87fe9685b5
When a client is drawing as hard as possible (without sleeping between frames) we need to draw as soon possible, since sleeping will decrease the effective frame rate shown to the user, and can also result in the system never kicking out of power-saving mode because it doesn't look fully utilized. Use the amount the client increments the counter value by when ending the frame to distinguish these cases: - Increment by 1: a no-delay frame - Increment by more than 1: a non-urgent frame, handle normally https://bugzilla.gnome.org/show_bug.cgi?id=685463 |
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.. | ||
plugins | ||
cogl-utils.c | ||
cogl-utils.h | ||
compositor-private.h | ||
compositor.c | ||
meta-background-actor-private.h | ||
meta-background-actor.c | ||
meta-module.c | ||
meta-module.h | ||
meta-plugin-manager.c | ||
meta-plugin-manager.h | ||
meta-plugin.c | ||
meta-shadow-factory-private.h | ||
meta-shadow-factory.c | ||
meta-shaped-texture.c | ||
meta-texture-rectangle.c | ||
meta-texture-rectangle.h | ||
meta-texture-tower.c | ||
meta-texture-tower.h | ||
meta-window-actor-private.h | ||
meta-window-actor.c | ||
meta-window-group.c | ||
meta-window-group.h | ||
meta-window-shape.c | ||
meta-window-shape.h | ||
README | ||
region-utils.c | ||
region-utils.h |
Intro ===== Fix me. Env Vars ======== MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.