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mutter-performance-source/src/compositor
Jasper St. Pierre 491c5b622e window-actor: Set every window actor to be reactive
Now that the background actor is reactive, this means that
clicks on the window group part of the stage, even when they're
on an X window, will be registered as the background actor, as
all of the other children of the group aren't reactive. This can
happen when a plugin takes a modal grab, for instance.

https://bugzilla.gnome.org/show_bug.cgi?id=681540
2013-02-17 15:43:38 -05:00
..
plugins default plugin: Remove start method that does nothing 2012-04-26 15:07:46 -04:00
cogl-utils.c Create the 1x1 texture for the root background unsliced 2011-06-29 12:27:02 -04:00
cogl-utils.h Create the 1x1 texture for the root background unsliced 2011-06-29 12:27:02 -04:00
compositor-private.h compositor: Add a new window group for override-redirect windows 2013-02-14 01:25:17 -05:00
compositor.c compositor: Spoof events on the guard window 2013-02-17 15:43:38 -05:00
meta-background-actor-private.h MetaBackgroundActor: make it a public class 2011-08-29 16:54:09 +01:00
meta-background-actor.c Enable CLUTTER / COGL_ENABLE_EXPERIMENTAL_API globally 2013-02-13 09:48:26 -05:00
meta-module.c Move the installed includes to a subdir 2011-03-07 18:19:53 -05:00
meta-module.h Remove Mutter namespace prefix 2010-10-23 15:48:29 -04:00
meta-plugin-manager.c plugin-manager: Remove a bogus check 2013-01-09 14:06:24 -05:00
meta-plugin-manager.h Add compositor hook to process keybindings selectively 2012-11-17 01:47:05 +01:00
meta-plugin.c meta-plugin-manager: Only allow one plugin to be loaded 2012-06-05 13:28:23 -04:00
meta-shadow-factory-private.h Only shadow ARGB windows with a frame outside the frame 2011-04-26 15:10:02 -04:00
meta-shadow-factory.c shadows: Adjust values for attached modal dialogs 2012-08-10 16:36:26 +02:00
meta-shaped-texture.c Enable CLUTTER / COGL_ENABLE_EXPERIMENTAL_API globally 2013-02-13 09:48:26 -05:00
meta-texture-rectangle.c Enable CLUTTER / COGL_ENABLE_EXPERIMENTAL_API globally 2013-02-13 09:48:26 -05:00
meta-texture-rectangle.h meta-texture-rectangle: Use Cogl's API to create a rectangle texture 2012-04-25 14:54:09 +01:00
meta-texture-tower.c texture-tower: Remove potential leak 2012-04-26 10:02:41 -04:00
meta-texture-tower.h Remove Mutter namespace prefix 2010-10-23 15:48:29 -04:00
meta-window-actor-private.h MetaWindowActor: Go back to freezing affecting actor geometry 2013-02-15 21:48:25 -05:00
meta-window-actor.c window-actor: Set every window actor to be reactive 2013-02-17 15:43:38 -05:00
meta-window-group.c window-group: Add missing cast 2012-09-04 09:10:35 +02:00
meta-window-group.h Move the installed includes to a subdir 2011-03-07 18:19:53 -05:00
meta-window-shape.c Make shadows pretty and configurable 2010-11-18 09:47:56 -05:00
meta-window-shape.h Make shadows pretty and configurable 2010-11-18 09:47:56 -05:00
README There can be only one compositor engine 2009-06-30 09:34:03 -04:00
region-utils.c window-actor: Use MetaRegionBuilder when scanning the visible region 2012-05-25 17:31:06 -04:00
region-utils.h window-actor: Use MetaRegionBuilder when scanning the visible region 2012-05-25 17:31:06 -04:00

Intro
=====

Fix me.


Env Vars
========

MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.