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mutter-performance-source/clutter/egl
Emmanuele Bassi a277b4091a x11: Hide all private symbols
The x11 backend exposes a lot of symbols that are meant to only be used
when implementing a subclassed backend, like the glx and eglx ones.

The uninstalled headers are also filled with cruft declarations of
functions long since removed.

Let's try to clean up this mess.
2011-01-21 10:25:46 +00:00
..
clutter-backend-cex100.c cex100: Remove C99-ism 2010-09-03 11:14:05 +01:00
clutter-backend-cex100.h cex100: Add a Clutter EGL backend for CE3100/CE4100 SoCs 2010-09-03 11:13:35 +01:00
clutter-backend-egl.c x11: Hide all private symbols 2011-01-21 10:25:46 +00:00
clutter-backend-egl.h evdev: First stab at an evdev backend 2010-11-30 14:40:37 +00:00
clutter-cex100.h.in cex100: Use % not # to document constants 2010-09-03 11:13:57 +01:00
clutter-egl-headers.h egl: Fix build for --with-flavour=opengl-egl-xlib 2011-01-06 17:16:51 +00:00
clutter-egl.h Rename the EGLDisplay accessors 2010-12-09 15:34:22 +00:00
clutter-event-tslib.c */event: Never manipulate the event queue directly 2011-01-21 10:25:45 +00:00
clutter-stage-egl.c egl/x11: Defer X11-specific code to the X11 backend 2011-01-21 10:25:44 +00:00
clutter-stage-egl.h egl: Adds support for clipped redraws 2010-11-19 13:27:30 +00:00