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mutter-performance-source/gl
Neil Roberts 420b1f0791 Use GL_TRIANGLES for the texture vertex array
Most cards don't actually support GL_QUADS and they are deprecated in
GL 3.0 so there is a chance it will perform faster with GL_TRIANGLES
even though it has to submit two extra vertices.
2008-11-28 14:20:07 +00:00
..
cogl-context.c Use a GArray for the texture vertices in cogl_texture_polygon 2008-11-27 16:44:39 +00:00
cogl-context.h Make cogl_texture_rectangle use the vertex array 2008-11-28 12:33:19 +00:00
cogl-defines.h.in Bug 1271 - mingw compiling failed: undefined reference to 2008-11-21 16:18:58 +00:00
cogl-fbo.c 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-fbo.h Bug 945 - Clipping+fbo cloning bugs 2008-08-01 12:23:57 +00:00
cogl-internal.h A comparison of gl/cogl-texture.c and gles/cogl-texture.c, to reduce 2008-11-18 16:24:09 +00:00
cogl-primitives.c 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 16:37:55 +00:00
cogl-program.c 2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 15:21:02 +00:00
cogl-program.h Removed COGLhandle and changed shader and program functions to be 2008-04-29 16:10:37 +00:00
cogl-shader-private.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-shader.c 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-texture-private.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-texture.c Use GL_TRIANGLES for the texture vertex array 2008-11-28 14:20:07 +00:00
cogl.c Bug 1271 - mingw compiling failed: undefined reference to 2008-11-21 16:18:58 +00:00
Makefile.am 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00