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Author SHA1 Message Date
Damien Lespiau
f1f1e876f1 doc: Fix the remaining warning around the depth state
Various changes have led to the current, separate from the pipeline,
depth state, this commit fixes the remaining waring around that.

(cherry picked from commit 111e687e722ad67a0e1c09f881c6282ccb06410b)
2013-01-22 17:48:15 +00:00
Damien Lespiau
9ae9602047 doc: Expose CoglDepthState
It wasn't included to the documention up to now.

(cherry picked from commit 826c0d5c8333ad31595d690d7c8753f84d12b2ad)
2013-01-22 17:48:14 +00:00
Damien Lespiau
5cd6e9c27c doc: Rename the remaining CoglMaterial* elements in the sections file
(cherry picked from commit af775c8c3b3c1848ed07d33eaa2957abcd46797f)
2013-01-22 17:48:14 +00:00
Damien Lespiau
17333d3f10 doc: Use <ulink> to make Gimbal Lock reactive
Instead of just having the reference at the end of the paragraph.
Usually seen as more usable.

(cherry picked from commit 6988d3ae61ab16fb298b34d2bd31860833f04186)
2013-01-22 17:48:14 +00:00
Damien Lespiau
61e1206d33 doc: Unhide cogl-matrix-stack.h
The documentation welcomes a new 2.0 API.

(cherry picked from commit 8d78957c8d29b89c7bf352131d84c9755083eed9)
2013-01-22 17:48:14 +00:00
Damien Lespiau
f2b0dac871 doc: Document CoglColor
(cherry picked from commit a0dfba1eb1c541490611a021799e656bf43a04fe)
2013-01-22 17:48:14 +00:00
Damien Lespiau
b8a18d6fbc doc: The swap functions have moved from the framebuffer to the onscreen
At the same time reorganise the Onscreen sections.

(cherry picked from commit 5ef71e17f7b9f2b254cc33e2f574a8a3a5cfb09d)
2013-01-22 17:48:14 +00:00
Damien Lespiau
7dab25d2bc doc: Fix copy/paste error for cogl_framebuffer_get_alpha_bits()
(cherry picked from commit 04fbddd2fa02669046adfed0c64c301df1da4c7c)
2013-01-22 17:48:14 +00:00
Damien Lespiau
cfcb440d70 doc: Document the members of CoglPollFDEvent
(cherry picked from commit 7cc94c2a994a774f0d8db172c9e0bec506bd2287)
2013-01-22 17:48:14 +00:00
Damien Lespiau
864e5562df doc: Fix various mismatches between arguments and their documentation
Argument names and @$arg suffered from various little mismatches, fix
them in a batch commit.

(cherry picked from commit d2ac3c5a88d980e7519c98bd261111b93cf73a6e)
2013-01-22 17:48:13 +00:00
Damien Lespiau
6aadb4a0db doc: Make a pass on CoglRenderer argument documentation
Various arguments where missing, added them.

(cherry picked from commit 6e6ee4acb5524ced2f82d42d9c6a706f84f8184c)
2013-01-22 17:48:13 +00:00
Damien Lespiau
e8838e7a4c doc: The filter related functions have lost '_native'
(cherry picked from commit f4f4725d651d9e0433c7926470fa6a5c72ebd471)
2013-01-22 17:48:13 +00:00
Damien Lespiau
f63b4597f7 doc: Finish describing the arguments of cogl_error_matches()
(cherry picked from commit 8f429d9ce45e3df204db0bdc0d988fd07f103282)
2013-01-22 17:48:13 +00:00
Damien Lespiau
6932b66ef1 doc: Declare CoglIndices
Types need to be declare to be cross-referenceable. Use the opportunity
to reorganise the symbols in subsections.

(cherry picked from commit 95be47bc2aeea208c28d7df0b82aa63cc132f71e)
2013-01-22 17:48:13 +00:00
Damien Lespiau
532cd9bf9f doc: Fix small typo of sequence
(cherry picked from commit 09706dc78178d022b4313572600a245112d23fd9)
2013-01-22 17:48:13 +00:00
Damien Lespiau
0142d027d7 doc: Update the section name and description of CoglIndices
cogl-index-range was the old API, update the section name to match what
is declared in the documentation. Also update the short description to
better match the new API.

(cherry picked from commit d73df38ff2a8ebe477e139e5ac20838c8f4364bb)
2013-01-22 17:48:13 +00:00
Damien Lespiau
2da630f725 doc: Remove the last reference to VertexArrays
From the old days.

(cherry picked from commit d6b2645e48f426fa35f909a7b2fa382fe778b125)
2013-01-22 17:48:13 +00:00
Damien Lespiau
e4ca3cb039 doc: s/Fuction/Function/
(cherry picked from commit 8e62a12cff9ba0a267d199c359fdc8e591f65264)
2013-01-22 17:48:12 +00:00
Damien Lespiau
8c1708ec93 doc: Fix argument syntax of existing commment blocks
Fixes:
  Parsing comment block file : parameter expecter

by correctly declaring parameters.

(cherry picked from commit 2fe9bc2017fa966ab445674a530aac0c17204040)
2013-01-22 17:48:12 +00:00
Damien Lespiau
5b7faf1134 doc: Expose CoglBitmap
(cherry picked from commit ee97e4ae2b7ca272882a1acaa7eb6df3aed60096)
2013-01-22 17:48:12 +00:00
Damien Lespiau
388e589ac4 doc: Fix a typo in the description of cogl-bitmap
(cherry picked from commit 423b8f8c62b1f73d6b0e24a5689428821e154703)
2013-01-22 17:48:12 +00:00
Damien Lespiau
81a94a7849 doc: Expose the Cogl GLES 2.0 facilities in the documentation
(cherry picked from commit 0c2344b9aafe4afdf7782fd9badc451de79b7a63)
2013-01-22 17:48:12 +00:00
Damien Lespiau
e9078050f4 doc: Automatically build the list of *-private.h files
Of course, each time one has to maintain a list of files by hand, it
tends to get out of synch. No exception here. Try to be slightly more
cunning and compute the list automatically.

(cherry picked from commit 10de693b69851497fa7b3238622b6502406c70dd)
2013-01-22 17:48:12 +00:00
Damien Lespiau
37cc715269 doc: Add missing symbol in cogl_framebuffer_get_context() documentation
(cherry picked from commit 146a1bfc2655c7e7ed0a5a4fd64b490385159f49)
2013-01-22 17:48:12 +00:00
Damien Lespiau
5e78efd185 doc: Add all the objects with a role leading to context creation
Time to add those objects to the documentation!

(cherry picked from commit 7d44969dccdcd8ca3d691c46f0535ab4981859a2)
2013-01-22 17:48:12 +00:00
Damien Lespiau
5d51da4caa doc: Re-organise the first few sections
2 Things seems to mixed at the top level here. General APIs that work
throughout the library and the context object. Let's split the sections
in two then.

(cherry picked from commit 5f72fb9ffec33213ff1089ce786a9b2e4c4c513f)
2013-01-22 17:48:11 +00:00
Damien Lespiau
cec7822e34 doc: Move the main loop integration in the integration section
Looks more logical than a top level section on its own and at the top of
the documentation.

(cherry picked from commit a3b1cd7f7dad3ec29fa5d9d53b155040916a5454)
2013-01-22 17:48:11 +00:00
Damien Lespiau
7b43289ec9 doc: Use Returns: to annotate return values
gtk-doc complains that having a sentence starting by Return is a bit
ambiguous and it'd rather see 'Returns:' spelled out.

Fixes 2 warnings:

 warning: Free-form return value description in $symbol. Use `Returns:'
 to avoid ambiguities

(cherry picked from commit 9718f31717b3a0e01b7c4c69cea138f39d23c0e0)
2013-01-22 17:48:11 +00:00
Damien Lespiau
f51f2459ac build: Use -Wundef when possible
This allows us to catch the use of undefined macros (that default to 0)
in preprocessor conditionals.

(cherry picked from commit 53ddc20fe9cd1400d18274e521932f84a4aecc5b)
2013-01-22 17:48:11 +00:00
Damien Lespiau
3289fe03e8 build: Exclude COGL_DEFINES and COGL_GL_HEADER_INCLUDES from Makefiles
Some variables (notably multiline ones) are not really supposed to be
substituted by automake. Let's take COGL_DEFINES for instance, you get:

  COGL_DEFINES =
  #define COGL_HAS_GLIB_SUPPORT
  #define COGL_HAS_GTYPE_SUPPORT
  #define COGL_HAS_GL
  #define CLUTTER_COGL_HAS_GL
  #define COGL_HAS_GLX_SUPPORT
  #define COGL_HAS_SDL
  ...

This only works because the '#' character makes it look like a comment
and COGL_DEFINES becomes an empty variable

Automake allows to exclude variables from the list of substitutions,
let's use it for those two.

(cherry picked from commit e0a9d8d775c90c60b6e63b52771e896da3641a40)
2013-01-22 17:48:11 +00:00
Damien Lespiau
b8d9bbed1a Don't use #if with defines that are either defined or not
COGL_HAS_* and COGL_ENABLE_DEBUG are either defined in config.h or not.

So let's test against this, not against their truth value, this allow us
to use -Wundef to catch undefined macros in preprocessor directives.

(cherry picked from commit 73b62832f24711073b0876a6c0f5c61727842c1c)
2013-01-22 17:48:11 +00:00
Neil Roberts
1f0b432a25 sdl: Bind the default window when currently bound window is destroyed
Cogl always needs to have the context bound to something so that it
can freely create resources such as textures even if there is no
current window. When the currently bound SDLWindow is destroyed, SDL
apparently explicitly unbinds the GL context. If something then later
for example tries to create a texture Cogl would start getting GL
errors and fail. To fix this the SDL winsys now just binds the dummy
window before deiniting the currently bound onscreen.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 2c0cfdefbb9d1ac5097d98887d3581b67a324fae)
2013-01-22 17:48:11 +00:00
Robert Bragg
cab4622eb3 matrix-stack: make CoglMatrixStack public
We have found several times now when writing code using Cogl that it
would really help if Cogl's matrix stack api was public as a utility
api. In Rig for example we want to avoid redundant arithmetic when
deriving the matrices of entities used to render and we aren't able
to simply use the framebuffer's matrix stack to achieve this. Also when
implementing cairo-cogl we found that it would be really useful if we
could have a matrix stack utility api.

(cherry picked from commit d17a01fd935d88fab96fe6cc0b906c84026c0067)
2013-01-22 17:48:11 +00:00
Robert Bragg
3e33c00c84 matrix-stack: only maintain composite_gets in debug builds
At times there can be huge numbers of CoglMatrixEntry structures
allocated if they are being used to track the transform of many drawing
commands or objects in a scenegraph. Therefore the size of a
CoglMatrixEntry should be kept as small as possible both to help reduce
the memory usage of applications but also to improve cache usage since
matrix stack manipulations are performance critical at times.

This reduces the size of CoglMatrixEntry structures for non-debug builds
by removing the composite_gets counter used to sanity check how often
the transform for an entry is resolved.

(cherry picked from commit c400b86681a328b1e12b7e120e9c3f4f12c356e0)
2013-01-22 17:48:10 +00:00
Robert Bragg
f5b95e8087 matrix-stack: move pointer to top of CoglMatrixEntry
This moves the parent pointer member to the top of the CoglMatrixEntry
structure since it will lead to wasted padding when we build for 64bit
cpus.

(cherry picked from commit 42b4750070286a6404b103d8a827a46efb6b344c)
2013-01-22 17:48:10 +00:00
Robert Bragg
9eb816bc7e matrix-stack: getting parent ptr before freeing
When unrefing a CoglMatrixEntry we walk up the ancestry unrefing and
freeing entries until we find an entry that doesn't need to be freed.
The problem fixed by this patch was that we didn't dereference the
parent member of each entry until after the entry was freed and so there
was the potential for reading a junk parent pointer back.

(cherry picked from commit e5d836b84acb35a009854a0cc0892320023789d1)
2013-01-22 17:48:10 +00:00
Robert Bragg
5bc6121cbf journal: don't call cogl_attribute_buffer_new with NULL
It is considered an error to pass a NULL data pointer to
cogl_attribute_buffer_new so we now call
cogl_attribute_buffer_new_with_size instead.

(cherry picked from commit 8e201574b9c35847aa4e999a391741538a0b356b)
2013-01-22 17:48:10 +00:00
Damien Lespiau
5d796f0a4c x11: Replace all internal usage of cogl_xlib_get_display()
And use the renderer replacement, cogl_xlib_renderer_get_display()

(cherry picked from commit ea355792e88b09b0b0afa6fb5c5acc311d41688e)
2013-01-22 17:48:09 +00:00
Neil Roberts
6bcfc8342a Fix handling of binding errors when uploading a full texture
Both the texture drivers weren't handling errors correctly when a
CoglPixelBuffer was used to set the contents of an entire texture.
This was causing it to hit an assertion failure in the pixel buffer
tests.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 888733d3c3b24080d2f136cedb3876a41312e4cf)
2013-01-22 17:48:09 +00:00
Neil Roberts
c72ede0560 Simplify test-pixel-buffer
test-pixel-buffer previously had two tests, one to check filling the
pixel buffer by mapping it and another to fill it by just setting the
data. These tests were set up in a kind of confusing way where it
would try to paint both steps and then validate them together using
colors looked up from a table. This patch separates out the two tests
and gets rid of the tables which hopefully makes them a bit easier to
follow.

The contents of the bitmap are now set to an image with has a
different colour for each of its four quadrants instead of just a
single colour in the hope that this will be a bit more of an extensive
test.

The old code had a third test that was commented out. This test has
been removed.

The textures are now created using cogl_texture_2d_new_* which means
they won't be in the atlas. This exposes a bug where setting the
entire contents of the texture won't handle errors properly and it
will hit an assertion. The previous code using the atlas would end up
only setting a sub-region of the larger atlas texture so the bug
wouldn't be hit. To make sure we still test this code path there is
now a third test which explicitly sets a sub-region of the texture
using the bitmap.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 8beb3a4cc20f539a50645166485b95e8e5b25779)
2013-01-22 17:48:09 +00:00
Robert Bragg
4b41743b92 tests: port test-texture-get-set-data to be standalone
This ports the test-texture-get-set-data clutter test to be a standalone
Cogl test.

(cherry picked from commit 40defa3dbd355754d0f7611d3c50de35db514e4a)
2013-01-22 17:48:09 +00:00
Robert Bragg
7011eb5db4 texture: expose mipmap level in set region apis
cogl_texture_set_region() and cogl_texture_set_region_from_bitmap() now
have a level argument so image data can be uploaded to a specific mipmap
level.

The prototype for cogl_texture_set_region was also updated to simplify
the arguments.

The arguments for cogl_texture_set_region_from_bitmap were reordered to
be consistent with cogl_texture_set_region with the source related
arguments listed first followed by the destination arguments.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 3a336a8adcd406b53731a6de0e7d97ba7932c1a8)

Note: Public API changes were reverted in cherry-picking this patch
2013-01-22 17:48:09 +00:00
Robert Bragg
fa5a9c88fe atlas-texture: remove some use of _COGL_GET_CONTEXT
This removes several uses of _COGL_GET_CONTEXT in cogl-atlas-texture.c.
Notably this involved making CoglPangoGlyphCache track an associated
CoglContext pointer which cogl-pango can pass to
_cogl_atlas_texture_new_with_size().

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit d66afbd0758539330490945c699a05c0749c76aa)
2013-01-22 17:48:09 +00:00
Robert Bragg
579db9083d cogl-pango: Updates to no longer require a default context
This updates the Cogl Pango api to no longer require a default context
and also cleans up the public api a bit.

The CoglPangoRenderer type has been made private to be
consistent with other pango backends where the renderer is merely an
implementation detail.

The drawing apis such as cogl_pango_render_layout where made more
consistent with other pango backend apis so we now have replacements
like cogl_pango_show_layout().

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit bba2defe8c08a498b2dcb84bcf5b5a33f16eed27)

Note: API changes were reverting in cherry-picking this patch
2013-01-22 17:48:09 +00:00
Robert Bragg
cd7b15b7df glx: avoid use of _COGL_GET_CONTEXT()
Removes some (not all) use of _COGL_GET_CONTEXT() from cogl-winsys-glx.c

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 698a131c4991e4393ce966b968637fba194f252c)
2013-01-22 17:48:09 +00:00
Robert Bragg
110a7d0ed7 framebuffer: remove use of _COGL_GET_CONTEXT
Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit b8755a98e4139b6a077ff329b9c5900292d3a1d3)
2013-01-22 17:48:08 +00:00
Robert Bragg
7941357e73 journal: don't reference global context
This removes all use of _COGL_GET_CONTEXT from cogl-journal.c

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit b5c8ec5db52a6cb71f29b338a59fb3772506fef7)
2013-01-22 17:48:08 +00:00
Neil Roberts
ca5197a70c error: Don't allocate a new CoglError when propagating
The _cogl_propagate_error() function takes ownership of the incoming
error pointer so there's no need to allocate a new error when passing
it on. The errors can potentially be passed up from a number of layers
so it seems worthwhile to avoid the allocation.

The _cogl_propagate_gerror() function was previously using
_cogl_propagate_error(). Presumably this would not have worked because
that function would try to free the error from glib using
cogl_error_free but that would use the wrong free function and thus
the wrong slice allocator. The GError propagating function is only
used when gdk-pixbuf is enabled which now requires glib support anyway
so we can just avoid defining the function when compiling without
glib.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 91266162bef9f89fb42c01be0f929d5079758096)
2013-01-22 17:48:08 +00:00
Neil Roberts
af0dc3431d Fix spelling of _cogl_propagate_error
‘Propagate’ was misspelled as ‘propogate’.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 5fb4a6178c3e64371c01510690d9de1e8a740bde)
2013-01-22 17:48:08 +00:00
Robert Bragg
38921701e5 blit: avoid referring to framebuffer stack
This make _cogl_framebuffer_blit take explicit src and dest framebuffer
pointers and updates all the texture blitting strategies in cogl-blit.c
to avoid pushing/popping to/from the the framebuffer stack.

The removes the last user of the framebuffer stack which we've been
aiming to remove before Cogl 2.0

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 598ca33950a93dd7a201045c4abccda2a855e936)
2013-01-22 17:48:08 +00:00