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mutter-performance-source/src/compositor
Jasper St. Pierre f9454e29db meta-plugin-manager: Only allow one plugin to be loaded
The "multiple plugins loaded at once" strategy was always a big fiction:
while it may be viable if you're super careful, it's fragile and requires
a bit of infrastructure that we would be better off without.

Note that for simplicity, we're keeping the MetaPluginManager, but it only
manages one plugin. A possible future cleanup would be to remove it entirely.

https://bugzilla.gnome.org/show_bug.cgi?id=676855
2012-06-05 13:28:23 -04:00
..
plugins default plugin: Remove start method that does nothing 2012-04-26 15:07:46 -04:00
cogl-utils.c Create the 1x1 texture for the root background unsliced 2011-06-29 12:27:02 -04:00
cogl-utils.h Create the 1x1 texture for the root background unsliced 2011-06-29 12:27:02 -04:00
compositor-private.h plugin: Remove unneeded wrapper APIs 2012-03-08 16:52:44 -05:00
compositor.c meta-plugin-manager: Only allow one plugin to be loaded 2012-06-05 13:28:23 -04:00
meta-background-actor-private.h MetaBackgroundActor: make it a public class 2011-08-29 16:54:09 +01:00
meta-background-actor.c Pass CoglContext to cogl_texture_pixmap_x11_new() 2012-02-21 18:23:22 +00:00
meta-module.c Move the installed includes to a subdir 2011-03-07 18:19:53 -05:00
meta-module.h Remove Mutter namespace prefix 2010-10-23 15:48:29 -04:00
meta-plugin-manager.c meta-plugin-manager: Only allow one plugin to be loaded 2012-06-05 13:28:23 -04:00
meta-plugin-manager.h meta-plugin-manager: Only allow one plugin to be loaded 2012-06-05 13:28:23 -04:00
meta-plugin.c meta-plugin-manager: Only allow one plugin to be loaded 2012-06-05 13:28:23 -04:00
meta-shadow-factory-private.h Only shadow ARGB windows with a frame outside the frame 2011-04-26 15:10:02 -04:00
meta-shadow-factory.c Use generic marshaller 2011-12-13 19:53:57 -05:00
meta-shaped-texture.c window-actor: Punt mask generation to MetaWindowActor 2012-05-21 16:12:30 -04:00
meta-texture-rectangle.c meta-texture-rectangle: Use Cogl's API to create a rectangle texture 2012-04-25 14:54:09 +01:00
meta-texture-rectangle.h meta-texture-rectangle: Use Cogl's API to create a rectangle texture 2012-04-25 14:54:09 +01:00
meta-texture-tower.c texture-tower: Remove potential leak 2012-04-26 10:02:41 -04:00
meta-texture-tower.h Remove Mutter namespace prefix 2010-10-23 15:48:29 -04:00
meta-window-actor-private.h Unredirect fullscreen windows 2011-08-29 23:05:30 +02:00
meta-window-actor.c window-actor: Add a debugging tool to write a region to a PNG 2012-05-25 17:31:06 -04:00
meta-window-group.c window-group: Remove an unnecessary assignment 2012-04-26 15:07:46 -04:00
meta-window-group.h Move the installed includes to a subdir 2011-03-07 18:19:53 -05:00
meta-window-shape.c Make shadows pretty and configurable 2010-11-18 09:47:56 -05:00
meta-window-shape.h Make shadows pretty and configurable 2010-11-18 09:47:56 -05:00
README There can be only one compositor engine 2009-06-30 09:34:03 -04:00
region-utils.c window-actor: Use MetaRegionBuilder when scanning the visible region 2012-05-25 17:31:06 -04:00
region-utils.h window-actor: Use MetaRegionBuilder when scanning the visible region 2012-05-25 17:31:06 -04:00

Intro
=====

Fix me.


Env Vars
========

MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.