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Author SHA1 Message Date
Philip Withnall
9e8da64636 gdk: Use frame time when calculating the tick time for clock updates
This is how GdkFrameClock is meant to be used: the frame time is meant
to be queried from the GdkFrameClock within its frame signals, rather
from the system monotonic time source.

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 18:03:04 +01:00
Philip Withnall
5545b69a8f timeline: Add more debug output
https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 17:02:39 +01:00
Philip Withnall
ae1a84853e timeline: Ensure waiting_first_tick is set before adding the timeline
Just in case the timeline starts being prodded by the ClutterMasterClock
before the add function returns. (This has not been verified.)

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 17:02:39 +01:00
Rafael Fontenelle
8e52f8c61e Updated Brazilian Portuguese translation 2015-09-20 14:05:56 +00:00
Anders Jonsson
f5f2b2ee7a Updated Swedish translation 2015-09-20 12:49:21 +00:00
Ask Hjorth Larsen
5cf6c80c9b Updated Danish translation 2015-09-19 16:24:08 +00:00
Rūdolfs Mazurs
53372f69fd Updated Latvian translation 2015-09-18 22:23:06 +03:00
Stas Solovey
2e554db8cf Updated Russian translation 2015-09-17 11:26:45 +00:00
Emmanuele Bassi
5fecf2b293 Post-release version bump to 1.24.1 2015-09-15 13:12:09 +01:00
Emmanuele Bassi
d490477f4e Release Clutter 1.24.0 2015-09-15 12:46:44 +01:00
Lionel Landwerlin
0e7b18832a cogl: reset pending swaps counter on unrealize
When removing the frame callback on the CoglOnscreen, we loose the ability
to get notified of swap events. This could leave us with a counter != 0
which leads to a deadlock situation after the next realize/draw cycle.

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:29:05 +01:00
Lionel Landwerlin
ff1a5aae7a x11: stage window: reset framebuffer on foreign window unrealize
Similarly to 13dbb74c81, we need to reset the
framebuffer in the x11 for foreign windows.

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:29:04 +01:00
Lionel Landwerlin
6c7f624f69 master-clock-default: prevent deadlock with GLX_INTEL_swap_event
If we call _clutter_stage_do_update() on a ClutterStage that isn't
mapped/visible, no GL command will be queued, and the Mesa/DRI2
implementation of SwapBuffers will do nothing. This causes
GLX_INTEL_swap_event to not be emitted by the X server because no swapping
has been requested through DRI2 and it eventually leads to a deadlock
situation in ClutterStageCogl because we're waiting for an event before we
start the next draw cycle.

This patch removes the non mapped stages from the list of stages to process.
This is consistent with a previous patch for the ClutterMasterClockGdk [1].

[1] : 5733ad58e5

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:23:08 +01:00
Lionel Landwerlin
ee98a5bbe8 gdk: x11: notify Cogl immediately of a foreign window resize
We want to avoid waiting for the acknowledgement event from the X
server as we might redraw the stage before that happens.

This patch reimplements a bit of logic already in clutter-gtk [1].

[1] : https://git.gnome.org/browse/clutter-gtk/tree/clutter-gtk/gtk-clutter-embed.c#n723

https://bugzilla.gnome.org/show_bug.cgi?id=754993
2015-09-14 13:49:08 +01:00
Lionel Landwerlin
aeb19f2f4d gdk: move sync_to_vblank setup from master clock to backend
Setting up the sync_to_vblank in the MasterClock is a bit too late as
the MasterClock can be created after a StageWindow has been created
and realized (and therefore all of its Cogl/GL state setup already).
So move the setup to the backend, prior to any StageWindow creation.

https://bugzilla.gnome.org/show_bug.cgi?id=754938
2015-09-14 13:46:31 +01:00
Marek Černocký
9f1db3f1b8 Updated Czech translation 2015-09-14 13:24:00 +02:00
Bernd Homuth
53bbd4801f Updated German translation 2015-09-13 05:27:22 +00:00
Lionel Landwerlin
13dbb74c81 gdk: stage window: reset framebuffer on foreign window unrealize
Clutter still uses part of the deprecated stateful API of Cogl (in
particulart cogl_set_framebuffer). It means Cogl can keep an internal
reference to the onscreen object we rendered to. In the case of
foreign window, we want to avoid this, as we don't know what's going
to happen to that window.

This change sets the current Cogl framebuffer to a dummy 1x1
framebuffer if the current Cogl framebuffer is the one we're
unrealizing.

https://bugzilla.gnome.org/show_bug.cgi?id=754890
2015-09-12 00:39:43 +02:00
Lionel Landwerlin
cb4e88884b gdk: master clock: hook ourselves to the paint signal
We're currently hooked to the "update" signal of the FrameClock. When
embedding Clutter inside GTK+ we want to have the layout phase of GTK+
to notify us the size of our stage.

This patch change to FrameClock signal we're listening to, to the
"paint" signal to make sure we've received the layout information from
GTK+, before painting. Otherwise we paint with a delay of one frame.

https://bugzilla.gnome.org/show_bug.cgi?id=754889
2015-09-12 00:39:43 +02:00
Jonas Ådahl
5d83260b19 actor: Fix transforming stage point when scale is less than 1
The commit 6cd24faaa5 (actor: Clean up
transform_stage_point()) changed the validation of the transformation
matrix to ignore the fraction part of the determinant. This caused
clutter_actor_transform_stage_point() to fail and return FALSE for
actors which scale was less than 1.

Previously the validation was ('det' being a float):
	det = (RQ[0][0] * ST[0][0])
	    + (RQ[0][1] * ST[0][1])
	    + (RQ[0][2] * ST[0][2]);
	if (!det)
		return FALSE;

Semantically, the if statement expression '!det' is equivalent to
'det == 0', i.e. 'det == 0.0f'. Post cleanup patches, 'det' was turned
into a double, and the if statement was changed to:

	if (CLUTTER_NEARBYINT (det) == 0)
		return FALSE;

which, different from before, rounds the determinant to the nearest
integer value, meaning determinant in the range (-0.5, 0.5) would be
considered invalid.

This patch reverts this part to the old behavior, while, because of the
inexact nature of floating point arithmetics, allowing a bit more liberal
meaning of "equals to 0" than '== 0.0'.

https://bugzilla.gnome.org/show_bug.cgi?id=754766
2015-09-11 10:36:52 +08:00
Dušan Kazik
63813ad398 Updated Slovak translation 2015-09-10 17:28:07 +00:00
Matej Urbančič
763a04e4dd Updated Slovenian translation 2015-09-08 23:13:13 +02:00
Lionel Landwerlin
9432e67ee8 gdk: stage: create subsurface when dealing with foreign windows on wayland
It is safer to create our own wayland surface when rendering into
someone else GdkWindow, otherwise we might draw somewhere we didn't
intend to.

https://bugzilla.gnome.org/show_bug.cgi?id=754697
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
3771ef2f08 gdk: stage: report geometry of the underlying surface for foreign windows
When running on wayland, we might have our own subsurface
desynchronized from the foreign GdkWindow. It is important that we
report the size of the actually surface we're rendering to, otherwise
the logic in ClutterStage might discard resize operation that
resynchronize the subsurface with the stage's size.

https://bugzilla.gnome.org/show_bug.cgi?id=754697
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
55dce70440 gdk: stage: do not ensure native windows are created with foreign windows
For foreign windows this should be dealt with by the embedding
framework. In particular on Wayland with foreign windows, we might
want to create a subsurface and use the foreign window only for events
and frame clock synchronization.

https://bugzilla.gnome.org/show_bug.cgi?id=754697
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
a9b38fefdc gdk: stage: disable some operations for foreign windows
Some operations like :
     * resize
     * show/hide
     * set_title
     * set_user_resizable

should be handled by the embedding framework, so disable them for
foreign windows.

https://bugzilla.gnome.org/show_bug.cgi?id=754671
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
5733ad58e5 gdk: master clock: only process mapped & realized stages
When using Clutter embed inside a Gtk application, a stage might end
up realized but not visible. In this case we might discard doing any
kind of animation processing.

https://bugzilla.gnome.org/show_bug.cgi?id=754671
2015-09-07 18:17:09 +01:00
Lionel Landwerlin
6183eb3632 gdk: master-clock: disable vsync throttling
When running with a master clock based on the GdkFrameClock, we get
synchronized with the compositor, so no need for throttling rendering.

In particular when dealing with foreign windows, we run into deadlocks
in Mesa because of the way the Mesa wayland backend is implemented [1].

[1] : http://cgit.freedesktop.org/mesa/mesa/tree/src/egl/drivers/dri2/platform_wayland.c#n330

https://bugzilla.gnome.org/show_bug.cgi?id=754671
2015-09-07 18:17:09 +01:00
Emmanuele Bassi
dbec3be996 grid-layout: Clarify the scope of the orientation property
Just like GtkGrid, changing the orientation of a ClutterGridLayout does
not change the existing layout; the orientation property is only used as
a hint when adding new children.
2015-09-04 13:53:04 +01:00
Milo Casagrande
41e18f795a Updated Italian translation 2015-09-04 07:51:39 +00:00
Emmanuele Bassi
7ed96aabd8 grid: Use the proper orientation for the request mode
We automatically switch the request mode of the container depending on
the GridLayout's orientation, but we need to keep track of the request
mode during allocation, so that we don't get out of sync if the user
changed the request mode after adding the layout manager.

This change also brings us closer to the code in GtkGrid.
2015-09-03 14:18:33 +01:00
Aurimas Černius
8a7304ee7d Updated Lithuanian translation 2015-09-02 21:13:29 +03:00
Dušan Kazik
41bde79cf6 Updated Slovak translation 2015-09-01 08:15:40 +00:00
Balázs Úr
5ae744c835 Updated Hungarian translation 2015-08-31 15:32:01 +00:00
Yosef Or Boczko
3bb58de170 Updated Hebrew translation 2015-08-30 11:12:55 +03:00
Emmanuele Bassi
dea5057fbd grid: Use the orientation of the request
We use the orientation of the grid to get the preferred size of the
layout, but we should be using the orientation of the request instead.
The preferred width has an orizontal orientation, and the preferred
height has a vertical orientation.

This allows us to refactor the get_preferred_* implementation into a
separate function.
2015-08-29 20:38:29 +01:00
Dušan Kazik
ed80a4bebb Updated Slovak translation 2015-08-29 15:58:00 +00:00
Tom Tryfonidis
6b7cfceb5e Updated Greek translation 2015-08-28 20:50:07 +00:00
Andika Triwidada
6bcbd1bfce Updated Indonesian translation 2015-08-28 13:02:13 +00:00
Lionel Landwerlin
0e4d11bcd8 gdk: master clock: fix incorrect symbol use
https://bugzilla.gnome.org/show_bug.cgi?id=754134
2015-08-26 21:40:47 +01:00
Lionel Landwerlin
5b9c31a0ce gdk: fix memory corruption
g_hash_table_replace will free the list pointer we're modifying.
Let's just do memory management ourselves.

https://bugzilla.gnome.org/show_bug.cgi?id=754134
2015-08-26 21:40:41 +01:00
Piotr Drąg
84ad306a65 Updated Polish translation 2015-08-26 17:38:58 +02:00
Chao-Hsiung Liao
6e6d5b152b Updated Chinese (Taiwan) translation 2015-08-25 22:51:41 +00:00
Fran Dieguez
e26a0c3afc Updated Galician translations 2015-08-25 15:51:15 +02:00
Daniel Mustieles
e10fd2d4c0 Updated Spanish translation 2015-08-25 11:01:18 +02:00
Pedro Albuquerque
8f20f86a80 Updated Portuguese translation 2015-08-25 06:20:10 +00:00
Alexandre Franke
81a560f9bf Updated French translation 2015-08-24 16:02:38 +00:00
Emmanuele Bassi
84c5846aa0 image: Use internal function for the texture node
ClutterActor has a convenience function that removes the need to query
the actor's state and apply it to a ClutterTextureNode, so we should use
it.
2015-08-24 10:01:03 +01:00
Emmanuele Bassi
af010d5e2d canvas: Use internal function for the texture node
ClutterActor has a convenience function that removes the need to query
the actor's state and apply it to a ClutterTextureNode, so we should use
it.
2015-08-24 09:59:53 +01:00
Emmanuele Bassi
cf7e37b53b actor: Add internal "create textute node" function
To avoid excessive copy and paste. We could even consider making it
public before release.
2015-08-24 09:59:16 +01:00