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mutter-performance-source/cogl/winsys/cogl-texture-pixmap-x11.h
Robert Bragg 1000c80444 cogl: declare experimental symbols consistently
We had several different ways of exposing experimental API, in one case
the symbols had no special suffix, in two other ways the symbols were
given an _EXP suffix but in different ways.

This makes all experimental API have an _EXP suffix which is handled
using #defines in the header so the prototypes in the .c and .h files
don't have the suffix.

The documented reason for the suffix is so that anyone watching Cogl for
ABI changes who sees symbols disappear will hopefully understand what's
going on.
2010-06-30 18:51:31 +01:00

148 lines
4.8 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_TEXTURE_PIXMAP_X11_H
#define __COGL_TEXTURE_PIXMAP_X11_H
#include <cogl/cogl.h>
#ifdef COGL_ENABLE_EXPERIMENTAL_API
/* All of the cogl-texture-pixmap-x11 API is currently experimental so
* we suffix the actual symbols with _EXP so if somone is monitoring
* for ABI changes it will hopefully be clearer to them what's going
* on if any of the symbols dissapear at a later date.
*/
#define cogl_texture_pixmap_x11_new cogl_texture_pixmap_x11_new_EXP
#define cogl_texture_pixmap_x11_update_area \
cogl_texture_pixmap_x11_update_area_EXP
#define cogl_texture_pixmap_x11_is_using_tfp_extension \
cogl_texture_pixmap_x11_is_using_tfp_extension_EXP
#define cogl_texture_pixmap_x11_set_damage_object \
cogl_texture_pixmap_x11_set_damage_object_EXP
#define cogl_is_texture_pixmap_x11 cogl_is_texture_pixmap_x11_EXP
typedef enum
{
COGL_TEXTURE_PIXMAP_X11_DAMAGE_RAW_RECTANGLES,
COGL_TEXTURE_PIXMAP_X11_DAMAGE_DELTA_RECTANGLES,
COGL_TEXTURE_PIXMAP_X11_DAMAGE_BOUNDING_BOX,
COGL_TEXTURE_PIXMAP_X11_DAMAGE_NON_EMPTY
} CoglTexturePixmapX11ReportLevel;
/**
* cogl_texture_pixmap_x11_new:
* @pixmap: A X11 pixmap ID
* @automatic_updates: Whether to automatically copy the contents of
* the pixmap to the texture.
*
* Creates a texture that contains the contents of @pixmap. If
* @automatic_updates is %TRUE then Cogl will attempt to listen for
* damage events on the pixmap and automatically update the texture
* when it changes.
*
* Return value: a CoglHandle to a texture
*
* Since: 1.2
* Stability: Unstable
*/
CoglHandle
cogl_texture_pixmap_x11_new (guint32 pixmap,
gboolean automatic_updates);
/**
* cogl_texture_pixmap_x11_update_area:
* @handle: A CoglHandle to a CoglTexturePixmapX11 instance
* @x: x coordinate of the area to update
* @y: y coordinate of the area to update
* @width: width of the area to update
* @height: height of the area to update
*
* Forces an update of the texture pointed to by @handle so that it is
* refreshed with the contents of the pixmap that was given to
* cogl_texture_pixmap_x11_new().
*
* Since: 1.2
* Stability: Unstable
*/
void
cogl_texture_pixmap_x11_update_area (CoglHandle handle,
int x,
int y,
int width,
int height);
/**
* cogl_texture_pixmap_x11_is_using_tfp_extension:
* @handle: A CoglHandle to a CoglTexturePixmapX11 instance
*
* Return value: whether the texture is using the
* GLX_EXT_texture_from_pixmap or similar extension to copy the
* contents of the pixmap to the texture. This extension is usually
* implemented as zero-copy so it implies the updates are working
* efficiently.
*
* Since: 1.2
* Stability: Unstable
*/
gboolean
cogl_texture_pixmap_x11_is_using_tfp_extension (CoglHandle handle);
/**
* cogl_texture_pixmap_x11_set_damage_object:
* @handle: A CoglHandle
* @damage: A X11 Damage object or 0
* @report_level: The report level which describes how to interpret
* the damage events. This should match the level that the damage
* object was created with.
*
* Sets the damage object that will be used to track automatic updates
* to the texture. Damage tracking can be disabled by passing 0 for
* @damage. Otherwise this damage will replace the one used if %TRUE
* was passed for automatic_updates to cogl_texture_pixmap_x11_new().
*
* Note that Cogl will subtract from the damage region as it processes
* damage events.
*/
void
cogl_texture_pixmap_x11_set_damage_object (CoglHandle handle,
guint32 damage,
CoglTexturePixmapX11ReportLevel
report_level);
/**
* cogl_is_texture_pixmap_x11:
* @handle: A CoglHandle
*
* Return value: whether @handle points to a CoglTexturePixmapX11
* instance.
*
* Since: 1.2
* Stability: Unstable
*/
gboolean
cogl_is_texture_pixmap_x11 (CoglHandle handle);
#endif /* COGL_ENABLE_EXPERIMENTAL_API */
#endif /* __COGL_TEXTURE_PIXMAP_X11_H */