GNOME Shell's actors aren't touch capable, so we need to make sure that
they get the fallback pointer emulated events for now. This fixes the top
bar and other elements not working on a touchscreen without a grab.
https://bugzilla.gnome.org/show_bug.cgi?id=697192
Some cards have 2k texture limits, which can be smaller than
commonly sized backgrounds.
One way to get around this problem is to use Cogl's "sliced texture"
feature, that transparently uses several hardware textures under the hood.
This commit changes background textures loaded from file to potentially
use slicing. Based on a patch by Jasper St. Pierre
<jstpierre@mecheye.net>.
https://bugzilla.gnome.org/show_bug.cgi?id=702283
Some cards have 2k texture limits, which can be smaller than
commonly sized backgrounds.
This commit downscales the background in this situation, so that
it won't fail to load.
https://bugzilla.gnome.org/show_bug.cgi?id=702283
Originally attached dialogs did not have a titlebar, which the code
still assumes though it hasn't been true for a while; nowadays, the
actual look of attached dialogs is controlled by the theme.
As GTK+ recently gained the ability to set custom titlebars, we need
to support attached dialogs with either full borders (WM decorations)
or border-only (GTK+ titlebar).
Just remove the left-over assumption to make it work as expected.
https://bugzilla.gnome.org/show_bug.cgi?id=702764
We need to update window->monitor on override_redirect windows as well, other
wise they may end up with an invalid struct which triggers and assert when
meta_window_is_monitor_sized is called.
https://bugzilla.gnome.org/show_bug.cgi?id=702564
Avoid a round trip to the xserver we already have the current position
anyway. Querying from the server on every move can cause the compositor to
stall during movement.
Add new api (meta_screen_get_current_monitor_for_pos and
meta_screen_get_current_monitor_info_for_pos) that allow querying the monitor
without a roundtrip by reusing the passed in cursor position.
gnome-shell needs to know whether the stage window is focused so
it can synchronize between stage window focus and Clutter key actor
focus. Track all X windows, even those without MetaWindows, when
tracking the focus window, and add a compositor-level API to determine
when the stage is focused.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
When we set the input focus, we first set the predicted window,
and then try to process focus events. But as XI_FocusOut on the
existing window comes before XI_FocusIn on the new window, we'll
see the focus out on the old window and think the focus is going
to nothing, which makes mutter think the prediction failed.
This didn't really matter as nothing paid attention to the focus
window changing, but with gnome-shell's focus rework, we'll try
and drop keyboard focus in events like these.
Fix this by making sure that we ignore focus window changes of our
own cause when updating the focus window field, by ignoring all
focus events that have a serial the same as the focus request or
lower. Note that if mutter doens't make any requests after the
focus request, this could be racy, as another client could steal
the focus, but mutter would ignore it as the serial was the same.
Bump the serial by making a dummy ChangeProperty request to a
mutter-controlled window in this case.
https://bugzilla.gnome.org/show_bug.cgi?id=701017
We substract one from the unredirect counter when enable_unredirect_for_screen
gets called. It is an unsigned integer so substracting one from zero (which means enable) would overflow and thus keep it peramently enabled.
This should never happen because it means there is an unmatched
enable / disable pair somewhere. So in addition to fixing it add a
warning when this case gets triggered.
https://bugzilla.gnome.org/show_bug.cgi?id=701224
Commit 4f2bb583bf changed things so that the compositor used
clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_POST_PAINT
to get after-paint notification and send _NET_WM_FRAME_DRAWN, but this
doesn't actually work, since Clutter will already have blocked for
VBlank before calling post-paint functions.
The result is that frame synced toolkits like GTK 3.8 will normally
only be able to draw every other frame.
Since ::paint doesn't work either, a new function
clutter_stage_set_paint_callback() has been added to Clutter
(and will be included in the 1.14 branch)
https://bugzilla.gnome.org/show_bug.cgi?id=698794
We have no need for normally reported events during grabs. In fact, it
might be harmful. A plugin might grab the keyboard through
meta_begin_modal_for_plugin() and then expect events to be reported to
the grab window they provide. If meanwhile this XIGrabDevice is
issued, events might start being reported normally to one other of our
windows breaking the plugin event processing.
In particular, on an empty workspace, we set input focus to our
no_focus_window. Then, if gnome-shell calls
meta_begin_modal_for_plugin() and meta_display_freeze_keyboard(), in
that order, input events will start being reported to no_focus_window.
There are two issues with this. One is that no_focus_window isn't
selecting for XI input events and thus the server discards them
completely. But even if that is fixed, events being reported to any
window other than the one gnome-shell expects - the clutter stage
window - means that events will stop reaching it.
https://bugzilla.gnome.org/show_bug.cgi?id=701219
This will make it possible to implement input source switching in
gnome-shell using the popular modifiers-only keybinding that's
implemented on the X server through an XKB option.
https://bugzilla.gnome.org/show_bug.cgi?id=697002
We'll use this in gnome-shell to freeze the keyboard right before
switching input source and unfreeze it after that's finished so that
we don't lose any key events to the wrong input source.
https://bugzilla.gnome.org/show_bug.cgi?id=697001
If a binding is updated with a clear set of strokes (effectively
disabling it) we aren't signaling that the binding changed and thus
the previous strokes will continue to be grabbed.
This fixes that and tries to do a better effort at checking if the
binding changed or not.
https://bugzilla.gnome.org/show_bug.cgi?id=697000
gnome-shell has traditionally just called XSetInputFocus when wanting to
set the input focus to the stage window, but this might cause strange,
hard-to-reproduce bugs because of an interference with mutter's focus
prediction. Add API to allow gnome-shell to focus the stage window that
also updates mutter's internal focus prediction state.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
If an app pops up an OR window and sets input focus to it, like
Steam does, we'll think the focus window is null, causing us to
think the app is not focused.
OR windows should not be special if they get input focus, where
the input focus would be set to NULL. Instead, the window should
be marked as focused.
https://bugzilla.gnome.org/show_bug.cgi?id=647706
Mutter previously defined display->focus_window as the window that the
server says is focused, but kept display->expected_focus_window to
indicate the window that we have requested to be focused. But it turns
out that "expected_focus_window" was almost always what we wanted.
Make MetaDisplay do a better job of tracking focus-related requests
and events, and change display->focus_window to be our best guess of
the "currently" focused window (ie, the window that will be focused at
the time when the server processes the next request we send it).
https://bugzilla.gnome.org/show_bug.cgi?id=647706