla.gnome.org/show_bug.cgi?id=676068

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-05-22 14:25:19 +01:00
Chun-wei Fan
ef1860d71d Bug 676150 GDK: Fix build on Windows
-Don't include unistd.h and stdint.h unconditionally as not all Windows
 compilers have them around.
-Only include cogl/cogl-xlib.h when it is really supported by Cogl and GDK.
-sys/ioctl.h is not available on Windows (MinGW/MSVC).
-Correct the call to cogl_renderer_set_winsys_id:
 (backend_cogl->cogl_renderer, COGL_WINSYS_ID_WGL) ->
 (renderer, COGL_WINSYS_ID_WGL)
2012-05-21 23:01:23 +08:00
Bastian Winkler
aeea9ee778 actor: Add a custom scriptable "margin" property
The property uses an array with the following CSS style syntax

 [ top, right, bottom, left ] or
 [ top, left/right, bottom ] or
 [ top/bottom, left/right ] or
 [ top/right/bottom/left ]

https://bugzilla.gnome.org/show_bug.cgi?id=676367
2012-05-21 15:31:34 +02:00
Dominique Bureau
a2d40fcf8c ClutterText: Cannot pass NULL string to clutter_text_set_text()
Passing a NULL buffer to clutter_text_set_text() does not behave the same
way as passing an empty string "" (as specified in the documentation).
This was working as expected previously, but somehow the behaviour changed
at some point and created 2 new issues:
- Passing a NULL pointer will not reset the string
- If the ClutterText is editable, it will segfault in strcmp

Validations have been added to prevent this.

https://bugzilla.gnome.org/show_bug.cgi?id=675890
2012-05-21 11:30:22 +01:00
Tristan Van Berkom
dd61be7c2e ClutterDropAction: Avoid accessing priv->stage is not yet resolved.
This fixes drop_action_unregister() to not call g_object_get_data()
on priv->stage if not yet resolved. This can happen if the action's
actor was destroyed before ever being mapped.
2012-05-21 08:43:17 +01:00
Emmanuele Bassi
2c5af0c868 scroll-actor: Check for point equality in the internal setter
The public API should just accept any valid value; it's up to the
internal setter to check if we're getting the same value as the one
currently set.
2012-05-18 18:00:30 +01:00
Bastien Nocera
26c1d89d19 scroll-actor: Fix ->transition not being reset
When the transition was removed from the scroll-actor manually,
to cancel a not-finished animation, the transition struct member
wasn't reset to NULL.

This fixes this problem, and removes the need for the struct member
to be reset manually when animation has completed.

https://bugzilla.gnome.org/show_bug.cgi?id=676334
2012-05-18 17:36:44 +01:00
Emmanuele Bassi
c9028cee48 Move scroll actor test to the examples
Nothing specific to test, and the code is idiomatic enough to be used as
an example.
2012-05-17 10:57:15 +01:00
Bastian Winkler
06d1398592 table-layout: Remove unused animation helpers
They aren't used since ClutterTableLayout switched to the implicit
animations API.

https://bugzilla.gnome.org/show_bug.cgi?id=676158
2012-05-16 14:55:10 +02:00
Bastian Winkler
1f7ff75a5c text: Add missing introspection annotations
Add allow-none annotations where appropriate
2012-05-15 17:41:24 +02:00
Bastian Winkler
0ef4cc3aed keyframe-transition: Create a new interval if necessary
When setting up the transition manually by calling

  clutter_keyframe_transition_set_key_frame (transition, n, keys);
  clutter_keyframe_transition_set_values (transition, n, values);
  clutter_keyframe_transition_set_modes (transition, n, modes);

the frame doesn't have a valid interval when calling set_keys(), so we
need to check its existence and create it if necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=676031
2012-05-15 17:41:24 +02:00
Bastian Winkler
8a4489c48e keyframe-transition: Documentation fixes
Update the documentation to use the right symbols

https://bugzilla.gnome.org/show_bug.cgi?id=676032
2012-05-15 17:41:24 +02:00
Emmanuele Bassi
c54c3047f8 scroll-actor: Paint children in pick mode
Chaining up to the parent's implementation of pick() is not enough: we
need to paint our children explicitly because of the compatibility mode
checks we use to avoid breaking custom containers.

https://bugzilla.gnome.org/show_bug.cgi?id=676088
2012-05-15 15:14:04 +01:00
Emmanuele Bassi
39a4929d75 scroll-actor: Implement pick()
We need to clip the children during picking as well as we do when
painting, to avoid reactive children outside of the visible area
receiving events.

This also allows us to refactor some common code into proper functions.
2012-05-14 10:36:30 +01:00
Chun-wei Fan
ee72d9b4af Visual C++ support: Add support to build GDK backend
-Add configuration in Clutter projects to add option to build Clutter with
 the GDK3 backend in addition to the Win32 backend
-Add another preconfigured clutter-config.h.win32_GDK which contains
 backend configs for both GDK3 and Win32 windowing and input.
2012-05-14 16:18:13 +08:00
Emmanuele Bassi
cb4f816840 actor: Include margin in explicit sizes for all cases
When asking for the preferred width and height of an actor, in case
only one of either the minimum or the natural width is set, the margin
offsets should also be applied.
2012-05-09 15:03:51 +01:00
Emmanuele Bassi
4fef7eb689 score: Add deprecation annotations to all docs
A single deprecation to the long-desc is not enough.
2012-05-08 16:13:26 +01:00
Emmanuele Bassi
c91cabdab1 score: Fix version of the deprecation annotations
ClutterScore was deprecated in Clutter 1.8, not 1.10.
2012-05-08 16:06:59 +01:00
Bastien Nocera
2bb84d9169 x11/device-manager-xi2: Fix assertions with touch
When getting touch events, the device manager would try
to pass an invalid device to translate_axes().

clutter_event_set_device() will only update event->touch.device
for touch events, not event->motion.device, as used.

Fixes Totem crashing on mouse motion/button press when using
a touchpad.

https://bugzilla.gnome.org/show_bug.cgi?id=675371
2012-05-03 19:32:07 +02:00
Bastien Nocera
217ff7c8fb event: Fix copying touch events
We were trying to copy motion axes instead of touch ones.

https://bugzilla.gnome.org/show_bug.cgi?id=675371
2012-05-03 19:32:07 +02:00
Emmanuele Bassi
74afe8bbcd Annotate deprecated get_type() functions
Even if their usage is limited, it's good to consistently deprecate
functions.
2012-05-03 11:35:20 +01:00
Emmanuele Bassi
fcd341d23e cally: Disable deprecation warnings
For ClutterGroup and ClutterRectangle.
2012-05-03 11:34:57 +01:00
Emmanuele Bassi
20f908e87f docs: Add annotation for ClutterEventSequence
The last remaining undocumented symbol in the API reference according to
gtk-doc.
2012-05-03 11:27:22 +01:00
Tristan Van Berkom
397f322860 ClutterDropAction: Added "drop-cancel" signal.
The drop-cancel signal allows the drop action to cleanup its
state if the can-drop signal is refused. This is especially
useful if the drop action (or its target actor) is managing
any drop target animations.

https://bugzilla.gnome.org/show_bug.cgi?id=675336
2012-05-03 11:20:32 +01:00
Emmanuele Bassi
a2f03d3add docs: Move the easing modes graphs to the AnimationMode docs 2012-05-02 18:40:38 +01:00
Emmanuele Bassi
46409b4043 Move FlowLayout test into examples
There's nothing really test-worthy in the ClutterFlowLayout interactive
test; it can be lifted pretty much as is, and placed into the examples.
2012-05-02 12:14:45 +01:00
Emmanuele Bassi
07c95ebf0c Move examples from tests/interactive to a new top-level
The example code that is meant to be XIncluded into the API reference
should not be part of the interactive test suite: it's code that it is
meant to be used as a reference implementation - whereas the interactive
test suite should be allowed to be lean and test behaviour even in nasty
ways. In short: the test suite should not be the place where we show off
idiomatic code for educational purposes.
2012-05-01 19:00:35 +01:00
Emmanuele Bassi
6db381978e Add missing symbols 2012-04-30 18:35:19 +01:00
Emmanuele Bassi
266c1d7705 docs: Fix typo in the <structname> tag 2012-04-30 17:45:01 +01:00
Emmanuele Bassi
0dd74ca3fb docs: Annotation fixes
The introspection scanner has become slightly more annoying, in the hope
that people start fixing their annotations. As it turns out, it was the
right move.
2012-04-30 17:17:41 +01:00
Emmanuele Bassi
fec0578bfe animatable: Disable deprecation warnings
We are using deprecated API internally.
2012-04-27 14:21:56 +01:00
Emmanuele Bassi
0077c51278 Disable deprecation warnings in deprecated classes
We know we're using deprecated symbols.
2012-04-27 12:38:35 +01:00
Emmanuele Bassi
70091245e8 docs: Specify scroll_to_point() coordinate space 2012-04-27 12:30:50 +01:00
Emmanuele Bassi
bca93c1a75 Deprecate ClutterAlpha
It's time. Now that we have clutter_actor_allocate() respecting the
easing state of an actor, and that the LayoutManager animation virtual
functions have been deprecated, we can put ClutterAlpha on the chopping
block, and be done with it, once and for all.

So long, ClutterAlpha; and thanks for all the fish.
2012-04-27 12:30:50 +01:00
Emmanuele Bassi
999bbe20a5 Add ClutterScrollActor
ClutterScrollActor is an actor that allows showing a portion of its
contents.
2012-04-27 12:30:50 +01:00
Emmanuele Bassi
d28bce4a25 layout-manager: Deprecate the layout animation
This semi-aborted API was broken for various reasons:

  - it strongly depended on ClutterAlpha, a class we're trying to
    deprecate;
  - it requires a lot of boilerplate and copy-and-paste code;
  - it requires a full relayout of the actor tree for something
    that ought to be automatically handled by ClutterActor.

Now that clutter_actor_allocate() handles transitions using the easing
state of the actor, we can deprecate the LayoutManager API for the 1.x
series, and remove it for the 2.x series.
2012-04-27 12:30:50 +01:00
Emmanuele Bassi
30b78a7212 table-layout: Deprecate the animation API
Similar to what we did for ClutterBoxLayout.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
d1998712e1 box-layout: Deprecate the animation API
BoxLayout will use the easing state of the children it's allocating; the
current API is re-implemented in terms of an implicit easing state
forced on each child prior to allocating it.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
8ef2c46baa actor: Make :allocation animatable
Calling clutter_actor_allocate() should transition between the current
allocation and the new allocation, by using the defined implementation
of the easing state.

This means that:

  clutter_actor_save_easing_state (actor);
  clutter_actor_allocate (actor, &new_alloc, flags);
  clutter_actor_restore_easing_state (actor);

will cause "actor" to transition between the current allocation and the
desired new allocation.

The trick is to ensure that this happens without invalidating the
entire actor tree, but only the portion of the tree that has the
transitioned actor as the local root. For this reason, we just call the
allocate() implementation from within the transition frame advancement,
without invalidating flags: the actor, after all, *has* a valid
allocation for the duration of the transition.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
8cb9725699 actor: Ignore allocation flags
Allocation flags are informative, and are only meant to be used to
communicate additional information about the allocation process to
an actor.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
78aae84d43 actor: Coalesce needs_[xy]_expand() into one method
Use the orientation enumeration instead of a per-axis method.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
807d77c0f3 box-layout: Add the :orientation property
And deprecate the :vertical property.

An enumeration is clearer, and we can use it elsewhere in the API.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
5d8b177679 bin-layout: Deprecate BinLayout alignments
We should use the ClutterActor's API for this.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
26d366a3a5 docs: XInclude the bin layout example 2012-04-27 12:30:49 +01:00
Emmanuele Bassi
6ddc694e68 bin-layout: Use the actor align/expand flags
If an actor is set to expand, we use the actor's horizontal and vertical
alignment values instead of the BinLayout's.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
473aaf7766 actor: Add private get_effective_x_align() method
A method to retrieve the effective horizontal alignment of the actor,
taking into consideration the text direction.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
90032e0019 actor: Add basic automatic expand flags
The :x-expand and :y-expand flags on ClutterActor are used to signal
that an actor should expand horizontally and/or vertically - i.e. that
its parent's layout management policy should try to assign extra space
to the actor when allocating it.

The expand flags are automatic: when set on a leaf node in the actor
tree, they will bubble up through the parent and grandparents up to the
top level actor; during allocation, the actors with children will lazily
compute whether their children needs to expand.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
217c4e7ba0 actor: Remove automatic transition init from add_transition()
Adding an explicit transition overrides any consideration of the easing
state of an actor.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
0b76ba332d Fixes for the API reference
Typos, missing symbols, and missing documentation.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
de94b8e634 Add deprecation annotations 2012-04-27 12:30:48 +01:00
Emmanuele Bassi
b4f12cfb83 Deprecate ClutterAnimation, as well as clutter_actor_animate()
ClutterPropertyTransition, and the implicit animation API based on
ClutterTransition and ClutterAnimatable, are enough to replace this
whole API.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
63e909576a Deprecate State and Animator
The PropertyTransition, KeyframeTransition, and TransitionGroup classes
can effectively replace Animator and State in their common usage.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
024f6d40d2 keyframe-transition: Add direct accessors for key frames
This should allow modifying key frame details without requiring a full
reset of the KeyframeTransition instance.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
c500fc1844 Add ClutterTransitionGroup
The TransitionGroup class is a logical container for running multiple
transitions.

TransitionGroup is not a Score: it is a Transition that advances each
Transition it contains using the delta between frames, and ensures that
all transitions are in a consistent state; these transitions are not
advanced by the master clock.
2012-04-27 12:30:48 +01:00