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Author SHA1 Message Date
Simon McVittie
c2a9ccb7e2 Let the UI layer (via the core) construct the frame mask
This essentially just moves install_corners() from the compositor, through
the core, into the UI layer where it arguably should have been anyway,
leaving behind stub functions which call through the various layers. This
removes the compositor's special knowledge of how rounded corners work,
replacing it with "ask the UI for an alpha mask".

The computation of border widths and heights changes a bit, because the
width and height used in install_corners() are the
meta_window_get_outer_rect() (which includes the visible borders but not
the invisible ones), whereas the more readily-available rectangle is the
MetaFrame.rect (which includes both). Computing the same width and height
as meta_window_get_outer_rect() involves compensating for the invisible
borders, but the UI layer is the authority on those anyway, so it seems
clearer to have it do the calculations from scratch.

Bug: https://bugzilla.gnome.org/show_bug.cgi?id=697758
Signed-off-by: Simon McVittie <simon.mcvittie@collabora.co.uk>
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
2013-04-17 13:35:06 +01:00
Jasper St. Pierre
d33d113746 frame: Add "get_corner_radiuses" chain
https://bugzilla.gnome.org/show_bug.cgi?id=628195
2011-08-24 09:38:23 -04:00
Jasper St. Pierre
e0fb83c691 Replace public MetaFrameGeometry with MetaFrameBorders
There were actually *two* MetaFrameGeometry structs: one in theme-private.h,
one in frame.h. The latter public struct was populated by a mix of (void*)
casting and int pointers, usually pulling directly from the data in the private
struct.

Remove the public struct, replace it with MetaFrameBorders and scrap all
the pointer hacks to populate it, instead relying on both structs being used
in common code.

This commit should be relatively straightforward, and it should not do any
tricky logic at all, just a sophisticated find and replace.

https://bugzilla.gnome.org/show_bug.cgi?id=644930
2011-08-09 17:14:50 -04:00
Owen W. Taylor
67c3c93b8f Only shadow ARGB windows with a frame outside the frame
An ARGB window with a frame is likely something like a transparent
terminal. It looks awful (and breaks transparency) to draw a big
opaque black shadow under the window, so clip out the region under
the terminal from the shadow we draw.

Add meta_window_get_frame_bounds() to get a cairo region for the
outer bounds of the frame of a window, and modify the frame handling
code to notice changes to the frame shape and discard a cached
region. meta_frames_apply_shapes() is refactored so we can extract
meta_frames_get_frame_bounds() from it.

https://bugzilla.gnome.org/show_bug.cgi?id=635268
2011-04-26 15:10:02 -04:00
Dan Winship
c84da3ce1b Move the installed includes to a subdir
If mutter is going to be a "real" library, then it should install its
includes so that users can do

    #include <meta/display.h>

rather than

    #include <display.h>

So rename the includedir accordingly, move src/include to src/meta,
and fix up all internal references.

There were a handful of header files in src/include that were not
installed; this appears to have been part of a plan to keep core/,
ui/, and compositor/ from looking at each others' private includes,
but that wasn't really working anyway. So move all non-installed
headers back into core/ or ui/.

https://bugzilla.gnome.org/show_bug.cgi?id=643959
2011-03-07 18:19:53 -05:00
Iain Holmes
f141692ca2 src/include/frame.h src/include/display.h src/include/xprops.h
2008-05-19  Iain Holmes  <iain@gnome.org>

        * src/include/frame.h
        * src/include/display.h
        * src/include/xprops.h
        * src/include/compositor.h
        * src/include/types.h
        * src/include/window.h
        * src/include/errors.h
        * src/include/screen.h: New basic public API for compositor.

        * src/compositor/*: Separate the compositor out into its own 
separate
        directory and set it up for backends. Initial XRender backend.

        * src/core/compositor.[ch]: Remove

        * src/core/frame.h
        * src/core/screen.h
        * src/core/display.h
        * src/core/window.h: Rename to -private.h so as not to clash 
with the
        new files in include

        * src/core/delete.c
        * src/core/workspace.h
        * src/core/stack.[ch]
        * src/core/keybindings.[ch]
        * src/core/errors.c
        * src/core/effects.[ch]
        * src/core/core.c
        * src/core/group.h
        * src/core/edge-resistance.[ch]
        * src/core/window-props.[ch]
        * src/core/constraints.h
        * src/core/bell.[ch]
        * src/core/iconcache.h
        * src/core/session.[ch]
        * src/core/main.c
        * src/core/place.h
        * src/core/xprops.c
        * src/ui/tabpopup.c: Use the new -private headers

        * src/core/display.c
        * src/core/frame.c
        * src/core/window.c
        * src/core/screen.c: Add the API functions required by the 
compositor

        * src/Makefile.am: Relocate the new files



svn path=/trunk/; revision=3715
2008-05-19 00:00:09 +00:00
Havoc Pennington
72b08c82b1 sort source files into these directories according to which part of the WM
2007-12-19  Havoc Pennington  <hp@redhat.com>

	* src/ui, src/core, src/include: sort source files into these
	directories according to which part of the WM they are supposed to
	be in. In an eventual plan, we should also create
	src/compositor/render, src/compositor/fallback and move some of
	the compositor stuff into that.
	
	* autogen.sh: require a newer automake, so we don't have to use
	a recursive build

	* src/ui/tabpopup.c: put in a hack to make the build temporarily
	work, want to commit the large rearrangement before fixing this
	not to include workspace.h or frame.h

	* src/core/iconcache.c (meta_read_icons): temporarily break this
	to get the build to work, want to commit the large rearrangement
	before fixing this file not to include theme.h


svn path=/trunk/; revision=3491
2007-12-19 21:17:50 +00:00
Renamed from src/frame.h (Browse further)