Most usually, applications either expose clipboard content either as text
or as images, so the prioritization here is pointless. However there's some
outliers like LibreOffice Calc which exports content as both image and text
formats (besides other internal ones).
In that mixed case, we probably prefer to keep text formats, rather than
image based ones.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/919
The devices_by_id hash table is responsible for managing the reference
to the devices. In remove_device however, for non-core devices there are
additional calls to dispose/unref, after the last reference has
already been dropped by the hash table.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1032
Interoperation between wl_data_device_manager v1 and v3 got broken
at some point. Ensure that we resort to the "copy" action if either
the drop site or the drag source are from a client that requested v1.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/965
MetaX11SelectionOutputStream was storing copies of strings only to use
them in init and then free them in finalize. This was also causing a
small leak, because one of these strings was not freed. Instead of doing
that just don't create these unnecessary copies in the first place.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1001
e9fbbd5853 changed meta_backend_get_idle_monitor() to use
ClutterInputDevice pointers instead of device IDs, but did not adjust
the call in meta_backend_native_resume() which was still using 0 to get
the core idle monitor resulting in a NULL pointer dereference.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1029
If an actor sets flag `CLUTTER_ACTOR_NO_LAYOUT` then that means it
is (or should be) unaffected by `queue_relayout` calls in its children.
So we can avoid propagating `queue_relayout` all the way up to the stage
and avoid a full stage relayout each time.
But those children whose parent has `CLUTTER_ACTOR_NO_LAYOUT` still need
to be allocated at some point. So we do it at the same point where it
happened before. Only we now queue a *shallow* relayout so the `allocate`
run on the next frame doesn't need to descend the whole actor tree anymore.
Only a subtree and hopefully very small.
For free-floating and top-level actors this provides a measurable
performance benefit. According to Google Profiler, calls to
`_clutter_stage_maybe_relayout` are now so cheap that they no longer show
up in performance profiles.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/575
The meta_seat_native_constrain_pointer() function receives the current
pointer position, and the new pointer position as in/out parameters.
We were however calculating the new coordinates based on the last pointer
position if there was no pointer constrain in place.
Fortunately to us, this didn't use to happen often/ever, as a pointer
constrain function is set on MetaBackend initialization. This behavior
did also exist previously in MetaDeviceManagerNative.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1028
The backend being initialized triggers a pointer warp (and motion event)
where we want to observe the callbacks put in place. So ensure we set
up the hooks before that could happen.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
Just go ATM through backend checks, and looking up directly the
native event data, pretty much like the rest of the places do that...
Eventually would be nice to have this information in ClutterEvent,
but let's not have it clutter the MetaBackend class.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/852